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Unity sight problems when vehicle on downward slope

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I'm not sure whether this isn't a "it's not a bug, it's a feature", but when TC on Ulan is watching through the Unity sight, the viewpoint gets modified based on the diagonal angle in which the vehicle is moving. As a consequence, when driving down a steeper hill, player's viewpoint drifts downwards, so that instead of looking through the window, he looks more:



and then completely:



to the vehicle's wall under the Unity sight itself.


Note: this does not affect vision blocks.


Recreation: enter Ulan, drive to a downward hill with angle such as this:



From the interactive interior, click on the Unity sight. You should be seeing the interior wall underneath it.

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