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  1. Could any one answer or direct me to where the answer may be on a couple of questions with preplanned artillery. I have looked at most documentation I can find. 1. I am particulary interested in being able to establish covering fire to neutralise a position ( rather that to neccessarily destroy a target) to enable friendly manoevure. 2. Is there a way you can extend an individual fire mission more than one minute. (I currently employ a work-around that has five missions in close proximity with progressive delays in "fire if " scripting. This enables a continual fire for the required periods but takes a long time to plan and results in a cluttered map. 3. Is there anyway for a player to cease a fire mission planned in the mission editor. I couldn't find a way to cease a rouge mission that continued to fire after a condition set of; mission time < 10 Minutes when in test or an offline play of the scenario. Lastly , can you adjust the number of batteries firing on a particular target. i.e one battery fire on target A but 3 batteries on target B. Appreciate any guidance that can be given.
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