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CharlieB

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Posts posted by CharlieB

  1. Whats the logic on looking at Bio.  The hazard areas are enormous and the incubation period of a length that it is unlikely to take effect during a mission.  Chem is relevant and by understanding the drills and TTPs in Chem you can apply to Bio and Rad.  Nuclear is just the end of days... and like hitting end of mission...

     

    That said it depends on what you are trying to achieve.  The section in Team Yankee and the changes to low level TTPs following first use are a useful handrail.

  2. On 8/30/2017 at 2:04 PM, Ssnake said:

    To me, this is more of a starting point for development, rather than the end of it. While I don't see a direct application case for the Personal Edition, who knows what will come from it. :)

    SSNake,  I was involved in some of the setting of requirements and use cases for CBRN into UK CATT.  I am more that willing to share some of my experience on this one if it helps.

     

    As a former UK CBRN Recce and Survey Troop leader, Sqn 2ic and Ops Officer I have done a bit in this area.

     

    The key thing is being able to replicate the tactical effect that the user is trying to achieve and then for the subject to be able to detect, treat, react and potentially find.

  3. What sort of controls have mission designers used for creating realistic civilian pattern of life (PoL).  This is something we struggle with at work (using a different system) but interested to know what people have done within SB.

     

  4. 8 minutes ago, Gibsonm said:

    Come out here as a "Lateral".

     

    Starting to build a sizeable sim capability.

    Would have to have a deep conversation with Mrs CharlieB to discuss moving to the other side of the World.

     

    We have another Australian visit to CATT UK on the 8th of May...

  5. Could do with going to do some Job hunting.  Leaving the British Army in 11 months time and am keen to stay in this area.  Sadly I have an exercise on and therefore cant get to rotterdam.  Have fun!

  6. Don't know if this is a feature or a bug... I certainly had not noticed before.

     

    Whilst playing the mission linked below (a great small mission btw from Abraxas), I noticed that you have to go into each vehicle to get them to replenish stocks in the ready round rack.

     

    why don't they do this automatically rather than waiting to be told? It is somewhat mental to have 17 rounds of fin in the hull and not attempt to use them...

     

    whilst not a drama to move a pair into depth and tell them to reload, this is a crew commander responsibility rather than a Tp leader task to tell his subordinates to restow...

     

    I assume that there is a good reason?

     

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