Jump to content

Search the Community

Showing results for tags ' gunnery'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome, new player! Find your first hints & tips here
  • Steel Beasts Forums
    • General Discussion
    • Support
    • Multiplayer Engagements
    • Scenario and Maps
    • Tutorials and How Tos
    • Mods
    • Ground Zero

Categories

  • 4.1+ SINGLE PLAYER SCENARIOS
    • Platoon
    • Company
    • Batallion
    • Brigade
  • 4.1+ Map Packages
  • Pre 4.1 SINGLE PLAYER SCENARIOS
    • Easy
    • Difficult
  • MULTIPLAYER SCENARIOS
    • COOP Large
    • COOP Medium
    • COOP Small
    • H2H Large
    • H2H Medium
    • H2H Small
  • Pre 4.1 MAPS
    • Pre 4.1 Terrain
    • Pre 4.1 Height
  • MODS
    • Skins
    • Sounds
    • Sky
    • Splash Screens
    • Miscellaneous
  • RESOURCES
    • General
    • Documentation
    • Tutorials
    • Vehicle Templates
    • Unit Templates
  • STEEL BEASTS 1 / Gold
    • Single Player Scenarios
    • Multiplayer Scenarios
    • Maps
    • Mods
    • Resources

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Location


Interests


Occupation

Found 1 result

  1. Wolverine

    Dynamic lead

    Hello! Question here: On the tutorial on shooting moving targets, they say to lase, hit the P ( dynamic lead ) then shoot. My question here is: After lasing a moving target and hitting P, and perfectly center on the target, should the aiming reticle from the P, be lock on the target? In my case I follow the moving target, then lase it when center on it, hit the P switch, but I am able to move from side to side or up and down the P aiming reticle, is this normal or it should be lock on target after locking it, if so what am I doing wrong then? Thank you!
×
×
  • Create New...