billyboy Posted March 5, 2016 Share Posted March 5, 2016 It seems that placing my skins in my mod folder wont activate the skins.. Were to place them? And high rez interieur mod i also dont know were to install.. Anyone want to help me please? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted March 5, 2016 Members Share Posted March 5, 2016 Where exactly do you place the files, and what textures are they supposed to replace? 0 Quote Link to comment Share on other sites More sharing options...
RogueSnake79 Posted March 5, 2016 Share Posted March 5, 2016 Here is a Windows 7 example: I have a new skin for the M1a1. It is a woodland skin. To install it, I go here:Libraries/Documents/eSim Games/Steel Beasts/mods/textures/woodland/usIt will now only appear in scenarios with a woodland theme, and only on a side with US as the nationality and, of coarse M1a1 tanks. So, if the scenario you load doesn't have these settings, the skin will not appear.(Remember we have several models of this tank, a skin for the M1a1 will not appear on an M1a1HA)One easy way to determine what nationality is being used in any given scenario is to look at the infantry. We have by default skins for all the infantry, for just about every nation. What we don't have is different skins for every vehicle, for every nation. So by looking at the infantry you can tell what the nation setting is for a side, in any particular scenario. So, back to the example. I installed this new M1a1 skin, in the place above. I load a scenario with M1a1 tanks on the blue side. But I don't see the skin?? As stated in the paragraph above, find and infantry unit, look at it. I do this, and I see they are German. That tells me that this scenario has the nationality set to German. So, if I want my new M1a1 skin to show up, I need to place it in the de folder, instead of the us folder./woodland/deThe example I gave above is the way to do it without editing the scenario. If you have a scenario that isn't password protected, or if it is one of your own scenario's then you would just edit the nationality and change it to US instead of DE, and save. The skin would now appear if it was placed in the US folder.This all sounds very complex, but it is pretty simple. We did all of this, all those folders, to give users maximum flexibility. Before we did this, you could only have 1 skin per theme(woodland, winter, etc), per vehicle. Now, as you see you can have many. One for each nation. 0 Quote Link to comment Share on other sites More sharing options...
billyboy Posted March 6, 2016 Author Share Posted March 6, 2016 I place them in documents/eSimsgames/steelbeast/mods/textures and then winter or woodland enz...do you know were I need to place them? also were I can place the high rez leo 2a5 interior ?? 0 Quote Link to comment Share on other sites More sharing options...
billyboy Posted March 6, 2016 Author Share Posted March 6, 2016 nice.. skins work now!! me so happy!!. anyone knows were to place the dust mod, and the high rez grass mod, or the high rez leo 2a5 interior ? many thanks already! 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted March 6, 2016 Share Posted March 6, 2016 Did those mods come with a "readme" file? I'd start there. 0 Quote Link to comment Share on other sites More sharing options...
billyboy Posted March 6, 2016 Author Share Posted March 6, 2016 OK.. My bad... I read al forums and now its clear...only sometimes skins are wrong presented on the tanks But its fine.. 0 Quote Link to comment Share on other sites More sharing options...
JustSomeGuy Posted March 8, 2016 Share Posted March 8, 2016 By the way, could anyone point me to a list of what the nation abbreviations in the "camouflage" menu mean? I know "cs" stands for Czech, "cn" for China, "il" for israel and "us" and "de" are obvious, but with others, I'm often clueless...I didn't find it in any of the manuals. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted March 8, 2016 Share Posted March 8, 2016 Pretty sure its post in the Mods area, but just in case look here:https://en.wikipedia.org/wiki/List_of_NATO_country_codes 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted March 8, 2016 Members Share Posted March 8, 2016 Actually, we're not following NATO code here but "ISO 3166-1 alpha-2" (which also is what the internet top level domains use). 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.