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YdnarB

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Files posted by YdnarB

  1. two rivers

    Cross into the disputed territory and take control of the center town from red. Red supported by unengaged units outside the objective.

    382 downloads

       (0 reviews)

    Submitted

  2. Hold for Time - MP

    In this scenario, you must hold a hill for time in order to get points. Hold longer, get more points. Keep the enemy off the hill, they don't get anything. Wait until the last minute to charge, you don't get anything. Enjoy.

    215 downloads

       (0 reviews)

    Submitted

  3. HtH Medley

    Small head to head where you go through five different battle zones and fight it to the death. Sort of different.

    421 downloads

       (0 reviews)

    Submitted

  4. Company Clash MP

    Company vs company. Small map, makes for close in engagements. 10 MBTs and 4 APCs on each side. Enjoy.

    438 downloads

       (0 reviews)

    Submitted

  5. Battle for Hill 86

    This is the TGIF scenario that had the deployment zones fail. Any feedback on how to prevent would be appreciated.

    441 downloads

       (0 reviews)

    Submitted

  6. Escape From Skamania V2

    This version fixes the instant death problem of the first. Removed many of the trees at the request of some testers. Removed some of the red units, gave them some scouts though. If blue does not fight as a unit, they are doomed. If Red does not respond in a coordinated fashion, blue will blow right through them.

    520 downloads

       (0 reviews)

    Submitted

  7. Flush the Rebels

    Take your tanks and APCs into the rebel base and destroy them. Lots of woods in this one. Who says tanks can't go into the woods?

    668 downloads

       (2 reviews)

    Submitted

  8. Escape From Skamania

    This is the "different kind of scenario" posted in the discussion. Blue has a company in the middle of the map. They have to fight their way to safety using any of 5 different bridges. Red has 2-3x the force but has to cover all the escape routes. Blue tanks all have TIS; only some of Red's have TIS. Red gets reinforcements at 25 - 40 minutes. Blue scores by getting at least half of tanks and half of PCs to safety. Red scores by killing blue forces. I don't think this will play like most scenarios.

    242 downloads

       (0 reviews)

    Submitted

  9. Outpost

    I may have posted this a while ago. Dusted it off, fiddled with it a little. Can get into some close combat on top of the hill. Let me know what you think. Y

    585 downloads

       (0 reviews)

    Submitted

  10. Hold the Bridge

    Simple hold scenario. M1s vs a bunch of T72s. Flat terrain, lots of trees. Can be easy if you are in the right place (isn't that always, though?). Enjoy. I think the map would make for a good multiplayer. If you agree, let me know.

    1,986 downloads

       (0 reviews)

    Submitted

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