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All walls (even HESCO barriers) can be shot through. | All walls (even HESCO barriers) can be shot through. | ||
Infantry can cross fences - note that there is no "jumping over the fence" animation, they just seem to "tunnel" through it. | |||
== References == | == References == |
Revision as of 12:11, 3 September 2010
These were added with version update 2.538. See also the "Obstacles_And_Fortifications" article.
Types
Jersey Barrier
- This barrier cannot be breached
- Infantry is able to cross it
Bremer Wall
- This barrier cannot be breached
- Infantry can not cross it
- Blocks LOS
HESCO Bastion
These come in two variants, a single-height and a double-height barrier.
Note that in the map editor, one additional row is displayed (the single height shows with two rows, the double-stacked barrier with 3 rows - in the game the lowest row is sunk into the ground to deal with eventual terrain irregularities.
- This barrier cannot be breached.
Wooden Fence
There are two types:
Brick Wall
There are three variants:
Gameplay Considerations
Please note that this section is - even by wiki standards - work in progress
If a (in principle breachable) obstacle can be breached depends on the vehicle's mass and speed when hitting the obstacle. Generally, you should only hit walls and fences at low speed.
Walls may also be breached by using HE/HESH ammunition.
When designing "checkpoints", you should not place jersey barries into roads, since AI units will not slow down when travelling on the road.. only when they have hit the barrier does the obstacle avoidance kick in.
All walls (even HESCO barriers) can be shot through.
Infantry can cross fences - note that there is no "jumping over the fence" animation, they just seem to "tunnel" through it.
References
Wikipedia - Jersey Barrier
Wikipedia - Bremer Wall
Wikipedia - Hesco Bastion