Grenny Posted January 27, 2016 Share Posted January 27, 2016 I just had the evil idea of introducing snipers. As I said, evil idea, not necessarily a good idea or even a wanted idea.... just evil. :1:We already have 120mm sniper rifles/smoothbores :-P 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted January 27, 2016 Share Posted January 27, 2016 I just had the evil idea of introducing snipers. As I said, evil idea, not necessarily a good idea or even a wanted idea.... just evil. :1:http://www.steelbeasts.com/sbforums/showthread.php?t=16028&page=96 0 Quote Link to comment Share on other sites More sharing options...
Rangoon Posted February 2, 2016 Share Posted February 2, 2016 Maybe. Maybe 3.5. Why would this matter to you?It's just a number. I don't believe in version number inflation just for the sake of a cheap marketing effect. I would think this question only comes from a curiosity about how eSim views the update internally. As in, how large a step is this next update in overall scope. If eSim says 4.0 vs. 3.5, it implies a larger step when taking into consideration previous iterations. So...just a 'glimpse' into the internal dialog at eSim and general sense of scope as perceived behind the scenes. Otherwise of course the number itself has no meaning beyond whatever eSim attaches to it. I assume it doesn't actually matter to anyone, per se. This thread can hardly contain its own excitement, especially given eSim's excellent track record (get it? get it?) for pragmatic, low-fanfare, no-nonsense, highest-quality deliveries. I know this isn't a feature request thread, but I am hoping for enhanced physics with the vehicles, occupants (player view camera inertia), and tracks/terrain interaction. Movement still feels a bit sterile to me compared to something like SABoW or even original Steel Beasts. Patiently awaiting the next masterpiece. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted February 2, 2016 Members Share Posted February 2, 2016 I would think this question only comes from a curiosity about how eSim views the update internally. As in, how large a step is this next update in overall scope. If eSim says 4.0 vs. 3.5, it implies a larger step when taking into consideration previous iterations.In the end, it's an internal counter in the compiler. However, we decided to call it 4.0. This is however also a reflection of a substantial change in our overall development where we no longer have a single, linear code development but actually several branches which all receive a digit of their own (so we had 3.1 and 3.2 for our .mil customers, which are now "legacy" versions already that only receive bug fixes but no additional features, the current main branch is 3.3, and a 3.4 branch is "in the making"; we might have managed to merge all this into a 3.5 version, but maybe not, so we shall call the next PE release 4.0).The changes are substantial, make no mistake, but hopefully the more important changes will get unnoticed by you (we had to replace a number of code parts with new ones that do essentially the same initially, but which offer "growth potential" in the future). 0 Quote Link to comment Share on other sites More sharing options...
Skybird03 Posted February 2, 2016 Share Posted February 2, 2016 Have paying options been altered, changed, widened? Asking this since I have not checked for that since years, but recently gave up my Visacard, since it costed me a yearly fee and I had no use for it. Paypal would be great, or bank/giro transfer. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted February 3, 2016 Members Share Posted February 3, 2016 For you, there's always our reseller in Germany, OkaySoft.de.That said, we will consider our options to expand payment methods. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted February 5, 2016 Share Posted February 5, 2016 will the 100mm be active on the BMP3? 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted February 5, 2016 Share Posted February 5, 2016 will the 100mm be active on the BMP3?it already fires missiles, it just doesn't fire HE rounds. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted February 5, 2016 Share Posted February 5, 2016 will it fire HE? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted February 5, 2016 Members Share Posted February 5, 2016 I can't say yet. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted February 6, 2016 Share Posted February 6, 2016 ok,thnx 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted February 6, 2016 Share Posted February 6, 2016 I can't say yet.What about HEAT?...ok, ok...I shut up ;-) 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted February 6, 2016 Share Posted February 6, 2016 What about HEAT?...ok, ok...I shut up ;-)SB currently only supports main gun coax and missile. changing this is a huge undertaking, with potential for a lot of unintended bugs popping up, since you're required to rip apart the vehicle AI code along with the main gun code. 0 Quote Link to comment Share on other sites More sharing options...
daskal Posted February 9, 2016 Share Posted February 9, 2016 Not sure if the obvoius been asked already or not... but bouncing roadwheels? 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted February 9, 2016 Share Posted February 9, 2016 Not sure if the obvoius been asked already or not... but bouncing roadwheels? Sure! If you take your laptop and shake it vigorously while the vehicle is moving. 0 Quote Link to comment Share on other sites More sharing options...
Major duck Posted February 9, 2016 Share Posted February 9, 2016 fishing anyone :bigsmile: 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted February 9, 2016 Share Posted February 9, 2016 SB currently only supports main gun coax and missile. changing this is a huge undertaking, with potential for a lot of unintended bugs popping up, since you're required to rip apart the vehicle AI code along with the main gun code.ok,was just wondering if the 100mm was gonna be working,Or the Fennak mast peri.Btw do you have your website up still w/ all the models to see? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted February 9, 2016 Members Share Posted February 9, 2016 ok,was just wondering if the 100mm was gonna be working ...and we'll let you know when the time is right. 0 Quote Link to comment Share on other sites More sharing options...
Maj.Hans Posted February 9, 2016 Share Posted February 9, 2016 SB currently only supports main gun coax and missile. changing this is a huge undertaking, with potential for a lot of unintended bugs popping up, since you're required to rip apart the vehicle AI code along with the main gun code.Can you specify different reload times for different ammo types?Make it so that the BMP3 can use a certain ammo type that is programmed to reload very slowly to mimic the 100mm?Alternatively, since it's an AI unit, assign the .30 cal COAX as a TC weapon? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted February 9, 2016 Members Share Posted February 9, 2016 It's utterly pointless trying to discuss specific methods to address the issue at hand. This isn't a topic for this forum, neither I nor dejawolf are the programmers, nor does anyone in this thread actually have a full overview of the situation. And I am utterly disinclined to describe the full situation at length.All that needs to be said about the question, has been. The team will look into the matter, and circumstances permitting, will address it. Once that it has been fixed, we shall announce it - whether that's going to be a special news bulletin or a line in the release notes, we shall see. 0 Quote Link to comment Share on other sites More sharing options...
desertsaint101 Posted February 9, 2016 Share Posted February 9, 2016 Oh how i love update season, and watching the forums set a light with whats if's and heres how you do x y and z, and the never ending questions of is it ready yet, and watching ssnakes fuse slowly burning down like a patient mother trying to control a 3 year old after being fed a bag of sugar with a side dish of sugar, and a big tall glass of sugar, And it's why i love you guys it always put a smile on my face anyways i am going to crawl back under my rock someone throw a stick at me when it's released pleasecheers all DS 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted February 9, 2016 Share Posted February 9, 2016 Well said :-) 0 Quote Link to comment Share on other sites More sharing options...
ssidiver Posted February 10, 2016 Share Posted February 10, 2016 It's utterly pointless trying to discuss specific methods to address the issue at hand. This isn't a topic for this forum, neither I nor dejawolf are the programmers, nor does anyone in this thread actually have a full overview of the situation. And I am utterly disinclined to describe the full situation at length.All that needs to be said about the question, has been. The team will look into the matter, and circumstances permitting, will address it. Once that it has been fixed, we shall announce it - whether that's going to be a special news bulletin or a line in the release notes, we shall see.:clap::thumbup: 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted February 10, 2016 Share Posted February 10, 2016 Oh how i love update season, and watching the forums set a light with whats if's and heres how you do x y and z, and the never ending questions of is it ready yet, and watching ssnakes fuse slowly burning down like a patient mother trying to control a 3 year old after being fed a bag of sugar with a side dish of sugar, and a big tall glass of sugar, And it's why i love you guys it always put a smile on my face anyways i am going to crawl back under my rock someone throw a stick at me when it's released pleasecheers all DSLoL 0 Quote Link to comment Share on other sites More sharing options...
Swordsmandk Posted February 17, 2016 Share Posted February 17, 2016 The maps we already have in SB and the mission we made on them, will they also be upgraded by this new grafics that might come?I mean does the new grafic require new maps or hgt files? 0 Quote Link to comment Share on other sites More sharing options...
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