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Found 19 results

  1. Version 4.0.0

    320 downloads

    Combat Power 9x Tank PLT (Leopard C2) 1x LAV PLT (Infantry) I. SITUATION a. Enemy. The enemy has quickly assembled combat power for an immediate attack across the international boundary. We are expecting a mechanized infantry battalion (BMP-1) with T-62 tank support to smash through the border crossing of Al Diraj within the next 15 minutes. The enemy is continuing to prepare for follow-on attacks at a staging site that we have identified to the south. b. Friendly. This attack has caught us completely by surprise and combat power in the area is extremely limited. A light infantry company from Princess Patricia's Canadian Light Infantry (PPCL) is staged and loaded at the FARP to the north and prepared to move. A armored regiment from Lord Strathcona's Horse has just arrived and are prepared to attack. II. MISSION. Defeat the enemy attack and perform a counter-attack to prevent further attacks from occuring in the area III. EXECUTION Tasks 1. Hold the enemy - prevent a total breakthrough of the area 2. If necessary - clear Al Diraj and re-establish the border 3. Destroy the enemy forces in the marked staging area to prevent further attacks Fires. 12x 155mm have arrived in sector and are directly supporting your efforts Aviation A flight of AH-64's are en route but may be diverted for operational reasons. IV. SUPPORT a. Organic supply trucks b. There is no FARP in sector V. SIGNALS Friendly ID: On Map Updates: Enabled Overhead View: On V. SIGNALS Friendly ID: On Map Updates: Enabled Overhead View: On
  2. Version 1.0.0

    237 downloads

    Combat Power 8x Stryker Dragoon (DF30/Proxy) 4x Stryker MGS (Centauro/proxy) 4x M1A2 I. SITUATION a. Enemy. Enemy forces are defending the area with a mechanized infantry company (BMP3) supported by a platoon of T90 tanks and a motorized recon platoon. The enemy has positioned two mechanized platoons foward, defending crossing sites at Novahorsk and Gliwek and two platoons remain near the town of Bojnik. We expect to see motor recon units conducing roving patrols on the flanks and near the Anizu hills, to provide coverage between the disruption forces and the main body in Bojnik. We expect to see tanks supporting the main defense at Bojnik, however, they may reinforce a crossing site if necessary. b. Friendly. Friendly forces consist of a Stryker Recon Troop supported by a platoon of tanks. Weather is keeping our aircraft grounded, so don't expect any support. The poor weather conditions are also slowing our follow-on forces, so we must seize that critical crossroads junction in Bojnik. II. MISSION: Attack to clear enemy forces from the town of Bojnik; this will allow follow-on forces ease of movement across the road network. III. EXECUTION Tasks a. Clear Bojnik (60) b. Preseve Combat Power for follow-on operations (40) Fires: 155mm are allocated as direct support (216 HE/216 SMK) IV. SUSTAINMENT. Organic medical and supply assets are organic to your Troop V. SIGNALS Friendly ID: On Map Updates: Enabled Overhead View: On
  3. Version 3.0.0

    225 downloads

    Combat Power 2x PLT LEO 2A4 1x PLT Marder 1A3 I. SITUATION a. Enemy. Enemy forces from a Mechanized Infantry Battalion (BMP-2) have established a defensive perimeter around the city of Stadthagen. In our sector, we have a mechanized infantry company supported by T-72 tanks in a defensive position which has a kill zone overlooking a critical portion of Highway 65. We also expect to see a scout platoon in a screen along the enemy's western flank. b. Friendly. Our parent Battalion will conduct an attack on Stadthagen, and your Company is first in the order of attack. It is critical to destroy the enemy armor north of Highway 65, or it will stall this entire attack. You have 90 minutes to complete this attack or the entire brigade will be thrown off of its timeline. II. MISSION. Attack to clear the enemy position between Phase Line Betty and Phase Line Carol no later than H+90 minutes to allow friendly forces passage along Highway 65. III. EXECUTION Key Tasks 1. Clear the enemy position north of Highway 65 2. Preserve your combat power - you will most likely be part of the attack on Stathagen 3. Prevent unnecessary destruction of civilian property Fires. 1x Mortar Platoon in support (4x tubes) IV SUPPORT Organic Resupply and Medical Support - all repairs will be conducted post-operation, during reconsolidation. V SIGNALS Friendly ID: On Map Contacts: Enabled Overhead View: On
  4. Posting a consolidated list of all of my uploaded scenarios. Will continue to update as I upload new content. Operation Talon Strike: A five-mission single player operation (LEO2A4, Pizzaro). Operation Golden Eagle: A small SP/COOP scenario with British forces fighting in desert terrain. (Shotkal) Clearing Kandahar: A company from a US Stryker Brigade clears the Taliban from Kandahar. (Piranha V, Centauro) Clearing Kandahar: CANFOR: A Canadian forces adaption of the same mission (LAV III, Leo1A5) Operation Cold Call: A Heavy US Company/Team attacks to seize an enemy airfield in a European setting (M1A2, M2 ODS) Operation Dragon Hunter: A Belgian mixed combat team fights African rebels being supported by foreign combat advisors (LEO2A4, DF30, DF90) The Attack on OBJ Bear: A company from a US Stryker Brigade attacks elements of an enemy mechanized brigade in a European setting. (Piranha V, Centuro) Operation Charger: A 3-mission series where you take command of an armored Company/Team fighting against an enemy mechanized brigade in a European setting. (M1A2, DF30) Baghlan Blues: A Finnish combat-team clears insurgents from a village-stronghold. (T-72, BMP-2, Patria AMV) Predator Strike: A Danish Combat Team is called to seize a critical river crossing in a daring spoiling attack (LEO2A6, CV9030DK) A Time to Fight: A Swedish Combat Team leads an attack against a Mechanized Infantry Battalion to seize a river crossing (STRV-122, CV9040, AMV-360) Dragoon Blaze. A Stryker Reconnaissance Troop attacks a mechanized infantry company to support an attack on a logistics node (DF30, Centauro, M1A2) Clash At Amallah: A phased operation where the player must delicately dismantle enemy assets before launching an armored attack on an enemy held town (ASLAV, Centauro, M1A2, UAV) Opening The Gate: A German COY attacks to clear an enemy mechanized force from key terrain along Highway 65. (LEO2A4, MARDER 1A3) Guardian Angels: A British Tank Squadron attacks to seize the flanks to protect their parent brigade in the attack. (Challenger 2, Ulan) Plug the Gap: A CANFOR air reaction force holds the line until armored reinforcements arrive (LEO1A5, LAV, Infantry) Operation Pathfinder: UK forces attack to seize a road junction from an enemy MECH Company. (Challenger 2, Pizzaro) Ice Burn: A US Stryker Recon Troop takes on an enemy mechanized company in winter conditions (DF30, Centauro, M1A2) Day of Decision: An Atropian Tank Company holds the line against the Donovian onslaught! Operation Bronze Hammer: A US Armored Battalion lands a shore and expands the beachhead. Cooperative, Large. (M1A2, CV9030, Centauro, LAV) Operation Behemoth: A single player scenario where the player takes the role of a M1A2 tank platoon leader conducing a company operation. (M1A2) Welcome to the Jungle: A mixed Company attacks to seize a jungle clearing as part of a Division clearing operation. (M60A3TTS, M113, M113 RCL) Desert Strike Utilize a small combined arms team to defend against insurgent forces then counter-attack. (M1A2, NZLAV, AH64) Movement to Contact A small cooperative scenario where US forces conduct a movement to regain contact with an enemy force, then seize a river crossing (M1A2, M2) Stryker Ambush [REDUX] A remake of the original mission - now with 100% more Strykers. (Piranha V, Centauro) Counterattack At Al Miram US Forces defend against an insurgent attack and then counterattack into a defended village (M1A2, Eagle IV, NZLAV)
  5. Version 1.0.0

    302 downloads

    Movement to Contact By Apocalypse I. Situation: A reinforced enemy mechanized infantry company has established a defense-in-depth along the river. They are composed of 3x PLT of BMP2's and infantry, with tank support consisting of 2x Platoons of T-72B3 tanks. II. MISSION: Attack to seize OBJ BEAR so that friendly forces can continue offensive operations to the north III. EXECUTION: Tasks 1. Seize OBJ Bear Fires 2x 120mm Mortars 4x 155mm Guns Aviation: None IV. Sustainment -1x Medical Track 1x Resupply Truck V Signals a. Friendly ID: On b. Map Contacts: Friendly Only c. Overhead View: On
  6. Version 4.0.0

    348 downloads

    Force Composition 2x PLT STRV-122 2x PLT CV9040B 1x SEC AMV-360 a. Enemy. Objective Lion is a critical river crossing site across the Hytee River, and serves as key terrain to continue our advance to the north. -An enemy Mechanized Infantry Battalion, reinforced with a tank company, is defending the area surrounding OBJ LION while it prepares to continue offensive operations to the south. -We can expect to see company battle positions with BMP-3's and dismounted infantry in defensive positions, with T-90 tank platoons supporting them from hide sites. We can also expect to encounter enemy reconnaissance forces on the eastern side of the Hytee River who are providing early warning. They are equipped with ATGM trucks and dismounted scout teams. A friendly recon patrol encountered contact near Tava last night, so we can expect them to fight for the high ground. b. Friendly. A Swedish combat team is currently in the AO to lead our attack, with elements of a NATO battlegroup following quickly behind them. Your combat team consists of 2x platoons of STRV-122 and 2x platoons of CV9040B's with dismounted squads equipped with NLAWs. You have also been augmented with a scout section of PATGB-360s with dismounted scouts equipped with SPIKE ATGMs. c. Civil. Expect civilians to remain neutral. However, they will protect themselves if provoked. There is a small militia that operates in the area and will quickly deploy security forces, if necessary. II. MISSION No later than 90 minutes, seize OBJ LION so that we may continue our advance to the north. III. EXECUTION Key Tasks: Seize OBJ LION Preserve Combat Power for follow-on operations Avoid civilian casualties Fires: 4x 120mm Mortars 6x 155mm Guns (180 HE/144 SMK) IV. SUPPORT Organic resupply and medical assets V. SIGNALS Friendly ID: On Friendly Updates: Enabled Overhead View: On
  7. Version 3.0

    249 downloads

    Force Composition 3x PLT (LEO2A6) 2x PLT (CV9030DK) 1x SEC (ATTV Scout) I. SITUATION a. Enemy: Within the past 48 hours enemy forces have moved into staging areas along the Arkdon River with the known intent to attack across the international boundary to seize critical infrastructure and industrial objectives in Aarfeld. Intelligence estimates that in our area we are opposed by a Mechanized Infantry Battalion of BMP-3s supported by a tank company of T-72B3s. Objective Eagle is a major crossing point, and we assess the enemy to be defending with a recon element, supported by mechanized infantry. We expect no more than a platoon there, as it is a vulnerable location to observation and fire. Objectives HAWK and FALCON are staging areas, each with a company of mechanized infantry. The enemy has divided its tank force between its companies, so expect each mechanized company to be supported by tanks. b. Friendly. Friendly forces will attack across the Arkdon River to conduct a spoiling attack against the enemy. A Danish Combat Team is formed and prepared to seize the crossing site at OBJ EAGLE. A Joint Coalition Task Force is also reinforcing the area from the south and will attack OBJ FALCON and HAWK once the crossing site is seized at OBJ EAGLE. c. Civilian. Civilian sentiment north of the Arkdon River is unfavorable towards friendly forces. The enemy has infiltrated towns with special purpose forces to arm and provoke civilians to support an attack across the international boundary. Contact is likely in urban areas, so its best to avoid them if possible. II. MISSION. Attack to seize OBJ EAGLE to pass friendly forces across the Arkdon River. III EXECUTION Tasks 1. Seize OBJ EAGLE - defend the area and prepare to pass friendly forces. 2. Preserve Combat Power for future operations 3. Avoid collateral damage to civilians/civilian infrastructure Fires 3x Tubes of 120mm 6x 155mm Guns (180 HE / 180 SMK) IV. SUPPORT. Organic Medical and Resupply assets V. SIGNALS Map Contacts: Enabled Friendly ID: On Overhead View: On Video Playthrough:
  8. Version 1.0.0

    175 downloads

    Welcome to The Jungle by Apocalypse I. SITUATION The area north of the Cam Dinh jungle is a hotbed of enemy activity, and recent intelligence reports indicate the arrival of BM-21 rocket systems into the area to support future enemy offensive strikes south of the Khulean River. Additional reports indicate the presence of a major enemy supply node that is massing supplies in a valley to the west of the Buon Ma Long mountains. We have defined two Targeted Areas of Interest where we can expect to see enemy Rocket Systems (TAI 01 & 02), and an additional TAI for the enemy supply node (TAI 03). The Division commander is organizing an attack to completely clear the enemy north of the Cam Dinh, and this operation is the first phase. It is imperative that we weaken the enemy by reducing their long range rocket capability as well as diminish their supplies prior to attacking into the area. Additionally, the Division G2 has identified the area near OBJ TIGER to serve as a future forward operating base for future attacks into the enemy-ridden landscape of the Bao Son and Buon Ma Long mountains. During this phase, we expect to see conventional enemy forces consisting of a mechanized infantry battlion (BMP-1) operating in company battle positions along key terrain. Enemy forces will employ spotter/obervers forward of their battle positions, supported by 152mm guns in the northern hills of the Bao Son, as well as Anti-Aircraft guns positioned along air axes to protect their high value targets. Our ground forces are staged south of the Phunya River, and our air assets are staged even further south. We also have a platoon of 155mm guns on standby, ready to be airlifted into Firebase Delta II. MISSION. Attack to defeat enemy forces operating north of the Cam DInh jungle. III. EXECUTION a. Tasks 1. Identify and Destroy Rocket Artillery in TAI 01 or 02 2. Identify and Destroy Supply Point in TAI 03 3. Seize OBJ TIGER 4. Preserve Scout Helicopters 5. Preserve AFVs b. Fires 2x 120mm Mortars 6x 155mm Guns (Will Air Assault into Firebase Delta) c. Aviation 2x Recon Helicopters (FAC) 4x Utility Helicopters (+Infantry Squads) 1x Supply Helicopter 15x Air Strikes IV. SUSTAINMENT 1x Medic Truck 1x Supply Truck 1x Supply Aircraft V. SIGNALS Friendly ID: On Map Contacts: Enabled Overhead View: On Triggers 1. Launch Air Assault of Artillery into Firebase Delta Scoring: 100 points Major Victory 100 points Victory 80pts All OBJ 80pts AFV > 35% 10 pts Scout Aircraft 10 pts
  9. Version 3.0.0

    359 downloads

    CHARGER I CHARGER III Operation Charger by Apocalypse and @ben This is a 3-scenario operation where you take the role of an Combat Team Commander that is responsible for spearheading an attack against an enemy Motor Rifle Regiment. Forces Available: 3x Platoon of M1A2 2x Platoon of DF30 1x Battery of Mortars 2x Bridge Layers Resupply & Medical Assets The Brigade Reserve is available on-call (1x Tank PLT / 1x DF30 PLT) Credits to the playtesters from TankSim: Mizayev Figmo Hedgehog Nike Ajax TC237
  10. Version 3

    345 downloads

    Combat Power: 3x3 CR2 Platoons 2x2 Recon Section (Pizzaro/proxy) I. Situation Friendly forces are currently set to the east of Imarat, postured to attack to seize key terrain that will enable follow-on forces a swift transition through the area, along Highway 5 and Highway 2. We have detected a reinforced enemy mechanized infantry company defending the area, with BMP-3, T-90 tanks, and a truck-mounted scout platoon forward. We have detected enemy scouts operating between PL BRONZE and PL PLATINUM, with small teams and ATGM trucks, and we suspect platoon-sized disruption forces to be positioned between PL SILVER and PL BRONZE, with their main defensive force around the town of Chaman. II. Mission: Attack to seize OBJ BULL no later than H+90 minutes to enable follow-on forces freedom of movement. III. Execution a. Seize OBJ BULL (60) b. Preseve Combat Power for follow-on operations (40) Fires: 155mm are allocated as direct support (288 HE/240 SMK) IV. Support. Organic medical and supply assets are on hand V. Signal Friendly ID: On Map Updates: Enabled Overhead View: On
  11. Version 1.0.0

    264 downloads

    Task Org [Initial] 2x M1A2 2x M2A2 4x VAMTAC (M2HB) 2x Centauro 4x Light INF Squads (w/ ATGM) 4x 120mm Mortars (Piranha V) 1x CH47 1x UH60 1x Support PLT 1x FARP Section (Additional reinforcements may arrive if available) I. Situation An enemy Mechanized Infantry Battalion is established in a defense around the Benmir airport. Our scouts have identified enemy recon forces operating just beyond Phase Line ALPHA, and several platoon battle positions along Phase Line BRAVO. Enemy recon patrols are extremely aggressive and our scouts were forced to retrograde, so enemy dispositions beyond the phase line BRAVO are relatively unknown but we anticipate mechanized infantry battle positions supported by tanks in a layered defense around the airfield. We also anticipate the enemy to emplace minefield obstacle belts to support their defense, as well as protection from MANPADs and artillery. Our force is relatively small, and a piece-meal composition of scattered units across the Battalion. The Division commander is pushing an aggressive timeline for seizure of the Benmir airfield to support airlift of critical supplies into the AO. We're out of time and must attack now. II. Mission Attack to seize OBJ BULL to allow friendly forces to utilize additional tactical infrastructure to support future offensive operations III. Execution -Attack now, and attack with what you have. Additional reinforcements may arrive when or if they can. -You have support from 2x transportation aircraft, and elements from B CO (light infantry), but beware of the SAM threat in the AO. -Your attack will be supported with organic 120mm mortars and a battery of 155mm guns. IV. Service & Support -Your company is fully supplied, and is being supported by HQ resupply assets (fuel/ammo) - A FARP has been established to the south by G CO, and can be moved at any time. V. Command & Signal -Friendly ID: On -Map Contacts: Enabled Commanders Guidance: 1. You don't have much to attack with, certainly not as much as you'd like - but sometimes thats life! 2. Do recon - locate the enemy and determine their composition - formulate your attack and don't attack blindly. 3. Take your time - Don't rush. Designate march objectives - seize terrain that you think is relevant and consolidate your forces. Rinse and Repeat.
  12. Version 2.0.0

    197 downloads

    Combat Power 6x DF30 (w/ Scout Teams) 2x Centauro 2x M1A2 I. SITUATION a. Enemy. Enemy forces are defending the area with a Mechanized Company; three platoons of BMP-3 supported by a T-90 tank platoon. We expect a truck-mounted scout platoon operating between Phase Line AXE and Phase Line BLADE, with the main enemy defense positioned between PL BLADE and PL CUTLASS. The enemy has positioned a battery of SA-19s near the town of Datsk in order to protect their logistics node that is established the town of Zvodra. b. Friendly. A Stryker Recon Troop is positioned forward, and is being supported by a section of M1A2 tanks. A US Combined Arms Battalion is following and will pass along Highway 8 as they continue the attack to the north. II. MISSION. Attack to destroy the enemy logistics node near Zvodra III. EXECUTION Concept. Attack to clear enemy armor and air defense Tasks 1. Clear enemy between PL BLADE and PL CUTLASS so follow on forces can pass through the area unhindered 2. Destroy enemy Air Defense Artillery north of PL BLADE to enabled aviation assets to operate in the are freely. 3. Destroy the Enemy Support Area with Aviation and Artillery Assets Fires 2x 120mm Mortars 4x 155mm Guns (216 HE / 180 SMK) 2x MLRS (en route) 6x 155mm Guns (en route) Aviation 2x AH64 will arrive once the area is clear of enemy air defense artillery IV. SUPPORT Assets: Resupply & Medical V. SIGNALS Friendly ID: On Map Contacts: Enabled Overhead View: On
  13. Version 2.0.0

    293 downloads

    Operation Dragon Hunter Combat Power 2x Leopard 2 2x DF90 4x DF30 (w/ dismounts) 2x VAMTEC (50cal) with dismounts 2x VAMTEC (TOW) with dismounts I. Situation In the Last 48 hours, militia fighters have moved south and occupied the Gomahalo peninsula. This holds significant value, as the Gomahalo peninsula has been declared a de-militarized zone after years of civil strife. Intel now suspects that militia fighters have done this under the guidance of Olvana advisors operating in the area - also confirmed by friendly Signals Intelligence (SIGINT) sources that have been intercepting Olvanian military communication. The local militia is well armed - T62 tanks and BMP1's with trained and equipped infantry formations. Additionally, an Olvana command node is operating in the area and advising militia leaders as well as providing short range air defense (rough location is marked) to the north, near Badme. Badme is also of significant value - the militia has historically used this village to stage operations and base themselves. Expect a prepared defense. A Belgian task force has been quickly assembled at the Gomahalo airport, to the south. This team also include a UAV that has been placed under your tactical control. There are still civilians in the area - avoid civilian casualties as much as possible and avoid the destruction of civilian property as much as possible. II. Mission: Attack to defeat militia fighters in Gomahalo and Badme; destroy foreign military equipment/forces operating in the area that pose a hostile threat III. Execution Commanders Intent: Defeat militia forces by clearing them from the Gomahalo peninsula and the village of Badme. Prevent further Olvana influence in the area by destroying their command node Key Tasks 1. Clear Gomahalo of militia fighters 2. Destroy the Olvana C2 Node located around Gomahalo 3. Clear Badme of enemy fighters Fires: 4x Mortar carriers organically controled by your company IV Service & Support: Resupply and Medical assets are organic to your company V. Signals Friendly ID: On Map Contacts: Enabled
  14. Version 3.0.0

    247 downloads

    Force Composition 2x Patria AMV 2x T-72 3x BMP-2 SITUATION a. Enemy. Insurgents control Muzcal and the area to the northeast of the Huwerfa Wadi. They have been increasing attacks against the regional capital, Baghlan, and have been infiltrating additional fighters and equipment into the area. They are heavily equipped with remnants of the once-existing National Army and have several T-55 tanks, M113s, and BRDM vehicles. They are also equipped with several short-range MANPADs, ZU-23 AAA, as well as several ATGM systems. They have an extensive IED network and have emplaced minefields as a vast network of protective obstacles in the area. A Human Intelligence source has indicated the presence of a forward command post as well as a logistics node in Muzcal that are coordinating and supporting enemy activity into Baghlan. We have also received information stating that a massive attack on Baghlan would be imminent, however, that information has been reported repeatedly for several weeks and is most likely false reporting. b. Friendly. Friendly forces in the AO are part of a Finnish task force. They consist of a AFV Platoon supplemented with an IFV section and a tank section, as well as an attached scout platoon. They currently have most of their combat power positioned on the Forward Operating Base, south of Baghlan but also have a scout platoon currently stationed at the combat outpost north of Baghlan. Headquarters has allocated one engineer squad to assist with obstacle reduction for this operation. The task force also has 3x 81mm organic mortars, as well as 2x 60mm mortars organic to the scout platoon at the Combat Outpost. MISSION: Attack to clear enemy forces from Mazcal to help improve the security posture of the region EXECUTION. Tasks 1. Clear enemy from Muzcal / Destroy enemy Command and Logistics nodes 2. Preserve friendly combat power for follow on Operations 3. Retain tactical infrastructure (FOB and COP) 4. Avoid civilian casualties Fires 3x 81mm Mortars (FOB) 2x 60mm Mortars (COP) SERVICE & SUPPORT: Organic Resupply and Medical Assets SIGNALS Friendly ID: On Map Contacts: Enabled
  15. Version 2.0.0

    498 downloads

    Single player or Small-Side Cooperative Clearing Kandahar by Apocalypse I. Situation. Enemy fighters have taken control of Kandahar province. Afghan Security Forces have either retrograded from the area or have fled from their positions. Enemy fighters have total freedom of movement, and intelligence reports now indicate a potential enemy offensive being planned against the Kandahar Airfield. Composition: The enemy fighters in this area have gained significant momentum and are heavily-armed with automatic weapons, obstacles (command-wire IEDs, mines, and wire), RPGs, and Recoilless Rifles . The enemy also has acccess to 81mm mortars which have been used against the airfield in recent indirect-fire attacks. The exact mortar-firing location location remains unknown, but counter-fire data suggests potential mortar firing positions in the Thickets or Pomegranite fields. Tactics: We expect the enemy to be well coordinated. They will fight in small teams (2-4 men) using indirect fire to fix, and indirect fire to destroy friendly forces. Command and Logistics: Intelligence indicates that there is a high likelyhood of an enemy Command Post that is located in Dand. This command post is responsible for controlling the activity for all enemy fighters in the area, as well as the planning activity for an planned attack on the Kandahar airfield. We also suspect a supply cache located in Dand that is pre-staged to support the attack on the airfield. Local Population: Local sentiment remains neutral. However, that can shift dramatically if any side were to show hostility toward the local populace. II. Mission. Attack to clear enemy forces from Objective Rangers to set conditions for follow-on attack on Kandahar City. III. Execution A US Army Stryker Rifle Battalion has been ordered to the area to conduct a deliberate clearance of Kandahar City within the next 24 hours. Your Platoon will serve as a shaping operation and clear the area directly north of the airfield, to include OBJECTIVE RANGERS - this deters any enemy attack on the airfield and provide time and space to allow follow our forces to conduct a large-scale clearing operation against Kandahar City. Key Tasks 1. Clear Objective Rangers Fires: A 120mm mounted mortar section is available for your use IV. Service & Support: Your platoon is full on supplies; a logistics rally point has been established on the FOB V. Signals Map Contacts: Own Party Friendly ID: On
  16. Version 1.0.0

    194 downloads

    Combat Power 2x ASLAV-25 2x Centauro 8x M1A2 4x M2 ODS 1x UAV 2x UH60 (w/ dismounts) I. Situation Enemy forces defending the town of Amallah with an armored company (T-72M4 and BMP-3) in a hasty defense. On the eastern flank is a known SAM (MANPAD) site that was revealed to us by Human Intelligence sources in the area. It is defended by dismounted forces and light trucks, and is using aggressive roving patrols. Additionally, if the enemy detects an armored attack on the SAM site, it will most likely launch a counter-attack with the Brigade Reserve Company (T-72) to protect its high-value asset. We have also detected a C2 node - an enemy Command Post that is directing the fight from north of Amallah. We believe this will be a vulnerable target for our UAV and long-range fires if we can first neutralize/destroy the SAM site. The enemy maintains a small armored reserve somewhere north of Amallah that will be employed to prevent the town from falling into our hands, or to defend the SAM site. The enemy also maintains a platoon of 122mm artillery, located somewhere to the north. II. Mission: Attack to seize the town of Amallah III. Execution Concept. Amallah must be cleared - however, we must set the conditions for a successful attack. First, we will locate and destroy a known SAM site in the east using a recon force - this site is providing protection against friendly air assets. These SAMs are incredibly important for the enemy - if they detect our armored vehicles in the area, then we can expect an enemy armored counter-attack against us. Once we have destroyed the SAMs, then our friendly UAV will be cleared on station. Use the UAV to locate the enemy command post, in a suspected position to the north of Amallah. You will have a precision-strike capability with Guided Multiple-Launch Rocket system (GMLR) and 15mm artillery support. Once the SAM site and HQ position have been destroyed then A CO armor will be released for the attack on Amallah. Key Tasks 1. Locate and Destroy SAM Site (10) 2. Locate and Destroy Enemy HQ (10) 3. Clear enemy from Amallah (30) 4. Preserve Combat Power (50) Fires 4x 120mm Mortars (organic) 6x 155mm Guns (direct support for enemy HQ) 12x Rockets (direct support for enemy HQ) IV. Support. Organic medical and resupply assets V. Signals Map Contacts: Enabled Friendly ID: ON Overhead View: On
  17. Version 3.0.0

    179 downloads

    Combat Power 2x PLT Challenger 2 1x PLT Ulan (Upgraded Warrior, squint hard) I. SITUATION Friendly forces from the 12th Armoured Regiment are are preparing to conduct their attack along Highway 252 to seize critical bridges at Großenmarpe. The enemy in Großenmarpe is estimated as Battalion-strength, however, we are only expecting a MECH COY in our sector which is serving as a flank protection force. We anticipate encountering enemy recon forces between Phase Line ARRAN and BADGER, with the most probably enemy defensive positions near the town of Kleinenmarpe (between PL BADGER and CARLOW). Friendly scouts made contact in Bruntrup last night but were forced to retrograde after taking casualties and direct fire from enemy armor. Objective Guardian is key terrain for supporting Großenmarpe; the enemy Brigade is in a position to support the defenses at Großenmarpe and retain those critical bridges, but their axis for reinforcing passes through Objective Guardian. Therefore we must hold Objective Guardian to protect the flank of the 12th Armoured and prevent additional enemy forces from reinforcing Großenmarpe. II. MISSION. D Squadron attacks to seize OBJ GUARDIAN not later than D+90 minutes to protect the flanks of the 12th Armoured Regiment and support an attack at Großenmarpe. III. EXECUTION Key Tasks -Clear enemy forces between PL ARRAN and CARLOW. -Seize OBJ GUARDIAN -Defend OBJ Guardian and prevent enemy reinforcements from passing into Großenmarpe. Fires 4x120mm Mortars IV SERVICE AND SUPPORT. Organic resupply and medical assets. V. SIGNALS Friendly ID: On Map Contacts: Enabled Overhead View: On
  18. Version 1.0.0

    128 downloads

    The Attack on OBJ BEAR (Stryker) by Apocalypse Forces Available 3x Mobile Guns (Centauro, AVEPs) 3x ATGM Vehicles (VAMTAC, AVEPs) 4x Infantry Carriers (Piranha V, AVEPS) 2x Engineer Vehicles (Piranha V EN, AVEPS) 1x Command Vehicle (Piranha V, AVEPS) 1x Supply Vehicle (VAMTAC) 1x Ambulance (VAMTAC) 2x 120mm Mortar (Piranha V) I. Situation - An enemy mechanized infantry company (BTR-82A) is defending OBJ BEAR. They are composed of 3x MECH INF Platoons and 1x BMP-3 Platoon in support. They are also supported by a Brigade T-72 platoon in reserve, and can call on a battery of 3x 152mm artillery tubes to support their defense. We expect to see a layered defense with one platoon defending forward, ahead of their main defense of two integrated platoons. We expect them to use BMP-3's to support their defense by counter-attacking against us, and calling on the tank reserve to protect our advance on OBJ BEAR. We have also detected a Company Command node located on OBJ BEAR that is providing command and control for all forces. II. Mission - Your Company attacks to seize OBJ BEAR III. Execution - Player Driven Fires: 2x 120mm Organic Mortars IV. Service & Support Organic Medical and Resupply V. Command & Signal Friendly ID: On Map Contacts: Enabled
  19. Version 1.0.0

    265 downloads

    Single player or Small-Side Cooperative Clearing Kandahar (CANFOR Version) by Apocalypse I. Situation. Enemy fighters have taken control of Kandahar province. Afghan Security Forces have either retrograded from the area or have fled from their positions. Enemy fighters have total freedom of movement, and intelligence reports now indicate a potential enemy offensive being planned against the Kandahar Airfield. Composition: The enemy fighters in this area have gained significant momentum and are heavily-armed with automatic weapons, obstacles (command-wire IEDs, mines, and wire), RPGs, and Recoilless Rifles . The enemy also has acccess to 81mm mortars which have been used against the airfield in recent indirect-fire attacks. The exact mortar-firing location location remains unknown, but counter-fire data suggests potential mortar firing positions in the Thickets or Pomegranite fields. Tactics: We expect the enemy to be well coordinated. They will fight in small teams (2-4 men) using indirect fire to fix, and indirect fire to destroy friendly forces. Command and Logistics: Intelligence indicates that there is a high likelyhood of an enemy Command Post that is located in Dand. This command post is responsible for controlling the activity for all enemy fighters in the area, as well as the planning activity for an planned attack on the Kandahar airfield. We also suspect a supply cache located in Dand that is pre-staged to support the attack on the airfield. Local Population: Local sentiment remains neutral. However, that can shift dramatically if any side were to show hostility toward the local populace. II. Mission. Attack to clear enemy forces from Objective Rangers to set conditions for follow-on attack on Kandahar City. III. Execution A Canadian Mechanized Rifle Battalion has been ordered to the area to conduct a deliberate clearance of Kandahar City within the next 24 hours. Your Platoon will serve as a shaping operation and clear the area directly north of the airfield, to include OBJECTIVE RANGERS - this deters any enemy attack on the airfield and provide time and space to allow follow our forces to conduct a large-scale clearing operation. Key Tasks 1. Clear Objective Rangers 2. Locate / Destroy the enemy Command Post 3. Locate / Destroy the enemy mortars End State (Win Conditions) W1: OBJ Rangers Cleared W2: Enemy Command Post Destroyed W3: Enemy Mortars destroyed Fires: A 120mm mounted mortar section is available for your use IV. Service & Support: Your platoon is full on supplies; a logistics rally point has been established on the FOB and will move forward as the mission progresses V. Signals Map Contacts: Own Party Friendly ID: On
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