Kulsgr 95LK: Difference between revisions
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== | ==Statistics== | ||
Maximum Range: 3000m<br> | |||
Armor Penetration: 20mm RHAe (KE)<br> | |||
Muzzle Velocity: 1000m/s<br> | |||
Date Fielded: 1995<br> | |||
==General== | |||
The Kulsgr 95LK is a 40mm high-explosive round with a programmable proximity fuse, designed to defeat aircraft, helicopters, and large missiles (anti-ship), as well as unprotected infantry and lightly armoured vehicles. When the round explodes, it detonates into about 1100 fragments. | |||
When the round explodes, it detonates into about 1100 fragments. | |||
<br><br> | <br><br> | ||
The fuse has 4 ground target modes, and 3 air target modes: | The fuse has 4 ground target modes, and 3 air target modes: | ||
''' | '''Ground Target Modes''' | ||
*Impact: round detonates when it hits. | |||
*Delayed impact: round detonates after it hits. | |||
*Timed: basically top attack. lase a target, and the round explodes 5m above it. | |||
*Time spread: rounds are programmed to explode at different ranges above the target. | |||
''' | '''Air Target Modes''' | ||
*Gated proximity: use against attack helicopters and large missiles, flying low. | |||
*Delayed gated proximity: use against large transport aircraft. | |||
*Proximity: all air targets. | |||
[[Category: Ammunition ]] | |||
[[Category: Technical Data ]] | |||
Latest revision as of 19:52, 25 October 2015
Statistics
Maximum Range: 3000m
Armor Penetration: 20mm RHAe (KE)
Muzzle Velocity: 1000m/s
Date Fielded: 1995
General
The Kulsgr 95LK is a 40mm high-explosive round with a programmable proximity fuse, designed to defeat aircraft, helicopters, and large missiles (anti-ship), as well as unprotected infantry and lightly armoured vehicles. When the round explodes, it detonates into about 1100 fragments.
The fuse has 4 ground target modes, and 3 air target modes:
Ground Target Modes
- Impact: round detonates when it hits.
- Delayed impact: round detonates after it hits.
- Timed: basically top attack. lase a target, and the round explodes 5m above it.
- Time spread: rounds are programmed to explode at different ranges above the target.
Air Target Modes
- Gated proximity: use against attack helicopters and large missiles, flying low.
- Delayed gated proximity: use against large transport aircraft.
- Proximity: all air targets.