Line Objects

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These were added with version update 2.538. See also the "Obstacles_And_Fortifications" article.

Jersey Barrier

Types

Jersey Barrier

  • This barrier cannot be breached
  • Infantry is able to cross it
Bremer Wall

Bremer Wall

  • This barrier cannot be breached
  • Infantry can not cross it
  • Blocks LOS

HESCO Bastion

These come in two variants, a single-height and a double-height barrier.

Note that in the map editor, one additional row is displayed (the single height shows with two rows, the double-stacked barrier with 3 rows - in the game the lowest row is sunk into the ground to deal with eventual terrain irregularities.

A single HESCO bastion
HESCO containers stacked together
  • This barrier cannot be breached.

Wooden Fence

There are two types:

Wooden Fence
Wooden Fence

Brick Wall

There are three variants:

Brick Wall
Brick Wall
Brick Wall

Gameplay Considerations

Please note that this section is - even by wiki standards - work in progress

If a (in principle breachable) obstacle can be breached depends on the vehicle's mass and speed when hitting the obstacle. Generally, you should only hit walls and fences at low speed.

Walls may also be breached by using HE/HESH ammunition.

When designing "checkpoints", you should not place jersey barries into roads, since AI units will not slow down when travelling on the road.. only when they have hit the barrier does the obstacle avoidance kick in.

All walls (even HESCO barriers) can be shot through.

Infantry can cross fences - note that there is no "jumping over the fence" animation, they just seem to "tunnel" through it.

Line objects will not show up on the map page (F5)), nor in the mission editor! The reason for this is that fortifications could not be hidden (so both sides would have "perfect intelligence". Mission designers should instead add informational map overlays to show (relevant) fences/lines/barriers.

References

Wikipedia - Jersey Barrier
Wikipedia - Bremer Wall
Wikipedia - Hesco Bastion