Jump to content

Search the Community

Showing results for tags 'abrams'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome, new player! Find your first hints & tips here
  • Steel Beasts Forums
    • General Discussion
    • Support
    • Multiplayer Engagements
    • Scenario and Maps
    • Tutorials and How Tos
    • Mods
    • Ground Zero

Calendars

  • Community Calendar

Categories

  • 4.1+ SINGLE PLAYER SCENARIOS
    • Platoon
    • Company
    • Batallion
    • Brigade
  • 4.1+ Map Packages
  • Pre 4.1 SINGLE PLAYER SCENARIOS
    • Easy
    • Difficult
  • MULTIPLAYER SCENARIOS
    • COOP Large
    • COOP Medium
    • COOP Small
    • H2H Large
    • H2H Medium
    • H2H Small
  • Pre 4.1 MAPS
    • Pre 4.1 Terrain
    • Pre 4.1 Height
  • MODS
    • Skins
    • Sounds
    • Sky
    • Splash Screens
    • Miscellaneous
  • RESOURCES
    • General
    • Documentation
    • Tutorials
    • Vehicle Templates
    • Unit Templates
  • STEEL BEASTS 1 / Gold
    • Single Player Scenarios
    • Multiplayer Scenarios
    • Maps
    • Mods
    • Resources

Categories

  • Articles

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Location


Interests


Occupation

Found 4 results

  1. Version 1.0.4

    67 downloads

    Here I've created an M1IP Abrams tank from the 11th Armored Cavalry Regiment as it would be seen in Germany during the mid to late 1980s. By using dpabrams' amazing 11th ACR skins as a template, and Splash's fantastic M88 tracks for the Abrams's period correct T156 Tracks, I was able to replicate a generic M1IP resembling most found in pictures during that time period. I highly recommend checking out both of their mods linked below:
  2. Wardog

    Bad Dog

    M1A2 In Standard 3 colour camo and all Green woodland 2048 dds files as per stock. The platoon No 23 on rear will appear, but seems random also attachment at front, don't know why a real mystery, ie in a platoon of 4 1 or 2 may show correctly others seemed mixed with or without rear No and front attachment, guess will be fixed in next update, either way she's good to go. Regards Wardog
  3. Does anybody have links to FM/TM's relating to the M1 Abrams, preferably the M1A2 SEP? I found FM 3-20.12 Tank Gunnery on Scribd but couldn't download it, if anyone has that please link it too.
  4. I have a Saitek X-52 joystick which has a pinkie switch located near the base at the front: A while back I was going mad trying to program the stick's software to make the pinkie switch behave more like the M1 gunner's palm switch. IOW, I wanted the pinkie switch to be required to be pressed for the stick to work. And if I let go of it, I wanted that to zero the lead. I just couldn't figure it out. Well, a few days ago it hit me. Why not just change the control options in Steel Beasts to "control handle"? :c: And that did it. Now the pinkie switch operates the same way the M1's palm switch does. (At least as I understand it.) Some might say it's a minor difference, but to me it's pretty neat. I don't know if there are a lot of joysticks out there with similar buttons, but I thought I'd just throw this out there. Note: The pinkie switch is mapped through the stick's software to emulate the keyboard's "P" key.
×
×
  • Create New...