Kulsgr 95LK: Difference between revisions

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== Kulsgr 95LK ==
==Statistics==
Maximum Range: 3000m<br>
Armor Penetration: 20mm RHAe (KE)<br>
Muzzle Velocity: 1000m/s<br>
Date Fielded: 1995<br>


==General==
The Kulsgr 95LK is a 40mm high-explosive round with a programmable proximity fuse, designed to defeat aircraft, helicopters, and large missiles (anti-ship), as well as unprotected infantry and lightly armoured vehicles. When the round explodes, it detonates into about 1100 fragments.
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The fuse has 4 ground target modes, and 3 air target modes:


a high-explosive round with a programmable proximity fuse, designed to defeat aircrafts, helicopters, missiles, as well as unprotected infantry and lightly armoured vehicles.
'''Ground Target Modes'''
*Impact: round detonates when it hits.
*Delayed impact: round detonates after it hits.
*Timed: basically top attack. lase a target, and the round explodes 5m above it.
*Time spread: rounds are programmed to explode at different ranges above the target.


when the round explodes, it detonates into about 1100 fragments.
'''Air Target Modes'''
*Gated proximity: use against attack helicopters and large missiles, flying low.
*Delayed gated proximity: use against large transport aircraft.
*Proximity: all air targets.


the fuse has 4 ground target modes, and 3 air target modes
[[Category: Ammunition ]]
 
[[Category: Technical Data ]]
'''ground target modes'''
 
<br>impact: round detonates when it hits
<br>delayed impact: round detonates after it hits
<br>timed: lase a target, and the round explodes 5m above it.
<br>time spread: rounds are programmed to explode at different ranges above the target
 
'''air target modes'''
 
<br>gated proximity: use against attack helicopters and missiles, flying low
<br>delayed gated proximity: use against large transport aircraft.
<br>proximity: all air targets.

Latest revision as of 19:52, 25 October 2015

Statistics

Maximum Range: 3000m
Armor Penetration: 20mm RHAe (KE)
Muzzle Velocity: 1000m/s
Date Fielded: 1995

General

The Kulsgr 95LK is a 40mm high-explosive round with a programmable proximity fuse, designed to defeat aircraft, helicopters, and large missiles (anti-ship), as well as unprotected infantry and lightly armoured vehicles. When the round explodes, it detonates into about 1100 fragments.

The fuse has 4 ground target modes, and 3 air target modes:

Ground Target Modes

  • Impact: round detonates when it hits.
  • Delayed impact: round detonates after it hits.
  • Timed: basically top attack. lase a target, and the round explodes 5m above it.
  • Time spread: rounds are programmed to explode at different ranges above the target.

Air Target Modes

  • Gated proximity: use against attack helicopters and large missiles, flying low.
  • Delayed gated proximity: use against large transport aircraft.
  • Proximity: all air targets.