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T-XX gunner´s behavior. Minor issue.


Jartsev

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Issue: T-XX AI-controlled gunners(T-72 and T-80) and loaders(in case of T-55 and T-62) uploading main guns with battlecarry rounds at the mission start-up. Actual drill is to load gun only then enemy is detected, identified, and engagement decision is made by TC.

Possible Fix: Implement option "Load battlecarry round" for the mission editor in addition to "Start mission battle ready".

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Since Steel Beasts is a combat simulation, let's assume that an outpost already spotted the first unit seconds before mission start... Also, operational procedures may vary from one army to the other and we have to find a "one size fits all" type of solution.

It isn't perfect, I know...

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