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KANIUM SUNDAY 1st of September1800 GMT - The Attack on Buritz by Assassin Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1800 GMT (Same time as always - now adjusted for European Summer Time: click the time below for your local time) World clock 1800 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. IMPORTANT NOTICE II: I suggest to all who play with us download and install Chris mappack: https://www.dropbox.com/s/hr1jl33xxhacftx/SB Converted Maps v2.rar?dl=0 For the next three months at least we will be working with this mappack and the official one when making scenarios. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance "The Attack on Buritz" by Assassin (Own Map updates) Buritz have been taken over by the enemy. The Enemy continued to move southeast towards Kanium forces. Last week while 1/1/B scout unit was on a recon patrol, was captured by enemy forces and taken to Buritz. They have managed to escape and are hiding out in Buritz. The last contact made with 1/1/B was made yesterday which we got their location Grid: 6157 6506. We have marked this location with a Blue Circle. We are ready to go in and get our guys back. Once Buritz is cleared we will call in a Extraction Team which are controlled by the Triggers. Enemy Intel: Our intel estimates possible a Mechanized with Armor support Battalion size force in and around Buritz. Enemy forces have place buried mines which have been marked. Mission: Kanium Company are to seek and destroy all enemy that is encountered northwest. Secure the Marked extraction zone and call in the Helo extraction. Once the extraction is in progress be ready for any possible counter attacks. It is important that the north main routes are defended. Kanium Forces: CO A: M1A2 SEP with APS XO A: M1A2 SEP with APS FO 6/A: M113 /FO with APS 1/D: 2-DF-30's, 2 DF-90's 1/A: 4 M1A2 SEP'S with APS 2/A: 4 M1A2 SEP'S with APS 3/A: 4 STRV-122'S with APS 1/C: 4 M2A2'S with APS and Javelin's 2/C: 3 CV90 / 40-B with APS and Spikes (Set according to KT's Template) Arty: 6 Tubes per Battery, 6 batteries off map. HE, Smoke, ICM, Airstrikes: 15 missions with 5 Aircraft. V. Signals Succession of Command: CO A, XO A, 1/1/A, 1/2/A, 1/3/A, 1/2/C No change to signal SOI
KANIUM SUNDAY 10th OF FEB 1900 GMT - The East Wind 08 AUG 2035 by Apocalypse Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1900 GMT (Same time as always - now adjusted for Winter Time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance The East Wind 08 AUG 2035 Story: ArmA III SB Mission Conversion by Apocalypse I. Situation General. NATO forces begin their invasion of Altis with initial landings by 1st Battalion, 7th Brigade, 111th Infantry Division. 1st Battalion will land two combat teams with tanks and infantry, supported by attack aviation, UAS, and direct-support artillery. Meanwhile, remnants of 7th Brigade and the 21st Brigade are both offshore with 6th Fleet, preparing for additional landings in eastern Altis against Altis Armed Forces (AAF). Enemy Forces. Altis Armed Forces (AAF) has roughly a Battalion of combat power defending the area, with at least one tank company (MBT-52 "Kuma" Leopard 2A4 Export), one company of mixed mechanized and motorized infantry (AFV-4 "Gorgon" - an 8-wheeled vehicle with a 25mm chaingun, and the FV-720 "Mora", a tracked IFV with a 30mm cannon), and one Reconnaissance Company with several mixed platoons of light armor (AWC-304 "Nyx" - a light tracked vehicle similar to the British Scimitar, and track-mounted TOW vehicles), supported by 81mm dismounted mortar teams as well as short range air defense systems (ZSU-23-4). Dismounted infantry organized as 2x LMG and 2x Anti-Tank teams per platoon and are equipped with light machine guns and RPG-32s - a light guided missile that is both limited in range (1500m) and penetration (much like an updated M47 Dragon) Friendly Forces. Our Combat Team consists of 2x tank platoons as well as 1x mechanized infantry platoon; our Rhino MGS platoon is currently detached, providing security at the landing site, but will arrive in roughly 30 minutes. We have also been augmented with 1x attack helicopter and a UAV from Golf Company, 4x 155mm guns from Fox Company, as well as support assets from Hotel Company (repair/rearm, and medical). Our dismount infantry is equipped with light machine guns (M-60A4 w/ optics) and Anti-Tank teams (Spike & Dragon). Each platoon has 4x LMG teams and 4x Anti-Tank teams. II. Mission 1st Battalion, 7th Brigade Combat Team, 111th Infantry Division attacks to destroy AAF defenders between PL ANDROMEDA and PL ORION to expand the NATO beach head and allow friendly forces to continue offensive operations across Altis. III. Execution Eliminator and Destroyer Companies will continue to expand the beachhead and clear AAF armor and mechanized infantry from the towns of Neochori and Lakka; this will create a sizeable security area surrounding the beach head and enable the the 7th Brigade Co Commanders Intent Purpose - The purpose of this operation is to clear the AAF and defeat their will to fight on Altis. Key Tasks 1. Clear Neochori 2. Clear Lakka End State Friendly Friendly forces postured on PL ORION; consolodated and prepared to continue operations towards Altis International Airport to the East. Enemy Enemy forces defeated or destroyed between PL ANDROMEDA and ORION; unable to continue supporting AAF defenses on Altis. Terrain Neochori and Lakka are cleared of enemy forces. Civilian Minimal collateral damage to inflicted on civilian infrastructure Fires Fox Company has four self-propelled guns that will directly support this operations. IV. Sustainment H CO (2nd BN) will support all logistical requirements and provide the following attachments: Medical 1x Ambulance Truck Repair 1x IFV-6C ARV Supply 1x Ammunition Truck V. Command And Signal No Change
KANIUM SUNDAY 19TH OF NOV 1900 UTC "THE ATTACK ON OBJECTIVE CHARLIE" BY ASSASIN7 Where: Kanium TS : teamspeak3.i3d.net:10077 Sunday 19th Nov 1900 UTC world clock "The Assault on Objective Charlie" (own party map updates) 1) Situation: Visibility is limited to 3000. Ground conditions are dry and dusty, cross country mobility will be fast. Roads should not be your primary method of mobility. The Enemy has move into position and is preparing to attack east across the border to take over the Kanuim Country. Kanuim VU mission command must prepare an attack toward the Objective Charlie which is the enemies outpost, destroy all enemy encounter and take over the outpost. a) Enemy Forces: Known enemy force operating in your area: Havoc Krasnovian Tank Bn. Intelligence estimates enemy forces to be composed of a heavy force consisting of tanks and mechanized infantry. Approximate strength of the Enemy is a Brigade plus of BMP's, T-tanks and a reinforced Company of T-tanks. b) Kanium Forces: 2 Platoons of M1A2 SEP's 2 Platoons of Leopards 2A6's 1 Platoons of Bradley 1 Platoon of CV-90/35 DK's Trigger QRF= 2 platoons of Tanks ( SEP, Leo 2A6) 2) Mission: Your unit will conduct a attack towards Objective Charlie. Take Control of Objective Charlie. 3) Execution: Command must determine their own plan of execution. 4) Service and Support: a) Artillery: 6 tubes x 6 batteries of HE, Smoke and ICM, FASCAM Priority of fires: Papa Units. Priority targets: Designated by Command units Artillery only available to fire support units: yes b) Air support: 500lb Bombs. c) Additional assets: supply vehicles, medics, engineers, recovery vehicles and FO vehicles are available. CAMPAIGN NOTES: none. Created by: Assassin7