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Volcano

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About Volcano

  • Rank
    Senior Member
  • Birthday 02/14/1977

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  • Location
    Texas
  • Occupation
    Game Design
  1. Bug in 4.023: speed level in darkness?

    OK, yes, I recall now - this issue is already known and on the list. (BZ4615, for internal reference)
  2. Thanks to everyone that played and CO'd. I know the destruction of the bridge in the west threw a wrench in BLUE's plan, but it just kind of happened from all the fighting. I changed the bridges in that scenario to steel girder type to strengthen them and make that less likely to happen, and gave BLUE a section of bridge layers just in case, and removed a section of RED tanks to make things more desperate (making it 2:1). Also added PL and PSG to mech platoons on both sides, and grenade launcher ammo.
  3. Bug in 4.023: speed level in darkness?

    Check and see if you have "NVGs" allowed on the vehicles. If you do not, then the drivers will drive slowly, but the user can get in and drive faster. If you do have NVGs allowed and the vehicles are still driving slowly at night then that would be a bug.
  4. 16 NOV scenario: Convoy Ops 02-4019b SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. NOTES: Avoid studying the enemy's side; only gather intel from the briefing and exposed enemy unit icons (enemy intel), and briefly looking over both sides to figure out which one you want to CO. Anything beyond that ruins the fog of war element. To avoid passwords, open the scenario in Network Session as HOST and choose the side you want to play and go to planning phase. You may briefly look at both sides like this to see which side you want to play or CO on. As CO, once you choose a side, go to that side and create your plan. Remember to play within the TGIF House Rules and SB.com community rules. Convoy Ops 02-4019b.zip
  5. 9 NOV scenario: Civil War Dera Ghazi-Part2-4023 (Part 2, a continuation from last TGIF -- idea is to try to have the same teams, if possible) SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Need THREE COs, Blue vs. Orange vs. Red NOTES: Avoid studying the enemy's side; only gather intel from the briefing and exposed enemy unit icons (enemy intel), and briefly looking over both sides to figure out which one you want to CO. Anything beyond that ruins the fog of war element. To avoid passwords, open the scenario in Network Session as HOST and choose the side you want to play and go to planning phase. You may briefly look at both sides like this to see which side you want to play or CO on. As CO, once you choose a side, go to that side and create your plan. Remember to play within the TGIF House Rules and SB.com community rules.
  6. 2 NOV scenario: Civil War Dera Ghazi-Part1-4019b (Going to try this one again, one way or the other -- 12 players MINIMUM, but 14-16 ideally) SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Need THREE COs, Blue vs. Orange vs. Red (Red should have about +1.5x the number of players as Blue/Orange) NOTES: Avoid studying the enemy's side; only gather intel from the briefing and exposed enemy unit icons (enemy intel), and briefly looking over both sides to figure out which one you want to CO. Anything beyond that ruins the fog of war element. To avoid passwords, open the scenario in Network Session as HOST and choose the side you want to play and go to planning phase. You may briefly look at both sides like this to see which side you want to play or CO on. As CO, once you choose a side, go to that side and create your plan. Remember to play within the TGIF House Rules and SB.com community rules. Civil War Dera Ghazi-4019b.zip
  7. We love videos

    Nice, forgot about the first one. BTW, I think I since changed it so that the M88 has to be in the repair area to repair (as the original briefing described), and fixed the broken double-wave (around 13 or 14).
  8. We love videos

    Nice videos everyone. Fun to watch later... between TGIFs. Especially nice to see the 3 hour epic Battlezone video too. We made history there...
  9. 26 OCT scenario: Mech Company MTC (1975)-4023 SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. NOTES: Avoid studying the enemy's side; only gather intel from the briefing and exposed enemy unit icons (enemy intel), and briefly looking over both sides to figure out which one you want to CO. Anything beyond that ruins the fog of war element. To avoid passwords, open the scenario in Network Session as HOST and choose the side you want to play and go to planning phase. You may briefly look at both sides like this to see which side you want to play or CO on. As CO, once you choose a side, go to that side and create your plan. Remember to play within the TGIF House Rules and SB.com community rules.
  10. 19 OCT scenario: Domfessel 2013-4023a SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. NOTES: Avoid studying the enemy's side; only gather intel from the briefing and exposed enemy unit icons (enemy intel), and briefly looking over both sides to figure out which one you want to CO. Anything beyond that ruins the fog of war element. To avoid passwords, open the scenario in Network Session as HOST and choose the side you want to play and go to planning phase. You may briefly look at both sides like this to see which side you want to play or CO on. As CO, once you choose a side, go to that side and create your plan. Remember to play within the TGIF House Rules and SB.com community rules.
  11. 12 OCT scenario: Delaying Action 05t-HN (UK)-4023-OMU //try this again (see above for SCE file), otherwise will move to the next one in the list if there isn't enough people SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. NOTES: Avoid studying the enemy's side; only gather intel from the briefing and exposed enemy unit icons (enemy intel), and briefly looking over both sides to figure out which one you want to CO. Anything beyond that ruins the fog of war element. To avoid passwords, open the scenario in Network Session as HOST and choose the side you want to play and go to planning phase. You may briefly look at both sides like this to see which side you want to play or CO on. As CO, once you choose a side, go to that side and create your plan. Remember to play within the TGIF House Rules and SB.com community rules.
  12. 5 OCT scenario: Delaying Action 05t-HN (UK)-4023-OMU SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. NOTES: Avoid studying the enemy's side; only gather intel from the briefing and exposed enemy unit icons (enemy intel), and briefly looking over both sides to figure out which one you want to CO. Anything beyond that ruins the fog of war element. To avoid passwords, open the scenario in Network Session as HOST and choose the side you want to play and go to planning phase. You may briefly look at both sides like this to see which side you want to play or CO on. As CO, once you choose a side, go to that side and create your plan. Remember to play within the TGIF House Rules and SB.com community rules. Delaying Action 05t-HN (UK)-4023-OMU.zip
  13. 28 SEP scenario: Civil War Dera Ghazi-4019b (same as last week, we will give it another go and if we don't have enough players then we will skip it - see previous post for scenario file) SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Need THREE COs. Need at least 4-6 players per insurgent side, and Government side needs about 8 players. NOTES: Avoid studying the enemy's side; only gather intel from the briefing and exposed enemy unit icons (enemy intel), and briefly looking over both sides to figure out which one you want to CO. Anything beyond that ruins the fog of war element. To avoid passwords, open the scenario in Network Session as HOST and choose the side you want to play and go to planning phase. You may briefly look at both sides like this to see which side you want to play or CO on. As CO, once you choose a side, go to that side and create your plan. Remember to play within the TGIF House Rules and SB.com community rules.
  14. 21 SEP scenario: Civil War Dera Ghazi-4019b SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Need THREE COs. Need at least 4-6 players per insurgent side, and Government side needs about 8 players. NOTES: Avoid studying the enemy's side; only gather intel from the briefing and exposed enemy unit icons (enemy intel), and briefly looking over both sides to figure out which one you want to CO. Anything beyond that ruins the fog of war element. To avoid passwords, open the scenario in Network Session as HOST and choose the side you want to play and go to planning phase. You may briefly look at both sides like this to see which side you want to play or CO on. As CO, once you choose a side, go to that side and create your plan. Remember to play within the TGIF House Rules and SB.com community rules. Civil War Dera Ghazi-4019b.zip
  15. Well, it was a scenario created about a decade ago, but got tired of playing it on an SB1 map, so I reworked it (updated it). So not really my scenario (not complicated enough for me to make it - I over complicate all my scenarios).
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