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KANIUM SUNDAY - OP FRESEN by SnS
Nike-Ajax posted a topic in Multiplayer EngagementsSORRY FOR THE DELAY: THE FAULT IS ENTIRELY MINE, WILL STRIVE NOT TO MAKE A REPEAT 🙂 KANIUM SUNDAY 18th of August 1800 GMT - OP FRESEN by Grenny Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1800 GMT (Same time as always - now adjusted for European Summer Time: click the time below for your local time) World clock 1800 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance SNS_OP_Fresen_v2 2 Pz Bn A Coy HQ somewhere really early!! 1) SITUATION: a) Enemy: 1. Terrain: See Bn Trace. 2. Weather. Temp 15C. vis out to 4000m, 3% chance rain - no effect on sensors. 3. General Situation. The Russian incursion in to Poland has finally stalled after 3 days fighting. Despite heavy losses and with Russian control of a sizeable portion of the Polish side of the Polish/ Russain border now under Russain control, NATO has BLOCKED the Russian Advance and is now preparing to COUNTER ATTACK. 4. Enemy Forces Composition & Disposition. 56 Guards BGT-70%CE. EN Forces within Boundaries likely to consist of a heavy force of T-74m (poss 2 Plt/BMP-3 element (poss 3 x plts) supported by Bn+ Arty, CAS and Atk Aviation. Obstacle belts have been identified IVO ORANGE b) Own: A Coy (A/2 Pz - C/S JUPITER) c) TASKORG & Attachments and detachments TEAM ALPHA (ALPHA C/S) HQ Sect (1 x LEO 2A6, 1 x MARDER) 2 x Tank Plts (8 x LEO 2A6) 1 x Mech Infantry Plt (4 x MARDER) 1x Sustainment PLT (medic, fuel, Ammo and Recovery/Mechanic. 1 x Mor Plt (4x M1064A3) ATTACHMENTS AND DETACHMENTS: 1 x Recce Sect (4 x M2A3) TACON(N) 6/78 1 x ENG Sect (4 x BOXER) 2 x Battery 5th Bn 1 Fd Arty Regt M1094A3 ( 8 x Tubes) 1 x Plt 5th Aviation Regt (2 x AH1 Atk Aviation)) 1 x Armd Plt 6/78 (US - 4 x M1A2, 1 x Mech Plt 6/78 (US 4 x M2A2 ) will arrive after in 40 mins from H Hour. 2) A Coy MISSION: SEIZE & HOLD Objective APPLE within 2 hours ITO facilitate 2 Pz Bn Stike into Russain Flank. Main Effort - SECURE APPLE Key tasks: 1. Idenitfy rte of Adv to Objective APPLE; 2. SECURE APPLE - LOE PL INDIA; 3. TACON (N) elements of 6/78 to support SECURE & HOLD of APPLE 4. BPT to DEFEAT En CA 5. PRESERVE Combat force above 60%. 6. Conduct RiP 2 Pz D Coy. Endstate: 1. APPLE SECURE. 2. HASTY DEFENCE in APLE ESTABLISHED 3. RiP 2 Pz D Coy conducted. 4. A Coy fit for further offensive operations. 3) EXECUTION: Intent: UP TO YOU d) COORDINATING INSTRUCTIONS: 1. 1x M1A2 PLT / 1x M2A2 PLT wil arrive 60 mins after H Hour; 2. NATO Corps offensive will begin in 2 hours, Objective must be achived by then. 3. Authority for direct tasking of AH-64's will be approved if armor levels drop below 25% 5) COMMAND AND SIGNALS: No Change; as per unit SOP
Here We go again ...
Nike-Ajax posted a topic in Multiplayer EngagementsKANIUM SUNDAY 6th OF JAN 1900 GMT - Here We go again … by Nike-Ajax (based on OP TESCO by SwordsmanDK and SnS) Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1900 GMT (Same time as always - now adjusted for Winter Time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance Here we go again Combined Nordic Task force orders - OP "Here We go Again" (Spiritual follow-up to the campaign The Bears Gambit) Adapted by Nike-Ajax from OP Tesco made by SwordsmanDK and SnS, any potential fault(s) in the scenario is/are mine alone. BACKGROUND: It is January 2019... and war has come to Finland again. In Much the same way as happened 80 years ago, then Russia expected to overrun Finland and the Baltic states and consolidate their gains before anyone in general and EU in particularly could, would or dared to do anything about it. And thus in effect reducing the options of creating sanctions that does not work anyway on non-democratic nations as China and other dictatorships surprisingly never really uphold them, if at all. Russia managed to take the Baltic states, but surprisingly had to pay a very bloody price for their gains as they took on units initially of the JEF rather than NATO. That has changed now as NATO is in full war mode and have redeployed to the East and are desperately trying to reactivate and repair units which previously mostly existed on paper due to years of neglect and underfunding of European forces. Combined NATO forces have come to the aid of Finland as everyone can see the futility of trying to retake the Baltic states in a frontal attack, which would need to be an amphibeous assault across a contested sea. In line with this, then retaking the Baltics would be a risky if not outright impossible endeavour once Russian forces are consolidated after an attack and occupation. Therefore assisting Finland following the Russian attack is not only morally and politically acceptable. But is a strategic way of containing further Russian aggression while buying time to enable reinforcing the defence to the south, so from Poland and all the way to the Black sea really. In other words containment, or a case of Domino theory reapplied as it were. In the north, then Finland has at least in part created another rerun of events from 80 years ago and have isolated Russian forces in what can be termed a large Motti. So a limited but large sized enemy unit which can now be whittled down and destroyed in place. In line with this we need to close the noose by securing a vital crossroads to the north so the total destruction of trapped Russian forces can hopefully begin. Our tactical situation is challenging: You are caught between a rock and a hard place. Failure is not an option. 1) SITUATION: a) Time: 060600ZJAN2019, Local time: 0800 b) Terrain: Wooded and patchy boggy terrain channel Armd manoeuver and provide concealed AT ambush sites. Major water obstacles dominate the area in both the center and east. Heavily forested areas provide effective concealment. Small villages are scattered throughout; Civilians are friendly unless proven hostile. Major LOC limited to what seems to be two overall routes see map. c) Weather: Overcast with a chance of rain, 3 degrees Celsius, low wind. Visibility good out to 3km. No impact on sensor capabilities. f) Enemy: ENY Mech BTN with tank and ATGM support has been observed in defensive position blocking our access to a vital crossroad in OBJ SISU. ENY consist of around a mechanized BTN with tanks in support. Intel indicates ENY forces are of Second echelon Russian origin mainly with T72B1´s, BMP-2's and BRDM´s. But there is a chance that there are an unknown but probably limited number of more ENY vehicles to reinforce. We believe ENY has access to ATGM of mixed Russian types as well as some AA capability in the northern part of the AO. Indirect fires has been observed and we believe more than one batteries of 152 mm howitzers is available to them. Main COA appears to be a defense with obstacle belts along main road to OBJ SISU. We believe and hope that ENY will withdraw back into our Motti if we are able to put enough pressure on them, thus it is hoped sealing their fate. You are up against a numerically superior force of armor and infantry, but of older manufacture. BTN recce units and UAV has located ENY obstacle belts ahead of you. It is marked on map. There might be more as INTEL expects ENY resistance to solidify as you push north. g) Own: Combined Nordic Taskforce units need to secure crossroad at OBJ SISU for follow-on forces. It is CMDR intent to push through and breach obstacles on the way to OBJ SISU. Alternatively seek a more westerly route, which is through tough terrain and ENY concentrations. Or a combined plan: this is up to the CO. We have been assigned an international mix of Scandinavian units for the tasks. We are the front units with follow on forces behind us. We have one TNK PLT in reserve for BG CO to trigger if needed as well as one MECHINF PLT already on ground but in tactical reserve initially. Finally there is one ENG SEC in reserve if needed. Also there are two PLT of Jaeger units under Own Direct BTN control, to secure our rear (see map trace). All your units are equipped with the best gear available incl. multi spectral smoke for mortars and artillery. All your infantry are handpicked and considered Elite. BTN recce has been assigned your BG and put under your tactical control. The same goes for and BTN ENG support, which is to be used per your discretion to breach or clear minefields per your plan and the mission. Finally you have access to UAV so use it wisely Your BG consist of: - CO Group (CO 1x TNK Leopard 2A6, XO 1x CV90, 1x FOV90 FO, 1 x M113/ENG, CSS) - BTN Recce PLT (CV9035/DK) (Armed with CG) (Danish Forces) NOTE: Recon will have a deployment zone they can deploy in. Recon ONLY - 2 x TNK PLT Leopard 2A6 (Finnish forces) - Equipped with Mineplows (callsign 1 and 4 only in each PLT) - 2 x CV9040/C PLT (PLT= 4xCV9040/C, 4x NLAW, 2 x SPIKE SR in 1 and 4) (Swedish Forces) - 1 x ENG PLT (2x SEC: WISENT AEV normal width mineplough, M113ENG Miclic and M113/ENG) (Armed with AT-4) (Swedish/Danish forces) - 1 x Arty BTY (6 x Tubes 155 mm M109, with reload vehicles) (Norwegian forces) + 2 Batts offmap ARTY support ( 2 x 6 tubes 155 with SMOKE and HE) + UAV Support - 1 x M1064 MMT PLT (6 x tubes 120 mm, with reload vehicles) (Norwegian Forces) Reserve: - 1 x TNK PLT (Leopard 2A6) - 1 x CV9035/DK (Armed with CG) - 1 x SEC ENG GTK Boxer (AT-4) 2) MISSION: Combined Task Force Nordic attacks to seize OBJ SISU if possible within 2hrs, in order to enable follow on forces to cut off and then destroy ENY. 3) EXECUTION: Key Tasks: 1. Secure crossroads at OBJ SISU 2. Clear Main Road for follow on forces, including creating a passage through the minefields. 3. Hold OBJ SISU until relieved or upon signal from BGD HQ The main road to OBJ SISU needs to be cleared either before, during or after seizing OBJ SISU. Do not allow yourself to be bogged down but use caution when advancing. Plan: Up to CO 5) COMMAND AND SIGNALS: PER Usual Kanium SOP LATEST FROM BDE HQ: Per request from CO BG, then 3 FASCAM missions have been requested and approved by BDE CO. They have been successfully emplaced per maptrace below:
"OP TESCO" by SwordsmanDK and SnS
Nike-Ajax posted a topic in Multiplayer EngagementsKANIUM SUNDAY 5th OF AUG 1800 GMT - "OP TESCO" by SwordsmanDK and SnS Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1800 GMT (Same time as always) World clock 1800 UTC IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. Everybody is Welcome you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance Op TESCO by Swordsmandk and SNS Excerpts of the battalion commander's orders for... VJTF Task force 1) SITUATION: a) Enemy: ENY Mech COY with tank support has been observed in defensive position blocking our access to a vital crossroad in OBJ GOLD. ENY consist of mechanized COY with tanks in support. Intel indicates ENY forces are of UK origin with Warriors, Challenger II's and light recce vehicles. We believe ENY has access to ATGM of milan type. Indirect fires has been observed and we believe both morter and 155 is available to them. Main COA appears to be a defense with obstacle belts along main road to OBJ GOLD. We believe that ENY will withdraw if we are able to put enough pressure on them. b) Own: VJTF forces need to secure crossroad at OBJ GOLD for followon forces. It is CMDR intent to push through and breach obstacles on the way to OBJ GOLD. We have been assigned an international mix of units for the tasks. We are the front units with follow on forces behind us. We have one TNK PLT in reserve for BG CO to trigger if needed. All your units are equipped with the best gear available incl. multi spectral smoke for mortars and artillery. You are uo agaist first line armor and infantry so use this well. Your BG consist of: - CO Group (CO 1x TNK, XO 1x CV90, 1x M113 FO, CSS) - BTN Recce PLT with UAV support (on PLT LDR and XO) NOTE: Recon will have a deployment zone they can deploy in. Recon ONLY - 2x TNK PLT Leopard 2A5DK (Danish forces) - 2x CV90 NL PLT (PLT= 4xCV9035NL, 2x ATGM Javelin, 2x M60E, 4x CG, 2x AT4(CO/XO)) (Estonian Forces) (1 and 3 vehicle have javelins) - 1x ENG PLT (2x SEC= WISENT AEV normal width mineplough, 2x M113ENG Miclic) (Danish forces) - 1x Arty BTY (6x Crab) (Polish Forces) - 1x M106 MMT PLT (Danish Forces) 2) MISSION: The main road to OBJ GOLD needs to be cleared! It is my intent to breach placed obstacle belts with BTN ENG support. BTN recce has been assigned your BG and put under your tactical control. They have access to UAV so use them wisely. ENY is made up of modern equipment and trained units. Do not allow yourself slow down but use caution when advancing. BTN recce units and UAV has located ENY obstacle belt ahead of you. It is marked on map. NOTE that there is still civilians in the area so check your fire! 3) EXECUTION: You mission: 1. Secure OBJ GOLD crossroads 2. Clear Main Road for follow on forces. 3. Minimize civilian losses while preserving your combat power. IMPORTANT: GIVEN THE MANNING OF THE LAST FEW SUNDAYS, THEN WE WILL EXPAND THIS A LITTLE TO GIVE ROOM FOR ALL. HOWEVER IF MANNING IS TOO LOW, THEN WE WILL SWITCH TO AN ALTERNATE SCENARIO.
Breach operations scripting questions
Maj.Hans posted a topic in Scenario and MapsOut of curiosity, Sam, have you been able to beat that scenario yet? If nobody has been able to win maybe I made it too hard... I was able to "win", but of course, the problem is that when I planned "Red"'s actions and defense I was trying to plan against "Blue"...But I am also Blue...So I'm trying to plan against myself and then BLAAARRGHH!
Postponed - Breach and Clear (COY size Engineer, Mech and Armor mission) Time: 7th Sept 1800 UTC Place: Kanium TS and server What are we doing: 1. Breach and Clear (COY size Engineer, Mech and Armor mission)(90minutes mission)(Be on time plz. This is weekdays missions and people cant be up late as sundays.) Mission:
Apocalypse 31 posted a topic in General DiscussionPlease correct me if I screwed this up. Last night I was messing around with the new engineers. Mission designer sets whether a vehicle is carrying wire in the mission editor In game, right click on vehicle in map mode and select 'construct obstacle' Select from 1 or 2 strand obstacle Place on map (rotate and name as necessary) Right click on obstacle and select 'construct' Dismount engineer team (there is no animation to show them building the obstacle - but they are)* Wait (the obstacle will flash and change colors from grey to green as it progresses) Watch vehicles lose tracks as they hit c-wire. Engineers must be dismounted?