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Kingtiger

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Everything posted by Kingtiger

  1. No problems, there wasnt any gaybars around! Ha ha... Na serius its a pitty you couldnt turn up, we practiced company drills without recon assets, it was a nice show and we learnt allot, so its a shame that you and ghost didnt show up Hey whats wrong with your recon? you normally find the stuff without getting killed? (yeah I know we like joking about it thoe ) I think you are a damn good recon dude /KT
  2. HT, From what I can gather you think its betther not to practice on nomapupdate because the SOP and routine to report locations arent there, Right? If so, then how the hell should we ever get that? when you play on mapupdate scenarios there are no need and ppl avoid clogging the net with location reports because eweryone can see ewerything. so that way we never get the routine! So right now you sound damn unlogic to me, you want us to avoid a training as we dont have the knowledge and experience (wich we will have after training and wich is the whole point with training) and then about zips comment... Finnish and swedish forces fights pretty much the same ive noticed and in our type of terrain (I point this out as it affects allot) we normally advanced where the platoons can see eachother, then why do you need a Sitrep on location? (Alfa can se Bravo and Bravo can see Charlie and so on) and then as Vati points out all units gets a confirmation on the other platoons locations as they reports in "taken line 101 center part" or "past reference pont 94, no contact, continuing" So for our part continues 60seconds location reports are needed. there is a damn big difference between controling small MP units dispersed over a divisions area (who have a different mission anyway) then controling a tank or mech Company that have same goal and same direction, both having totally different challenges in theirself. But yeah, we need to practice more on reports and contact reports on nomapupdate scenarios, this currage me to press on to play more nomapupdate scenarios as this clearly shows we need the training. /KT
  3. Yeah its lacking SOP from the platoonleaders, and from the Co who arent demanding it. But that is something that is there to be drilled in,wich wont be achieved if we play with map updates on all the time right? Map update of is there because of several reasons. it demands correct use of radiocoms (to transmit where the fuck you are and doing). stop the lone tank wondering off (dang hard to keep track of position of 3 vehicles spread out over the map). Making it hard to pin down the enemy as you dont really know where he are (wich demands good reporting once again) we are far from experts on this, but its something that needs to be practiced allot, and therefore there are scenarios that dont have mapupdates, and personly I love nomapupdates because it makes it feel more realistic! /KT
  4. That guy just cant write a short briefing
  5. I sleept thrue the whole mission (actually just wooked up after 10 hours sleep ) So sorry for not showing up but as I told zip I wasnt sure to show up. Looks like you guys had fun atleas /KT
  6. Reenactors... so they could stop rebuilding poor T-34 chassis to half decent Tiger Is.
  7. No, you can just repaint the paint, you cant add or remove stuff on the vehicles, unfortunly /KT
  8. yeah,warm welcome to Paladin and Hairysteed! was a nice game tonight, all 3 of them! CV90 rules.... /KT
  9. Flak if you dont tell me how I get that M/90 icons your in real troubble! /KT
  10. Thanks for joining guys, keep this up and you are soon ARRC-standardized I had allot of fun Co:ing the 2nd Mission and yes tacbat, you do need to practice bridgelaying but as we didnt get any big casualtys it didnt matther to much =) 3rd one was a bit.. messy... and trees vs KT once again gaved the trees victory (driver and TC knocked) and on 1st one I lost both tracks to a tree... I dont like that odds against me hope to see you 3 guys next sunday as well! /KT
  11. Im so fucking tired of oscars ranting about that fucking suspension so I can throw up soon... /KT
  12. No worrys, its fine as it is, no need to work more on it! /KT
  13. Yepp, but he missed one detail, the swedish 121/90 unit have swedish soldiers as grunts, not american as seen in the pic (not really a big deal, just a matther of detail ) /KT
  14. hum isnt it IP based? so restarting the modem would give new IP so you can DL instantly, but then again all that fuss with restarting the modem isnt worth it, just wait 90mins.
  15. Yeah noticed when I tested them, but nothing I worry about werry much, our troubbel havent been the YPRs really, so if they need more rounds to take out doesnt matther that much. Btw do you actually play the game or do you only test it for faults? you seems to compare and find errors in the models for ewery vehicle? or is it just a habbit you have to compare? /KT
  16. OK its uploaded and fetch it here:http://www.steelbeasts.com/Downloads/p13_sectionid/262/p13_fileid/1408 smaller scenario size this time, as I sayed before im trying to take us back to "real" fighting again, last scenarios felt more like a normal SB scenario with to much space to cover with to small forces. So this one is the last semi-unreal fighting, next sundays will be back on track again. /KT
  17. Version 1.0

    351 downloads

    ARRCs Campaing mission 3.
  18. Not at all Ghost, those units didnt spawn at all, they where there from the scenarios begining. only spawning units was located far east of the big woods, close to the airstrip, and nothing that engaged us. And it is pretty dumb to advance across an open field with flank to position that enemy are suspected to hold, especially when there is woods 500m west to use as cover. So sorry, that platoon was ment to be whiped out when advancing like that. (but thats a tactical decision of Time vs protection, wich is wery easy to be smart with afterwards) Yeah I get your point Ghost with them just suddenly be there, but 1) they where supposed to make sure we didnt move east side of river as it jeperdiced the platoon when the main attack camed and 2) with just a little bit of fantasy you can say they just entered forest end when you was in the north, it has happend to me a few times that areas that was secured a few minutes ago suddenly was filled with enemys when I was moving back there again. so its not like its not possible what happend (and minefields was FASCAM mines, so they could be possible to) However, the map size has been scaled down, it was to bloody big and the scenarios will return more to the "normal" field again, exept from this sundays one. but next scenario will be "a few weeks behind own lines refitting" stuff and then we will have new 122 and cv90s, as what we have now is Notthing....
  19. 2 more hours, then its time, but what will be played I dont know, guess we will dig upp some old scenario and play.
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