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Ssnake

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About Ssnake

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  • Location
    Hannover, Germany
  • Occupation
    Director, eSim Games

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  1. What I wrote above on Dec 7th is still valid. I don't know how good DirectX emulation has become under Linux but I suspect that it's still not a simple thing to get working, not to speak of working well,
  2. ...your point being? Do not bump threads if there are no open questions.
  3. Probably. Try an email to the Webmaster of this domain.
  4. One last detail, the suppression effect seems to be temporary, and they will eventually recover from losses. But yes, other than that there is no suppression in the Steel Beasts infantry.
  5. There isn't much to it, and I described it in as much detail as I could.
  6. I'm not going to dissect all the details in public. We chose different priorities for better or for worse, and we'll have to live with those decisions. Had we prioritized infantry behavior beyond the numerous improvements in the pathfinding field since 2014 - just one year after I assumed responsibility for software development - we'd still be stuck with the old lighting and low resolution terrain, and some would then complain about those issues instead.
  7. You have mail. The secret to swift help with CodeMeter issues is to attach a CmDUST diagnostic file to your emails (I would strongly suggest to not post them in public) to eSim customer support, see here:
  8. I fully agree, and we will do something about it, but that's a long-term project in any case.
  9. What are the size setting of your terrain cache (the slider in the Alt+D Details window), and how much video RAM does your graphics card have?
  10. Historically, AFVs don't seem to suffer from morale breakdowns that much. Not because they are inherently superior to infantry (which, of course, they are, anyway), but because in a platoon or company the individual crew fights relatively isolated and don't get to see mounting losses immediately. Within the crew, I believe that with losses we show everything down a bit (maybe we should do it more) and degrade efficiency, target detection etc. Good point about the lack of documentation, I have now added a paragraph to the User's Manual
  11. WRT VR supportm I commented in the following two threads: https://www.steelbeasts.com/topic/11869-virtual-reality-support https://www.steelbeasts.com/topic/12680-using-steel-beasts-with-vorpx-vr
  12. Ssnake

    4k display problem

    If you open a command line window in the Steel Beasts ...\release folder and type in SBProPE64cm.exe --help it will open a window listing all command line parameters along with their possible arguments. I expect the next update before July, maybe even around end of April/early May.
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