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Volcano

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About Volcano

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    Senior Member
  • Birthday 02/14/1977

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  • Location
    Texas
  • Occupation
    Game Design

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  1. Yes, the Warlord tank is not repairable, because its worth 100 points if it is kept alive (that is the challenge). I will make sure it is mentioned in the briefing.
  2. I think Ssnake already covered it, but 4.2 will have a new feature to allow you to "restore" the original height data in an area. You would select Restore, and then paint with a brush over an area, and it will get reverted (can think of it like an eraser). I know in the meantime that doesn't help, but just mark the area and you should able to fix it soon. (I wouldn't normally talk about a new feature, but I don't want anyone to feel like their map is ruined).
  3. 20 NOV 2020: Warlords of Paderborn-4167-smaller-FMU SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes; 4x COs [Draft order is Green, Red, Blue, Gray] Minimum # players: 8 (optimal is 3+ per side, minimum is 2 per side; scenario 50% size of original, and has FMU) NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  4. 13 NOV 2020: !Battle for Lawfield Corridor v12-smaller-4167-OMU-LT SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 10 NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  5. 6 NOV 2020: Domfessel 2013-4159a SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 12 to 14 (scenario is smaller than the original, and has FMU) NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  6. 30 OCT 2020: Clash of Armor 2014-4167 SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 12 to 14 (scenario is smaller than the original, and has FMU) NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  7. Thanks for the campaign Zero, it was fun. Hopefully you got some good experience for future endeavors and versions of it. So just FYI for all, TGIF will return to the 'scenario list' this week now that the mini series is complete.
  8. Looks interesting. Thanks for putting this together. 😎
  9. 18 SEP 2020: Hasty Defense 01 (US) M60A3-HTH-MAD-4162a SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 12 (OMU version available if less) NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  10. 11 SEP 2020: UN Safe Zone-4159bx-OMU-MAD SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. (Red vs. Orange vs. Blue) Minimum # players: 18 (6 per side), ideally, but can play the "FMU" version with 12 (4 per side) NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  11. I admit I have not read the entire thread, but one thing you could do is check your video card settings for a setting that deals with transparencies. I don't recall what it is, but I recall there being an advanced setting on some video cards to control something to do with anti-aliasing of alpha transparencies, or transparencies in general. When that was turned on for me, the frame rate was low. Then again this was a long time ago and I am not even sure that modern video cards have that setting anymore. Still, usually if you see frame rate issues for a game then its a good idea to create a graphics profile for that game, and change the advanced settings on the graphics card to streamline everything for the best frame rate. There could be some advanced settings turned on which have negative impact on SB performance. Not sure which ones, but just saying that this is a typical thing to try (if you haven't already).
  12. Sorry for any confusion in this thread, but... "Turret drive" damage causes a loss of powered traverse, not loss of all turret movement. With turret drive damage, you still should be able to traverse in manual mode. If that is not the case, then this is what would be a bug. "Turret" damage is what should cause a vehicle to lose all traverse capability, both manual and powered. If that is not the case, then that would be a bug. (Yes, likely confusion might be from the possibility that "Turret drive" could have been named "Hydraulics" long ago). -------------------- edit: To be clear there is a bug here with the Leo 2A5 (the user should be able to traverse manually like the AI can with Turret Drive damage). This is under investigation.
  13. 4 SEP 2020: Mech Company MTC (1975)-4161a SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 10 NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  14. 28 AUG 2020: !Conglomerate Steel-Leo2-4167-OMU SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 12 (will make full map updates if less players) NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  15. ...should be fixed now in next update. In the mean time of course, use "Arm if..." mission time > 0 on them.
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