Kulsgr 95LK: Difference between revisions

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== Kulsgr 95LK ==
==Statistics==
Maximum Range: 3000m<br>
Armor Penetration: 20mm RHAe (KE)<br>
Muzzle Velocity: 1000m/s<br>
Date Fielded: 1995<br>


 
==General==
A high-explosive round with a programmable proximity fuse, designed to defeat aircraft, helicopters, missiles, as well as unprotected infantry and lightly armoured vehicles.
The Kulsgr 95LK is a 40mm high-explosive round with a programmable proximity fuse, designed to defeat aircraft, helicopters, missiles, as well as unprotected infantry and lightly armoured vehicles. When the round explodes, it detonates into about 1100 fragments.
 
When the round explodes, it detonates into about 1100 fragments.
<br><br>
<br><br>
The fuse has 4 ground target modes, and 3 air target modes:
The fuse has 4 ground target modes, and 3 air target modes:


'''ground target modes'''
'''Ground Target Modes'''
 
*Impact: round detonates when it hits.
<br>Impact: round detonates when it hits.
*Delayed impact: round detonates after it hits.
<br>Delayed impact: round detonates after it hits.
*Timed: basically top attack. lase a target, and the round explodes 5m above it.
<br>Timed: basically top attack. lase a target, and the round explodes 5m above it.
*Time spread: rounds are programmed to explode at different ranges above the target.
<br>Time spread: rounds are programmed to explode at different ranges above the target.


'''air target modes'''
'''Air Target Modes'''
*Gated proximity: use against attack helicopters and missiles, flying low.
*Delayed gated proximity: use against large transport aircraft.
*Proximity: all air targets.


<br>Gated proximity: use against attack helicopters and missiles, flying low.
[[Category: Ammunition ]]
<br>Delayed gated proximity: use against large transport aircraft.
[[Category: Technical Data ]]
<br>Proximity: all air targets.

Revision as of 22:41, 27 July 2014

Statistics

Maximum Range: 3000m
Armor Penetration: 20mm RHAe (KE)
Muzzle Velocity: 1000m/s
Date Fielded: 1995

General

The Kulsgr 95LK is a 40mm high-explosive round with a programmable proximity fuse, designed to defeat aircraft, helicopters, missiles, as well as unprotected infantry and lightly armoured vehicles. When the round explodes, it detonates into about 1100 fragments.

The fuse has 4 ground target modes, and 3 air target modes:

Ground Target Modes

  • Impact: round detonates when it hits.
  • Delayed impact: round detonates after it hits.
  • Timed: basically top attack. lase a target, and the round explodes 5m above it.
  • Time spread: rounds are programmed to explode at different ranges above the target.

Air Target Modes

  • Gated proximity: use against attack helicopters and missiles, flying low.
  • Delayed gated proximity: use against large transport aircraft.
  • Proximity: all air targets.