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hawes

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    Cambridgeshire
  • Interests
    MBTs, IFVs, SB.
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    AFV Sim

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  1. Yes, re wire to a USB card. I'd recommend BU0836A 12-bit joystick interface from Leo Bodnar. https://www.leobodnar.com/shop/index.php?main_page=product_info&cPath=94&products_id=204&zenid=d7965b9ed66f29bbcea9b9a321706cbd IIRC, the original equipment contained a large circuit board which we completely removed. This made it easier to trace the wires back to the switches and pots.
  2. They vary, but typically they're both about 2 Nm, which is about x 2-3 the force required for gaming joysticks.
  3. The finger wheel looks great, but there could be a few issues: The encoders (£2 each) would need to be connected to a COTS joystick circuit board (£15) and SB only permits one main joystick. £2 encoders are low resolution and have a limited range of pulses per revolution, usually 8-24. This could be worse than than using the arrow keys. The encoders we use in our Scimitar and Warrior desktop trainers effectively have 512 pulses per revolution, but these are £50 each and require a special purpose circuit board. These boards are not plug and play, so eSim have to integrate them into SB. If we priced the finger wheels at more than £5 a set (1 x traverse and 1 x elevation), I doubt if we would sell more than 3 sets here, so it's a non-starter for us. 🙁 Maybe we'd have more success with another genre game community, but I have no interest in building devices for aircrafts, F1 racing cars, trains etc. The Scimitar and Warrior hand cranks have coarse and fine, high/low gear positions in traverse. I think it would be simpler if the left and right arrow keys simulated the coarse position and the arrow keys '+ some other key' simulated the fine position. I'm not sure what other systems have this coarse/fine arrangement. If they have just one speed, then the '+ some other key' would have no effect. Just my 2 pence worth.
  4. Nice work! It's a very good representation of the original equipment. 👍
  5. There's a similar training system from the 60's in this video. https://www.youtube.com/watch?v=3sklkqjZ8KU
  6. An interesting article. https://maavoimat.fi/-/panssarikoulu-kehittaa-taktiikan-opetusta-simulaattoriavusteisten-sotapelien-avulla
  7. https://www.curtisswrightds.com/products/electromechanical/aiming-and-stabilization-systems/hand-controller.html#tabbed-table5
  8. We only manufacture training versions of the original equipment. Average cost for a gunners control handle is 2k GBP excl. taxes. Seems expensive, but the OE can be 5-10 x this cost. Or not available at all. If we had an order for several hundred units, the cost would reduce dramatically, but our average order is for about 10.
  9. ITAR can even cover basic parts, such as nuts and bolts.
  10. DACO. High quality original equipment manufacturer.
  11. We do. They also have to complete an End User Undertaking (EUU) 17-mil-goods-ogel-consignee-undertaking-template.odt
  12. From the UK Military List: 'ML14 - Specialised equipment for military training or for simulating military scenarios, simulators specially designed for training in the "use" of any firearm or weapon specified in ML1 or ML2, and specially designed components and accessories therefor.' The control handles are not secret classified items, just controlled export items. AFV Sim are registered to export under; Open General Export Licence - Military Goods, Software and Technology: Government or NATO end use. and; Open General Export Licence - Military Goods, Software and Technology. The second licence permits us to export to any end user in a list of destinations - Australia, Austria, Belgium, Canada, Denmark, Finland, France, Germany, Iceland, Ireland, Italy, Japan, Netherlands, New Zealand, Norway, Spain, Sweden, United Kingdom, USA.
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