Brush War Warlords 2022-1: Difference between revisions
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:'''ARTILLERY | :'''ARTILLERY'''<br> | ||
::L1: May purchase mortars<br> | ::L1: May purchase mortars<br> | ||
::L2: May purchase howitzers<br> | ::L2: May purchase howitzers<br> | ||
::L3: May purchase rockets<br> | ::L3: May purchase rockets<br> | ||
:'''COMMUNICATIONS | :'''COMMUNICATIONS'''<br> | ||
::L1: May purchase UAVs, limit 1 in inventory<br> | ::L1: May purchase UAVs, limit 1 in inventory<br> | ||
::L2: UAV inventory limit increased to 2<br> | ::L2: UAV inventory limit increased to 2<br> | ||
::L3: UAV inventory limit increased to 3<br> | ::L3: UAV inventory limit increased to 3<br> | ||
:'''DEFENSE | :'''DEFENSE'''<br> | ||
::L1: May purchase wire obstacles<br> | ::L1: May purchase wire obstacles<br> | ||
::L2: May purchase conventional or advanced non-buried mines<br> | ::L2: May purchase conventional or advanced non-buried mines<br> | ||
::L3: May purchase conventional or advanced buried mines<br> | ::L3: May purchase conventional or advanced buried mines<br> | ||
:'''DEMOLITION | :'''DEMOLITION'''<br> | ||
::L1: May purchase VBIED-250lb, limit 3 total VBIEDs in inventory<br> | ::L1: May purchase VBIED-250lb, limit 3 total VBIEDs in inventory<br> | ||
::L2: May purchase VBIED-500lb, total VBIED limit increased to 6<br> | ::L2: May purchase VBIED-500lb, total VBIED limit increased to 6<br> | ||
::L3: May purchase VBIED-1000lb, total VBIED limit increased to 9<br> | ::L3: May purchase VBIED-1000lb, total VBIED limit increased to 9<br> | ||
:'''ENGINEER | :'''ENGINEER'''<br> | ||
::L1: May purchase bunkers and gun pits<br> | ::L1: May purchase bunkers and gun pits<br> | ||
::L2: May purchase trenches<br> | ::L2: May purchase trenches<br> | ||
::L3: May purchase AT ditches, mine plows, can remove obstacles from your territory, and you receive 1x BREM-1 ARV into inventory (a one time addition)<br> | ::L3: May purchase AT ditches, mine plows, can remove obstacles from your territory, and you receive 1x BREM-1 ARV into inventory (a one time addition)<br> | ||
:'''FORAGING | :'''FORAGING'''<br> | ||
::L1: Increase objective based income by +10%<br> | ::L1: Increase objective based income by +10%<br> | ||
::L2: Increase objective based income by +20% (replaces L1)<br> | ::L2: Increase objective based income by +20% (replaces L1)<br> | ||
::L3: Increase objective based income by +30% (replaces L2)<br> | ::L3: Increase objective based income by +30% (replaces L2)<br> | ||
:'''LOOTING | :'''LOOTING'''<br> | ||
::L1: After battle, any new objectives taken adds bonus income equal to +50% of its value<br> | ::L1: After battle, any new objectives taken adds bonus income equal to +50% of its value<br> | ||
::L2: After battle, any new objectives taken adds bonus income equal to +100% of its value (replaces L1)<br> | ::L2: After battle, any new objectives taken adds bonus income equal to +100% of its value (replaces L1)<br> | ||
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::L3: Medic infantry belonging to medic vehicle units are now elite<br> | ::L3: Medic infantry belonging to medic vehicle units are now elite<br> | ||
:'''RECONNAISSANCE | :'''RECONNAISSANCE'''<br> | ||
::L1: Notified of one select side's purchases between battles<br> | ::L1: Notified of one select side's purchases between battles<br> | ||
::L2: Notified of all side's purchases between battles<br> | ::L2: Notified of all side's purchases between battles<br> | ||
::L3: Before battle, you will be notified by each commander (in a PM) which objective each of their Warlord HQ is located in<br> | ::L3: Before battle, you will be notified by each commander (in a PM) which objective each of their Warlord HQ is located in<br> | ||
:'''BLACK MARKET | :'''BLACK MARKET'''<br><!--replaces RECOVERY--> | ||
::L1: May purchase units or items up to 200 Points in value<br> | ::L1: May purchase units or items up to 200 Points in value<br> | ||
::L2: May purchase units or items up to 400 Points in value<br> | ::L2: May purchase units or items up to 400 Points in value<br> | ||
::L3: May purchase units or items up to any Point value<br> | ::L3: May purchase units or items up to any Point value<br> | ||
:'''RECRUITING | :'''RECRUITING'''<br> | ||
::L1: Each battle, gain 1x free untrained infantry squad for each objective you hold<br> | ::L1: Each battle, gain 1x free untrained infantry squad for each objective you hold<br> | ||
::L2: May purchase non-militia infantry trucks (Ural, Unimog, Pinzgauer, etc.)<br> | ::L2: May purchase non-militia infantry trucks (Ural, Unimog, Pinzgauer, etc.)<br> |
Revision as of 06:43, 4 May 2022
Brush War 2022-1
Part of the Brush War Campaign.
Map
Factions & Warlords
Skills
This is a quick reference list of skills:
- ARTILLERY
- L1: May purchase mortars
- L2: May purchase howitzers
- L3: May purchase rockets
- L1: May purchase mortars
- COMMUNICATIONS
- L1: May purchase UAVs, limit 1 in inventory
- L2: UAV inventory limit increased to 2
- L3: UAV inventory limit increased to 3
- L1: May purchase UAVs, limit 1 in inventory
- DEFENSE
- L1: May purchase wire obstacles
- L2: May purchase conventional or advanced non-buried mines
- L3: May purchase conventional or advanced buried mines
- L1: May purchase wire obstacles
- DEMOLITION
- L1: May purchase VBIED-250lb, limit 3 total VBIEDs in inventory
- L2: May purchase VBIED-500lb, total VBIED limit increased to 6
- L3: May purchase VBIED-1000lb, total VBIED limit increased to 9
- L1: May purchase VBIED-250lb, limit 3 total VBIEDs in inventory
- ENGINEER
- L1: May purchase bunkers and gun pits
- L2: May purchase trenches
- L3: May purchase AT ditches, mine plows, can remove obstacles from your territory, and you receive 1x BREM-1 ARV into inventory (a one time addition)
- L1: May purchase bunkers and gun pits
- FORAGING
- L1: Increase objective based income by +10%
- L2: Increase objective based income by +20% (replaces L1)
- L3: Increase objective based income by +30% (replaces L2)
- L1: Increase objective based income by +10%
- LOOTING
- L1: After battle, any new objectives taken adds bonus income equal to +50% of its value
- L2: After battle, any new objectives taken adds bonus income equal to +100% of its value (replaces L1)
- L3: After battle, any new objectives taken adds bonus income equal to +150% of its value (replaces L2)
- L1: After battle, any new objectives taken adds bonus income equal to +50% of its value
- MEDICAL
- L1: The PSG unit is allowed; non-militia infantry now have a PSG (which contains the medic that matches parent infantry unit's quality)
- L2: Medic vehicles can be purchased (Regular quality medic)
- L3: Medic infantry belonging to medic vehicle units are now elite
- L1: The PSG unit is allowed; non-militia infantry now have a PSG (which contains the medic that matches parent infantry unit's quality)
- RECONNAISSANCE
- L1: Notified of one select side's purchases between battles
- L2: Notified of all side's purchases between battles
- L3: Before battle, you will be notified by each commander (in a PM) which objective each of their Warlord HQ is located in
- L1: Notified of one select side's purchases between battles
- BLACK MARKET
- L1: May purchase units or items up to 200 Points in value
- L2: May purchase units or items up to 400 Points in value
- L3: May purchase units or items up to any Point value
- L1: May purchase units or items up to 200 Points in value
- RECRUITING
- L1: Each battle, gain 1x free untrained infantry squad for each objective you hold
- L2: May purchase non-militia infantry trucks (Ural, Unimog, Pinzgauer, etc.)
- L3: Increase number of non-militia infantry truck vehicle limit by +3 (per vehicle type)
- L1: Each battle, gain 1x free untrained infantry squad for each objective you hold
- SUPPLY
- L1: IFV infantry have GLs
- L2: APC infantry have GLs
- L3: Non-militia truck infantry have GLs
- L1: IFV infantry have GLs
- TRAINER
- L1: Militia infantry (technical truck troops) are upgraded to Conscript quality
- L2: Non-militia infantry are upgraded to Regular quality
- L3: Non-militia infantry are upgraded to elite quality
- L1: Militia infantry (technical truck troops) are upgraded to Conscript quality