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Files posted by YdnarB
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Flush the Rebels
Take your tanks and APCs into the rebel base and destroy them. Lots of woods in this one. Who says tanks can't go into the woods?674 downloads
Submitted
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Hold the Bridge
Simple hold scenario. M1s vs a bunch of T72s. Flat terrain, lots of trees. Can be easy if you are in the right place (isn't that always, though?). Enjoy. I think the map would make for a good multiplayer. If you agree, let me know.1,999 downloads
Submitted
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Outpost
I may have posted this a while ago. Dusted it off, fiddled with it a little. Can get into some close combat on top of the hill. Let me know what you think. Y587 downloads
Submitted
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Escape From Skamania
By YdnarB in HTH Medium
This is the "different kind of scenario" posted in the discussion. Blue has a company in the middle of the map. They have to fight their way to safety using any of 5 different bridges. Red has 2-3x the force but has to cover all the escape routes. Blue tanks all have TIS; only some of Red's have TIS. Red gets reinforcements at 25 - 40 minutes. Blue scores by getting at least half of tanks and half of PCs to safety. Red scores by killing blue forces. I don't think this will play like most scenarios.244 downloads
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Escape From Skamania V2
By YdnarB in COOP Medium
This version fixes the instant death problem of the first. Removed many of the trees at the request of some testers. Removed some of the red units, gave them some scouts though. If blue does not fight as a unit, they are doomed. If Red does not respond in a coordinated fashion, blue will blow right through them.521 downloads
Submitted
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Battle for Hill 86
This is the TGIF scenario that had the deployment zones fail. Any feedback on how to prevent would be appreciated.446 downloads
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Company Clash MP
Company vs company. Small map, makes for close in engagements. 10 MBTs and 4 APCs on each side. Enjoy.440 downloads
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HtH Medley
Small head to head where you go through five different battle zones and fight it to the death. Sort of different.423 downloads
Submitted
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Hold for Time - MP
In this scenario, you must hold a hill for time in order to get points. Hold longer, get more points. Keep the enemy off the hill, they don't get anything. Wait until the last minute to charge, you don't get anything. Enjoy.219 downloads
Submitted
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two rivers
Cross into the disputed territory and take control of the center town from red. Red supported by unengaged units outside the objective.388 downloads
Submitted