1. What is the difference between 'Woods Con.' and 'Woods Dec.' ?
2. I've been using tree #18 (for Woods Con.), but to be sure, what type tree is most appropriate for a Korea map?
3. In general, how should the surface properties be set for grass, mud, dirt, and concrete?
4. How does the 'Fill' feature work?
5. I assume that increasing density and height of grass cover affects hardware performance just like tree density does. Am I correct or an ass?
Thanks in advance..!