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Volcano

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Volcano last won the day on December 10 2021

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About Volcano

  • Birthday 02/14/1977

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    Texas
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    Game Design

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  1. 24 JUN 2022: either... 1973 Sinai Operation scn10 (only one mission this week, because its larger than the ones so far) ...or... something else (if I don't have time to convert the scenario to 4.2 this week) SPECIAL CONSIDERATIONS: Draft? No. Random CO selection? No. Minimum # players: 8 NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  2. Well, the AH-1 can hit targets with rockets and ATGMs, but yes its been a known issue that the 40mm GL on it has trouble (it has to do with the ballistics of the grenades, or some such). It's on the list.
  3. 17 JUN 2022: 1973 Sinai Operation scn07 (only one mission this week, because its larger than the ones so far) SPECIAL CONSIDERATIONS: Draft? No. Random CO selection? No. Minimum # players: 8 NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  4. 10 JUN 2022: 1973 Sinai Operation scn06 (followed by either nothing (because Red wins the mini-campaign if they win #6 (that would be a first), or 05 or 07 -- one or two missions) SPECIAL CONSIDERATIONS: Draft? No. Random CO selection? No. Minimum # players: 8 NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  5. 3 JUN 2022: 1973 Sinai Operation scn01 (followed by either 02 or 03 -- two missions) SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 8 NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  6. 27 MAY 2022: Iranistan-Iraqistan War (1980)-smaller-4259-MAD SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 10 NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  7. Keep in mind also (and someone may have mentioned it here already) that the actual Challenger 2 has a feature that is not modeled in SB, which is used for extreme range HESH engagements. (We would love to model it, but the UK Army was not interested, and its not like its a vital feature, and there are always so many more important things to do). Anyway, my memory is quite fuzzy here, and someone may know more, but basically -- at extreme ranges, the HESH round is, let's say, not extremely accurate. It's a bit like you are firing a trebuchet at a point target -- an exaggeration, but probably not far off. When the HESH round impacts off-target at extreme range, you observe the fall of the shot, then press buttons to adjust for the next shot (either Aided Lay, Add, Drop, Line, or some or all of these are used, I don't recall anymore). This feeds a correction/estimate into the computer IIRC, or simply just adjusts the reticle with add/drop, then you reengage. In this way you basically bracket the target and walk it in, like indirect fire. In SB, you have to adjust manually yourself -- basically "Kentucky Windage" it, which is essentially the same process but without whatever assistance the FCS would be giving here from the actual feature. But the point is, its not precision-accurate at extreme ranges. That account from 1991 of a Challenger killing at tank at 5+km with HESH, well, certainly the target had to be stationary, and I don't want to guess how many rounds it took to hit it -- who knows. But that's how myths become legends. But I think in general, the longer the range, the more you should be using HESH primarily (I assume here) just for anti-personnel (area) engagements. But a real CR2 crewman would have to say for certain (if they even could in today's paranoia climate). Maybe that helps illuminate the issue on why extreme range HESH engagements on the CR2 are so awkward.
  8. No, I haven't forgotten about a scenario -- I am just trying to figure out if one will be ready in time to play, or if we will go to the next one in the list. I will post here at the last minute when I figure it out... 😁
  9. 20 MAY 2022: Delaying Action 05t-HN(UK)-4268a-OMU SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 10 NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  10. 13 MAY 2022: TF Deutschland 1978-4250a-smaller-FMU (If we don't have enough people, which is likely, we will play something smaller) SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 14 (can possibly work with 12 though, but no less) NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  11. Disregard, changed the scenario (the previous stated one needs more testing and I don't want to rush it). Edited the previous post for a new scenario.
  12. 6 MAY 2022: China Rising-AU Defense 2021-4268 SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 12 (can be played with 10 though) NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  13. 29 APR 2022: Civil War Dera Ghazi Part2-smaller-4250a (This is part 2 from last week, not 100% dynamic from last week's situation - 2nd scenario with same theme; if Blue wins again then they are the winner, otherwise the winning side this week and Blue have a DRAW and the other side who lost twice is the loser). SPECIAL CONSIDERATIONS: Draft? No. (same teams, unless one side has no or very few people) Random CO selection? No. (same COs from last TGIF - if one is missing then someone on that team will have to take over) Minimum # players: 9 NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  14. 22 APR 2022: Civil War Dera Ghazi Part1-smaller-4167a SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 12 NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
  15. 15 APR 2022: Tactical Chess 03-GLW3-4250-OMU-LT SPECIAL CONSIDERATIONS: Draft? Yes. Random CO selection? Yes. Minimum # players: 10 NOTES: Remember to play within the TGIF House Rules and SB.com Community Rules.
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