Brush War Warlords 2022-1: Difference between revisions
Jump to navigation
Jump to search
Tag: Reverted |
|||
Line 11: | Line 11: | ||
[[image:BrushWar2022-1_Warlord_VM.png|275px]] | [[image:BrushWar2022-1_Warlord_VM.png|275px]] | ||
[[image:BrushWar2022-1_Warlord_TH.png|275px]]<br> | [[image:BrushWar2022-1_Warlord_TH.png|275px]]<br> | ||
[[image:BrushWar2022-1_Warlord_RS.png|275px]] | <!--[[image:BrushWar2022-1_Warlord_RS.png|275px]]--> | ||
[[image:BrushWar2022-1_Warlord_12A.png|275px]] | <!--[[image:BrushWar2022-1_Warlord_12A.png|275px]]--> | ||
<!--[[image:BrushWar2022-1_Warlord_??.png|275px]]--> | <!--[[image:BrushWar2022-1_Warlord_??.png|275px]]--> | ||
Revision as of 01:27, 3 August 2022
Brush War 2022-1
Part of the Brush War Campaign.
Map
Factions & Warlords
Skills
This is a quick reference list of skills:
- ARTILLERY
- L1: May purchase mortars
- L2: May purchase howitzers
- L3: May purchase rocket artillery
- L1: May purchase mortars
- COMMUNICATIONS
- L1: May purchase UAVs, limit 1 in inventory
- L2: UAV inventory limit increased to 2
- L3: 2x airstrikes available in each battle
- L1: May purchase UAVs, limit 1 in inventory
- DEFENSE
- L1: May purchase wire obstacles (deployable in the next battle)
- L2: May purchase conventional or advanced non-buried mines (deployable in the next battle)
- L3: May purchase conventional or advanced buried mines (deployable in the next battle)
- L1: May purchase wire obstacles (deployable in the next battle)
- DEMOLITION
- L1: May purchase VBIED-250lb, limit 1 total VBIEDs in inventory
- L2: May purchase VBIED-500lb, total VBIED limit increased to 3
- L3: May purchase VBIED-1000lb, total VBIED limit increased to 5
- L1: May purchase VBIED-250lb, limit 1 total VBIEDs in inventory
- ENGINEER
- L1: May purchase bunkers and gun pits (deployable in the next battle)
- L2: May purchase trenches (deployable in the next battle)
- L3: May purchase AT ditches (deployable in the next battle), mine plows, can remove obstacles from your territory, and you receive 1x BREM-1 ARV into inventory (a one time addition)
- NOTE: Obstacles that you want to remove (deleted) from your territory is communicated to the Campaign Coordinator via map images)
- NOTE: Obstacles that you want to remove (deleted) from your territory is communicated to the Campaign Coordinator via map images)
- L1: May purchase bunkers and gun pits (deployable in the next battle)
- FORAGING
- L1: Basic Income is now 125 Points
- L2: Basic Income is now 150 Points (replaces L1)
- L3: Basic Income is now 175 Points (replaces L2)
- L1: Basic Income is now 125 Points
- LOOTING
- L1: Increase objective based income by +15%
- L2: Increase objective based income by +25% (replaces L1)
- L3: Increase objective based income by +35% (replaces L2)
- L1: Increase objective based income by +15%
- MEDICAL
- L1: The PSG unit is allowed; non-militia infantry now have a PSG (which contains the medic that matches parent infantry unit's quality)
- L2: Medic vehicles can be purchased (Regular quality medic)
- L3: Medic infantry belonging to medic vehicle units are now elite
- L1: The PSG unit is allowed; non-militia infantry now have a PSG (which contains the medic that matches parent infantry unit's quality)
- RECONNAISSANCE
- L1*: Your deployment zone around your objectives is increased from 500m to 750m
- ...additionally, if enemy does not also have this L1 or higher Skill, it overrides enemy deployment zones but does not enter enemy objectives
- ...additionally, if enemy does not also have this L1 or higher Skill, it overrides enemy deployment zones but does not enter enemy objectives
- L2*: Your deployment zone around your objectives is increased from 750m to 1,000m
- ...additionally, if enemy does not also have this L2 or higher Skill, it overrides enemy deployment zones but does not enter enemy objectives
- ...additionally, if enemy does not also have this L2 or higher Skill, it overrides enemy deployment zones but does not enter enemy objectives
- L3*: Before battle, you will be notified by each commander (in a PM) which objective each of their Warlord HQ is located in (penalize Points if false)
- L1*: Your deployment zone around your objectives is increased from 500m to 750m
- BLACK MARKET
- L1: May purchase units or items up to 200 Points in value
- L2: May purchase units or items up to 400 Points in value
- L3: May purchase units or items up to any Point value
- L1: May purchase units or items up to 200 Points in value
- RECRUITING
- L1*: Each battle, field 1x free (noncumulative) untrained infantry squad for each objective you hold
- L2: May purchase non-militia infantry trucks (Ural, Unimog, Pinzgauer, etc.)
- L3: Increase number of non-militia infantry truck vehicle limit by +3 (per vehicle type)
- L1*: Each battle, field 1x free (noncumulative) untrained infantry squad for each objective you hold
- SUPPLY
- L1: IFV infantry have GLs
- L2: APC infantry have GLs
- L3: Non-militia truck infantry have GLs and you now only suffer 15% corruption loss to saved income
- L1: IFV infantry have GLs
- TRAINER
- L1: Militia infantry (technical truck troops) are upgraded to Conscript quality
- L2: Non-militia infantry are upgraded to Regular quality
- L3: Non-militia infantry are upgraded to elite quality
- L1: Militia infantry (technical truck troops) are upgraded to Conscript quality
- Skill levels marked with a "*" do not apply to confederated lieutenants