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Showing results for tags 'height map'.
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I have been off for a while and coming back on. In the past i have enjoyed creating a number of tactical vignettes and have had a go at creating missions from things like Team Yankee... or from vignettes used in training. frustratingly many of these are not based in the real world and therefore a significant amount of time can be spent hunting for the right bit of ground... the key key to this is the elevation data. The terrain can be “painted” on after. what I would like to be able to do is manipulate the height map file to alter the relief to suit the vignette. is there a way of doing this either within SB or through another system that can create a height file that can be imported into SB? Many thanks in advance...
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Im trying to make a scenario using the TerraSim_Terrastan map. I am able to load the TerraSim_Terrastan.ter file in the map editor, and also am able to load the TerraSim_Terrastan.ter file in the mission editor when making 'new' scenario via 'pick map' menu, but once i save the scenario and try to reload it, the game hangs during loading ("creating max height map" dialog box) and i need to alt-tab to task manager to close the 'not responding' steel beasts. Ive been told that this map may have issues because its stored within a folder in the 'terrain' directory, if thats the case and its just broken in some way, ill just bin it (along with the hours spent making the scenario!), but if theres a workaround/solution, id appreciate it. I apologise if this is something thats been covered a million times, i did try to find a solution on these forums and the WIKI without success. Cheers
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Any chance we´ll be able someday to import height maps with our "cheap" PE version?
- 15 replies
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- height map
- import
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