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  1. KANIUM Sunday 8th of December - Operation Ride of the Valkyries by Nike-Ajax Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1900 GMT (Same time as always in Europe - now adjusted for European Winter Time: click the time below for your local time) World clock 1900 GMT IMPORTANT NOTICE: This SB session may be recorded with video and sound and uploaded, including to a public youtube channel. IMPORTANT NOTICE II: I suggest to all who play with us download and install Chris mappack - and needed for this scenario: https://www.dropbox.com/s/hr1jl33xxhacftx/SB Converted Maps v2.rar?dl=0 For the next three months at least we will be working with this mappack and the official one when making scenarios. Everybody is Welcome: you don't have to belong to Kanium. We love playing with you all, the arranger and CO loves you even more if you sign up in advance Operation Ride of the Valkyries 16´th of October 2020 SB Mission by Nike-Ajax Scenario notes: This is an attempt to emulate if not simulate, a BTN sized MP engagement with limited numbers of players. To keep complexity down and reliability up, then it requires at least one human OPFOR player, as well as a quick and smooth transition from manning A COY to B COY so recommended players retain their positions in the force structure. It requires both an experienced CO and OPFOR. 0. Background Sometimes history does not progress through peace. This at least seems to be the impression of our enemy. Or maybe they just ran out of options. Three months ago a series of coordinated electronic strikes of European infrastructures left much of Europe in chaos. Despite promises to the contrary, then it seems that the governments across Europe did not execute sufficients failsafes and redundancies to maintain security in the electronic battlespace of the 21´st century. At the same time multiple media outlets both old and new, were sent packets of what amounted to a series of scandals ranging from sexual indescretions, over financial misdeeds to outright treason within both governments and the civil servants across Europe. Despite attempts to brush it off as Russian Trolls, then many if not most of the facts turned out to be at least partially verifiable, which in turn caused more chaos as demands for justice began resounding and several Euopean governments are on the brink of toppling as many ministers and civil servants have been forced to resign Reeling from the double hits, Europe was ill-prepared for what turned out to be the next hit, as Russia turned off all supplies of oil, Natural gas and other supplies just as Winter was coming. China in the meantime took up the slack and expanded business with the Russians. Europe thus seemed paralyzed. Finland however started tightening up their border security, including placing concrete barriers along possible attack routes, and also managed to create a defence agreement with Sweden - another neutral nation. Sweden in line with this sent a reinforced Mechanized Battalion, callname Valkyrie, to Finland which was placed on a heightened alert status. A month ago the next hit came as Russian units on a broad front invaded and after a fierce series of battles, in which they caught NATO forces out of place, posture and readiness, and was thus able to seize the Baltic states rapidly, although they took substantial losses. This in turn accelerated Finnish prepararions, made more urgent by Russian troop movements to the East. Russia last week issued an statement, which by many was interpreted as an ultimatum. This in essence stated: Accept the new status of the Russian states geographical and economic position or face worse consequences and allow Russian "freedom of movement". Europe including EU were unable to formulate an unified response, and with NATO being paralyzed by French and Turkish resistance, this in turn meant that no state decided either way. Finland and Sweden being close to the epicenter, however refused. The Russian response came 72 hours later with what seemed to be a full invasion of Finland which included naval landings aimed at the area around Helsiniki, with threats against Swden being made in no unclear terms as well. This in turn forced Sweden to allocate whatever forces they had to the defence of the homeland, and thus unable to reinforce their contingent in Finland. However then this turned out to be Maskirovka or a ruse, because the Russian forces fell back before incurring any significant losses and in fact did not land any troops. Shortly after Russian forces instead struck hard in the North of Finland supported by GRU Spetznas that had previously infiltrated into the area - thus threatening both Sweden and Finland. They were reinforced by a number of means while the Russian forces attacked Swedish and Finnish airbases with both planes and cruise missiles. From there the Russians tried to strike out and broaden what turned out to be an armored thrust across Finland towards Sweden and supported by a number of secondary attacks, leaving most of the Finnish armed forces to fight for their lives, as both the Finnish and Swedish politicians are desperatly trying to get international assistance, while the military are equally desperatly trying to get more units into the AO to contain the Russian attack. However to the joy of the Finns and Swedes and not so much for the Russians, then the Finns have stopped most of the landattacks - for now at least - as they were fully prepared if not for the scale, then at least for the attack. So far no other fronts have been opened, but this seems to be only a matter of time. From intel then we have been informed that the Russians seeking a new avenue of attack, and will strike across the International border to the east of where the Swedish Taskforce is located soon. We have also been informed that Russian ressources are pressed, and that they need a win to bolster the national will to continue the war. And finally that they are pressed with regards to both logistics and operational units in this theater. Confidence of this intel is HIGH. Time therefore has become of the essence: Sweden thus needs to strike a decisive blow to inflict a heavy enough defeat on the Russian forces, to hopefully avert further aggression and stop the Russian offensive and open options for a diplomatic solution. We have lured a sizeable ENY force into a trap of our making to achieve just that: We have leaked intel to the oppposing side that our Regional headquarter is situated at Defence Zone Valhal, and it looks like they have taken the bait and is about to engage us along the anticipated axis of attack. However we might possibly have been too successfull as the Russians seem to have deployed a significant force, and thus outnumber us by a margin of at least 3:1 I. Situation Time: 0630 Local Time Weather: Ligthly clouded with no chance of rain, 15 degrees Centigrade, no wind and LOS 3000 Meters General War have been initiated without a declaration of war from our ENY, although we have since declared war on them. Our strategic objective is to BLOCK the ENY ATTACK into Defence Area VALHAL with A COY, thus DENY it to the enemy and breaking their momentum as well as protecting our HQ to the west. The Enemy is RAPIDLY ADVANCING and will push north and north-west with maximum effort (Refrence Map trace). Do NOT push past Line Of Exploitation (LoE) with A COY under any circumstance (Reference Map Trace). Once the EN ATTACK HALTED, forces in VALHAL (A COY) will CONSOLIDATE and then DEFEND in place to safeguard our HQ. Simultaneous then the forces prepared at Assembly Area MIDGAARD (B COY) and ONLY them, will COUNTERATTACK along the indicated general attack vector from SW towards NE (see map trace) and EXPLOIT IOT DESTROY the EN force & SEIZE (if possible) the EN HQ at OBJ LOKE. Forces at MIDGAARD (B COY) will be released by HQ when the ENY ATTACK has been HALTED, and with a 5 minute Warning. Be careful of the concrete barriers erected by the Finns when crossing the international border (concrete barriers can be destroyed by TNKs) - Engineers have placed demolition charges with which you can destroy barriers at given locations (reference Map trace and activated via trigger), but you are free to breach anywhere with your TNKs. Reinforcements from C COY in the shape of 1 PLT STRV122 and 1 PLT CV90/40-B, stands ready with a 10 minute warning to assist if needed in both the defence and offence. (Activated via trigger by CO) Terrain: Mixture of closed and open, with channeling and blocking terrain including hilly features particularly to the east and becoming more closed and defensible as you push North-east and near the Enemy HQ IVO OBJ LOKE. Fortunately there are fewer villages as you near the ENY HQ. Obstacles: Minefields (Reference Maptrace) to the South-East of Defence Area VALHAL. THIS AREA IS PROHIBITED to all our forces on pain of DEATH. Also the International border to our East, has concrete obstacles all along it except for a small opening to the south and one opening (reference Map trace) to the East. We expect ENY have made several breaches in it as well, just as our engineers preprared several breaching charges before they pulled back. These have been marked on the map, and will be detonated on CO´s orders (Via trigger). Current Situation. The Enemy is on the OFFENCE with superior numbers, but we have the better positions, in general better equipment and to some degree the element of tactical surprise and they have not had the time to entrench. Our Taskforce (TF) VALKYRIE, have been tasked with this mission, allthough fewer than the ENY then we are better equipped and trained. They expect us to defend, but INTEL indicates they do not expect us to counterattack in significant numbers. Confidence is HIGH. We are on our own soil, but most if not all of our civilians in the AO have been evacuated, and yet every round fired lands on our allys land. But the political and military stakes are as high or higher than they have been for our country in centuries. Therefore, you are tasked to win and disregard collateral damage IF it is necessary in order to win the battle . FIRES in the Urban areas are only authorised by TF CO. Enemy Forces Strength: ENY Combined Bn(+). Equipment: At least three (3) full combined and reinforced Companies in the attack, with T72B1, T80 and possibly a number of T90 (INTEL indicates PLT´s formed with 4 vehicles), BMP-2´s and BMP-3´s (in PLTs of 4), BRDM-2 AT´s/BTR-80´s/BTR-82´s and with additional support and recon troops (From INTEL likely BRDM). Likely also a screening forces SV of the Enemy HQ to protect their southern flank, and with the same composition as above, estimated as at least two (2) COY+ strength, and deployed in a defensive posture including ATGM´s. The confidence of this is MEDIUM to high: as there might possibly be a another ENY COY in the AO along with support vehicles. ENY has strong AA assets IVO their HQ at OBJ LOKE, which precludes the use of our air assets to attack this directly. Eny Artillery expected in SIGNIFICANT volume. Quality: Likely at least experienced conscripts with fresh experience from the Baltic campaign and their ammunition the best they can get but do NOT understimate the ENY. However from our experience so far it seems they have a limited number of missiles for the more modern tanks. MDA: ENY only in HASTY DEFENSE in Main Defensive Areas (MDA), no constructed defences, entrenchments and major obstacles identified or likely - aside from the known minefields Southeast of your Defence Area VALHAL, as well as the obstacles along the International border to our East (Reference Maptrace), confidence about which is HIGH. Reinforcement: NOT expected from the East nor South as their lines of communication are cut for now. Confidence HIGH. Expect ENY defence to stiffen IVO the ENY HQ at OBJ LOKE. ENY CoA: Likely will initially continue their attack in the NORTH, but once their attack is broken, likely try to lure our forces into an attritional fight where their numerical advantage, and use of terrain, will make up for their relative weakness in equipment. ENY have access to Artillery in substantial numbers, exact units deployed for this operation unknown. Friendly Forces (FF). Local AIR SUPERIORITY achieved - for now, strong ENY AA defence IVO OBJ LOKE means we are unable to attack this directly with AIR assets. Flanks. FF Northwest and Southwest to SECURE Flanks, but not to Spt Attack apart from the forces mentioned at Assembly Point VALHAL (B COY) and the reserve from C COY. TF VALKYRIE: TF in Defence Area VALHAL (A COY) consists of 3 x tank platoons of STRV 122 as well as 2 x mechanized infantry platoon of CV90/40-B, along with an identical force placed at Assembly Area MIDGAARD (B COY). We have friendly SOF units, in the shape of PLT sized members of Swedish SOG, which is under the direct command of CO BTN and will try to supply tactical intel on the movement of the ENY. Also there have been allocated an infantry PLT reinforced with a PLT of CV90/40-B, protecting the southern flank of Defence Area Valhal. Furthermore we have one PLT of ATGM equipped INF (RBS-56 BILL), assisting in the defence. These will support BUT are under direct command of BTN CO, and will only defend in place. Finally we have reinforcements from C COY, in the shape on 1 PLT STRV122 and 1 PLT CV90/40-B, each of 4 callsigns, which are on 10 minute stand-by alert, and can be called if needed to assist both A COY and B COY. (On trigger with a 10 min delay) A and B Coy Dismounted infantry equipped with Anti-Tank teams (Carl Gustav) and LMG Teams . Each MECHINF platoon in A and B COY thus has 4x Anti-Tank teams and 4 x LMG Teams, the rest being issued with AT-4s and rifle grenades plus a medic team, and are all considered Elite. FIRES; 4 x 6 Tubes of 155mm SP howitzers, no FASCAM available (With the howitzers being further back, so off-map). 1 x 6 x 120 mm SP mortars with their own supply trucks, in A Coy and B COY respectively so total of 2 x batt of SP MTR when B COY is activated. 10 CAS strike missions on call. (As usual: ALL ARTILLERY IS UNDER THE CONTROL OF CO AND FO: So do NOT touch the ARTY controls if you not one of these two). LOGISTICS: In both A COY and B COY: Repair Sect, 2 x Supply and 1 x MED Sect. NO Engr, as there are expected no major obstacles in vector of attack aside from what has already been described. So BYPASS any ENY obstacles encountered. Rules of Engagement. NOTHING IN THESE RULES OF ENGAGEMENT LIMITS YOUR RIGHT TO TAKE APPROPIATE ACTION TO DEFEND YOURSELF AND YOUR UNIT. A. You have the right to use force to proactively engage any and all ENY targets of opportunity. B. You are cleared to fire first on all hostile targets or targets with deemed hostile intent, including armed civilians. C. The force should be used under the circumstances and proportional to the threat. D. We are at war. Destruction of civilian property has been cleared by the local authorities if CO deems that there is a CLEAR military value and goal in said destruction, including FIRES in urban areas. E. All Laws of War are to be observed. II. Mission: TF VALKYRIE is to BLOCK ENY attack towards Defence Area VALHAL with A COY plus reinforcements from C COY if needed. Then on orders ATTACK and CONDUCT EXPLOITATION with B COY (and ONLY B COY, plus reinforcements from C COY if needed), DESTROYING the ENY between PL THOR and PL ODIN, SEIZE ENY HQ ivo OBJ LOKE, IOT DENY the area to the ENY and disrupt their future operations. III. Execution Concept of the Operation: Taskforce VALKYRIEs A COY BLOCKS the ENY IVO Defence Area VALHAL. Then TF VALHALSs B COY, ATTACK from SOUTHWEST to NORTHEAST; conducting an attack by fire from PL THOR towards PL ODIN (See Map trace), and then ASSAULT to SEIZE ENY HQ at OBJ LOKE. Once SECURE, PREPARE HASTY Defence to HOLD Objective until relieved. This will DENY the area to the ENY and PREVENT further ENY offensive operations, achieving our immediate military and political goal. Reinforcements from C COY can assist both, when and if needed by CO´s judgement. Commanders Intent Purpose - The purpose of this operation is to DESTROY the ENY forces in the AO, then OCCUPY, thus weakening the Enemys will to fight and persuading them not to conduct further offensive actions. Key Tasks: 1. DEFEND Defence Area VALHAL, BLOCKING the ENY attack using A COY. 2. Attack from PL THOR towards PL ODIN to DESTROY the ENY using only B COY. 2. Seize ENY HQ at OBJ LOKE. 3. Conduct HASTY DEFENSE ITO DEFEAT ENY Counter Attacks IVO OBJ LOKE End State: Friendly. FF postured in or IVO ENY HQ at OBJ LOKE; consolidated and prepared and able to continue operations towards the EAST and SOUTHEAST. Enemy. ENY DESTROYED between PL THOR and PL ODIN, unable to support Enemy forces EAST of the Defence Area VALHAL. Terrain. All tactically commanding terrain features SECURED and CLEAR of ENY. Civilian. As little disruption to civilian life and property as possible, without disrupting or weakening your military goals and the security of your command. Fires Concept. 4 x 6 Tubes of self-propelled 155 mm howitzers that will directly support this operations with HE, ICM and Smoke but NO FASCAM, from outside of the AO (offmap) and One (1) x Six (6) tubes of 120 mm self-propelled Mortars for use in AO per COY, with integral ammo supply trucks. There are Ten (10) priority missions ready for tasking. 1 x 6 x Tubes of 120mm organic fires under TF CO control per COY (P1 for A COY, and P3 for C COY), with organic supply vehicles (P2 and P4 respectively). 4 x 6 x Tubes of 155 mm off-map fires under TF CO control (NO FASCAM). 10 CAS sorties were awarded during this targeting cycle of the ATO under TF CO control. Aviation Nil IV. Sustainment Supply TF and per COY will carry forward 2 x resupply vehicles, P-1 and P-3 additionally have 2 x supply vehicle allocated to them specifically (P2 and P4). No resupply possible beyond that . Maintenance TF and per COY will carry forward 1x combat repair team (CRT) Medical TF and per COY will carry forward 1x foward aid station (FAS) V. Command And Signal Succession of Command A COY: ALPHA-66 TF Commander ALPHA-65 TF XO Alpha-11 1 PLT LDR/A Alpha-21 2 PLT LDR/A Alpha-41 4 PLT LDR/A B COY: BRAVO-66 TF Commander BRAVO-65 TF XO Bravo-11 1 PLT LDR/B Bravo-21 2 PLT LDR/B Bravo-41 4 PLT LDR/B Signals No Change; as per unit SOP
  2. Nike-Ajax

    KANIUM Sunday

    until
  3. KANIUM SUNDAY 8th OF April 1800 UTC "Dahlumer Roulette Part 2" by Abraxas translated by Duke Where: Kanium TS : teamspeak3.i3d.net:10077 World Clock 1800 UTC Everybody is Welcome you don't have to belong to kanium Everyone is allowed to play but leave the drama at the door YOU are company commander of 4./911. Orders CDR PzBtl 911for defense south of ELM (excerpt) 1. situation a. enemy: RED is attacking from the EAST with point elements near OSCHERSLEBEN (15km south-east of SCHÖNINGEN); spotted 1 reinforced Tank Regiment (T-80U / BMP-2) in 1st Echelon (Div). Intention: Taking the STRAIT of SCHÖPPENSTEDT - WINNIGSTEDT (10km south) and continuation attack with 2nd Echelon (Div). b. own: PzBrig 91 will defend with 3 BNs in line, main effort in the centre, on line RÄBKE - EITZUM -BARNSTORF - WINNIGSTEDT, delay 1st Echelon (Div) and dismiss attack latest on FEBA. Destroy, under frontal bind, enemy 2nd Echelon (Div) by counterattack in their flank. PzBtl 911 situated in the centre, main effort, is currently set up for defense between EITZUM and BARNSTORF. attachments: 3rd company PzGrenBtl 912 (3./912), 1 tank hunter platoon (PzJgZg) in cooperation: 1 SPAD (self propelled air defense) platoon 2. mission reinforced PzBtl 911: - cover recon patrols EAGLE11 and EAGLE14 from 900th armored recon company (PzAufklKp 900) along passage lanes (LANE A, LANE B), - afterwards delay enemy forces about 90min, together with right neighbor PzBtl 912, - canalize enemy 1st Echelon (Div) to area GROSS DAHLUM - WOBECK - DOBBELN - INGELEBEN and defeat them, - then bind 2nd Echelon (Div) frontal, to create the conditions for the counterattack of BrigRes in the flank of enemy 2nd Echelon (Div) and their destruction. 3. execution Intention CDR PzBtl 911: - reinforced PzBtl 911 will delay enemy 1st Echelon (Rgt) with an armor heavy force, - Therefore defend in such a way, that with long range weapons, artillery and obstacles as well as flanking fire, RED is weakened early and channeled into the center (main effort) of our defense. - block enemy forces flexible and - defeat enemy with all available units by flanking fire. 2./911 (B/911): …... - after delay new BN Res: - supply after arriving in area of Res immediatly; - prepare as BN Res: o reinforce 3./912 in bp 10; o stop enemy from bp 11; o counterattack BLOW against enemy in front of 3./911 and 4./911; o counterattack STITCH against enemy in front of 4./911 and 3./912; 3./911 (C/911): - detachments: 1 tank platoon to 3./912; - in cooperation with tank hunter platoon (PzJgZg) and 1 SPAD vehicle; - secure from X+45 south of INGELEBEN from bp 3S and over watch and cover withdrawing elements of 2./911; - defend southern area of defense along bp 3, 6 and 9; - engage blocked enemy forces in front of 4./911 and 3./912 with flanking fire; - be prepared to support counterattack STITCH; - no obstacles in the area of STITCH. 4./911 (D/911): - main effort; - attachments: 1 PzGren platoon from 3./912; - in cooperation with 1 SPAD vehicle (under BN lead); - secure from X+45 eastern part of GROSS DAHLUM bp 2S with a tank section; - over watch and cover withdrawing elements of 2./911; - engage enemy early from bp 2; - defend centre of area of defense along bp 2, 5 and 8; - hold SCHLIESTEDT; - block enemy forces, possibly with BN Res, latest from bp 8; - support counterattack of BN Res from bp 2. 3./PzGren912 (C/912): - attachments: 1 tank platoon from 3./911; - detachments: 1 PzGren platoon to 4./911; 1 PzGren platoon to 2./911(back subordinated after delay); - secure from X+45 ca. 2000 north of GROSS DAHLUM in ELM, bp 1S; - over watch and cover withdrawing elements of 2./911; - engage early enemy point forces from bp 1; - defend northern part of our area of defense along bp 1, 4 and 10; - over watch and block with preferably less forces western forest area of ELM; - hold EITZUM possibly with support from BN Res; - engage blocked enemy forces in front of 3./911 and 4./911 with flanking fire; - support counterattack BLOW from bp 1; - no obstacles in the area of BLOW. tank hunter platoon: … ... … 4. service support - battalion aid station (BAS) at HOSPITAL SCHÖPPENSTEDT, mobile health team for delay by 2./911 ; - combat trains (CBT TNS) north- western part of SCHÖPPENSTEDT, parts of CBT TNS attached to delay force 2./911 (ammo, maintenance); - maintenance collection point (MCP) at BANSLEBEN 5. leading elements - radio silence with exception 2./911; open radio after start of defense - brevity list: ALPHA - MIKE ; - BN HQ: southern part of SCHÖPPENSTEDT ; Remarks on the situation: BLUE: - Ammo and Fuel 100%, exception delaying forces ca. 50%, - Equipment: Leo2A5, Marder1A3, M113G3DK/TOW (proxy for JAGUAR), 2S6 Tunguska proxy for GEPARD (=CHEETAH) and STINGER - arty: 6 platoons à 4 tubes (HE, smoke, ICM, FASCAM) - SPAD units additionally equiped with STINGER - priority of fire first by delaying force 2./911; FASCAM (self destruct: 30min) released for it; More details according to blocking and fire plan (TRIGGER!); each company has 1 FO. RED: - strength: ca. 85% - Equipment: T-80U, BMP-2, initial situation: enemy: Attack of 1st Echelon (Rgt) stopped in the area of TWIEFLINGEN - HOIERSDORF - SÖLLINGEN. Enemy forces had heavy losses and preparing a hasty defense. The 2nd Echeleon (Rgt) will attack shortly with 2-3 Tank-/MechInfBN. We think main effort will be in front of 3./911 and 4./911, possibly secondary attack against 3./912. own: 911 delayed succesfully without appreciable losses. Delaying forces withdraw with last elements and started resupplying. Currently no enemies spotted in front of PzBtl 911. 4./911: - centre area and full resupplied; - 910th armored engineer company (PzPiKp 910) finished preparation of vehicle emplacements. ( You can move the emplacements in the assembly area ); - Arty fire 9153, 9154, 9156, 9157 u. 9158 (self destruct 30min) retrievable via FO ( TRIGGER ); - BN Res shortly retrievable in bp 11 to support ( TRIGGER ); - your callsign: LONG PIPE It`s now: X + 100 ! NOTE: You can move your units in the assembly area of 4th company! After mission START you have 5min to go in position, after 5min the RED script will start. Mission time: 70 minutes! The marked battle positions (bp) 1-11 in the overlay orders are the intention of your BN CDR to show his continuity of defenses. The real battle positions of the tanks or IFVs can deviate up to 500m! If you want to fall back with your company, you have to make a request to your BN CDR ( TRIGGER )! Follow the situation development from your neighbors ( CHATBOX ) ! Good Luck! This scenario is based on a tactical challenge during a tactical further education of the german army.
  4. KANIUM SUNDAY 11th OF FEB 1900 UTC “Battle of Ilovaisk ” By Swordsmandk Where: Kanium TS : teamspeak3.i3d.net:10077 Everybody is Welcome you don't have to belong to kanium Based on, but not accurate: The Battle of Ilovaisk started on 7 August 2014, when the Armed Forces of Ukraine and pro-Ukrainian paramilitaries began a series of attempts to capture the city of Ilovaisk from pro-Russian insurgents affiliated with the self-proclaimed Donetsk People's Republic (DPR) and detachments of the Russian Armed Forces. Although Ukrainian forces were able to enter the city on 18 August, they became encircled between 24-26 August by overwhelming Russian military forces that crossed the border, joining the battle. I. Situation Enemy Enemy insurgent forces, supported from what we believe is russian forces, have manage to complete the Encirclement of Ukrainian forces in Ilovaisk and friendly forces are now under siege. DPR forces with tank support have been reported by our units currently under siege near Ilovaisk. We beleive enemy units from 331st Airborn Regiment(RU) and ground forces from 6th Tank Brigade(RU) might be active in the area. Enemy equipment might consist of elder russian tank and IFV but also more modern equipment without identificaton marks. Own Our brigade the 92nd Mechanized Brigade, has formed 3 company tactical groups (2 of armor) to attempt to break the siege of Ilovaisk and bring our forces back to own lines. Our HQ east of Dubove has just been hit by an artillery strike and our commander is dead. A and B CTG commanders coordinate your plans and proceed with the attack towards Ilovaisk or until HQ can establish radio contact. C COY will attack as planned and secure center AOR. A(Azov) CTG (company tactical group) will attack along Dubove-Stepano corridor to secure B CTG's left flank B(Borishow) CTG will attack along the Shakthne-Ilovaisk corridor and secure main road access to and from Ilovaisk IOT relieve the sieged forces and evac route to Dubove. C(Chernihiv) CTG will attack and clear the wooded and built up area in between A and B and secure it from counterattack from the east south east II. Mission All 3 CTG will attack their assigned corridors immidiately to relieve pressure on besieged Ukrainian forces caught in Ilovaisk. A CTG will provide flank security from South-West approach after securing A CTG Corridor. B CTG BPT to attack and breach defensive line into Ilovaisk when A CTG has secured flank. C CTG will attack and secure the wooded and Builtup area in between III. Execution Key Tasks A CTG 1. BPT ATTACK DUBOVNE-PIVCHE-STEPANO corridor; 2. BPT DEFEND STEPANO-VYNOHRADNE axis from SOUTH-WESTERN approach; 3. BPT SUPPORT B CTG assault on ILOVAISK and relieve UKRANIAN forces in the city; 4. BPT WITHDRAW to PIVCHE iot consolidate and replenish own forces. Key Tasks B CTG 1. BPT ATTACK SHAKHTNE-SHYROKE-ILOVAISK corridor; 2. BPT ASSAULT ILOVAISK and relieve UKRAINIAN forces in the city; 3. DO NOT ASSAULT further than ILOVAISK and BPT withdraw to SHYROKE; 4. BPT DEFEND again ENY forces crossing to EAST BANK of ILOVAISK. Key Tasks C CTG 1. BPT ATTACK towns and the wooded area Between A and B CTG; 2. Secure the area 3. DO NOT ASSAULT further than to the open ground east of the area; 4. BPT DEFEND again ENY forces crossing to EAST BANK of ILOVAISK. End State 1. Ukrainian forces relieved from Ilovaisk 2. A CTG still combat effective. 3. A CTG still combat effective. 4. Shyroke secured. 4. Pivche secured. 5. BTN fit for further operations Fires 92nd BDE will provide 1 BTY 122 for indirect fire support IV. Service & Support 1. Resupply and Repair near Dubove. 2. CTG own supply vehicle can provide limited ressuply effort. V. Command & Signal Sucession of Command: A11, B11 Signals: A CTG: 28500 B CTG: 31000 NOTE: 1. Misson is finished when you have secured Ukrainian forces and have withdrawn to SHYROKE and PIVCHE. Mission will NOT end automatically!!!
  5. Kanium Sunday 1st of Oct 1800 UTC "OPERATION JUMPING JACK" by Kknispel Where: Kanium TS : teamspeak3.i3d.net:10077 World clock 1800 utc Eny have occupied NAPANEE iot secure NAPANEE RIVER offensive. We shall with a square combat team advance to contact quickly, defeet or bypass eny and SIEZE the heights at NAPANEE. Link to full Brief on Kanium Site NB Real terrain, enriched with Google view. BE AWARE The railroad is partly impassible in real terrain due to high banks. This is marked with a 3 meter wide river. Be carefull not to loose mobility by driving in the river. Comd have made your advance axis narrow to secure mass of gravity for his main effort. Atry 9 arty missions available, HE and Smoke penalty for movement outside cmb tm borders
  6. How do I get access to play a T-80 and LAV25 etc in a mission I create myselves? I found some missions (convoy security in Jugoslavia) where I could act as LAV25 gunner, but if I add a LAV25 to a scenarion, I can't fight as gunner / TC. Same goes for some BMP, T-80 and T-90 and properly more. Do I need to download additional resources and where/how do I find those?
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