

F.T
-
Posts
92 -
Joined
-
Last visited
Content Type
Forums
Calendar
Downloads
Articles
Posts posted by F.T
-
-
27 minutes ago, BlackDeath said:
Anyway, even World of tanks proposes an armor model of its own. Is it accurate? I'd say no, but still, it is good enough for what it does.
In terms of gameplay, World of Tanks does a good job.
0 -
6 hours ago, Ssnake said:
gunnery and crew procedure training; here, the accuracy of armor models is of lesser importance
Is there a game out there that has more accurate armor models than SB?
0 -
1 hour ago, Ssnake said:
Export-restriction for thermal imagers begin where the framerate exceeds 10fps
But the French supplied thermal cameras to the Russian tanks.
0 -
1 hour ago, Ssnake said:
Not in the sense that electromagnetic radiation has a specific range limit; you can see the Andromeda galaxy with the naked eye, and it's 2 million light years away. My FLIR camera can make out the moon, still 360,000 to 400,000km away.
Export-restriction for thermal imagers begin where the framerate exceeds 10fps (so most commercial thermal cameras are capped at 9, except the ones from China, it seems); the higher end TIs have higher sensor resolution (which extends the range at which you can identify a target) and are often liquid nitrogen-cooled for higher sensitivity.
Faster imaging speed,higher resolution , higher sensitivity.
0 -
Do military thermal imagers have the advantage of detection range?
0 -
Is T72b3 using a second-generation thermal imager?
0 -
The tank's 1500 hp diesel engine.
0 -
24 minutes ago, Ssnake said:
The resolution is identical, but the effective pixel density is higher on the monitor (because it's not filling the entire screen).
thanks
0 -
17 minutes ago, Grenny said:
Ok , so you are talking about the gunners sight, and the sight extension and the Leo2A5. But that is not "better" on the TCs sight extension....or how do you define "better"?
On the monitor, you can see more detail , and the image flickers less.
0 -
-
-
15 minutes ago, Kingtiger said:
If yes its because the thermal camera on the tank commanders view is newer then the gunners thermal by like 20-30 years or so,
Even with the same thermal camera, is the image better on the LCD monitor than in the GPS?
0 -
You can see it better on the monitor.
0 -
22 minutes ago, Ssnake said:
Given the chance we would, of course, do it. How likely that is to happen, I don't know.
At any rate, I remain hopeful.
0 -
-
As a result, more memory can support larger maps.
0 -
19 minutes ago, Ssnake said:
Not in this update; 4.3 continues to use the (heavily modified, lighting-improved, high-res terrain-enabled) Viper Engine that we adapted with version 3.0. So all this talk here is about version 5.0 and beyond. It's quite likely that there will be a Version 4.5 and/or 4.8 release before 5.0 is in a shape and form that it's suitable to replace the existing SB Pro PE.
Oh,5.0 will be in the distant future.
0 -
1 hour ago, Ssnake said:
Denmark's desire for a land war in East Asia are, as far as I'm informed, limited. A comparable aspiration level can be assumed for Austria, Belgium, Czechia, Estonia, Finland, the Netherlands, Spain - all of which constitute our main military customers. Australia seems to be happy with what fits their Opfor manual.
Also, if you remember the news, on February 24th 2022 the European perspective shifted towards Russia. So, I suspect that it will not shift as rapidly towards East Asia as you might hope for.
Aren't Britain, France and Germany main military customers?
0 -
24 minutes ago, IrishHussar said:
So just to clarify a few points for you.
SB Pro PE models the Challenger 2 tank, Operation Granby units used Challenger (1). The FCS are drastically different between the two vehicles.I can't give much informed input about CR2 FCS as I only used it for a short time over 20 years ago however on Challenger 1 I know the facts inside out.
Challenger 1 when firing Hesh would give you a full balistic calculation out to 9999 metres. Further out you could use the Quadrant Fire Control (QFC) out to 14500ish.
So you were a tank crew. That's awesome!
0 -
27 minutes ago, BlackDeath said:
=>What new features will 4.3 have?
Subscribe to Esim YT channel to see latest vids regarding 4.3
Thanks.
0 -
6 hours ago, Ssnake said:
Last chance to buy version 4.1 licenses today
, the web shop will switch to 4.3 within the next 24 hours. Also, today's video will probably not inspire hype at all (the audience for it are people not familiar with SB Pro), but then again, three videos a week for four weeks isn't such a bad thing either. Share them on Discord, or the Great Satan (Facebook) or Twitter if that's more to your liking, so I don't have to touch these.
What new features will 4.3 have?
0 -
12 hours ago, Ssnake said:
The next best explanation for all three cases is that there's a discrepancy between network session host and client, so if you were the client and took your local AAR pictures, then mabe the same events on the host's machine look differently. Depending on who's shooting, the host or the shooter's AAR tell "the truth" (as far as Steel Beasts is concerned; if there's positioning error due to lag or saturated bandwidth, who can say with authority which of the different positions is the right one; in cases of players firing with direct fire it's the shooter's machine to decide if it's a hit (and what are the conseuences), otherwise it's the host's machine which, ideally, passes on the result to all other clients (but since these are sent with UDP, they can get lost).
These are all in the AAR of single player scenarios.
0 -
-
Steel Beasts Map Transfer Manager..error
in Support
Posted
4.357