Members Ssnake Posted May 8, 2016 Members Share Posted May 8, 2016 I have been waiting for a certain code module to be available before starting to work on a video with them. Now that it's there, I'm working on it. 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted May 8, 2016 Share Posted May 8, 2016 BTW do the turrets always end up same position when coming down after rocked like flying. Like those would be cats.. Always coming down feet first? Â I'm curious of how many troops Merkava can carry to battle. 4? Â 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted May 8, 2016 Members Share Posted May 8, 2016 I've seen turrets coming down at all angles. However, for simplicity reasons they are flipped to a default position on landing. That way we can avoid having to render a complicated turret interior. 0 Quote Link to comment Share on other sites More sharing options...
Crusty Posted May 8, 2016 Share Posted May 8, 2016 So pleased to see the Chieftain make an appearance  What about the M60 in the video? as it's a new vehicle is it a new version or the existing M60A3 but now playable?  0 Quote Link to comment Share on other sites More sharing options...
Captain_Colossus Posted May 8, 2016 Share Posted May 8, 2016 it all looks good. great stuff. 0 Quote Link to comment Share on other sites More sharing options...
lavictoireestlavie Posted May 8, 2016 Share Posted May 8, 2016 2 hours ago, Lumituisku said: ... Â I'm curious of how many troops Merkava can carry to battle. 4? Â 4 to 6 infantry men can be carried. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted May 8, 2016 Members Share Posted May 8, 2016 Well, evacuated rather. It's not an IFV. Inserting troops with full equipment, two. 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted May 8, 2016 Share Posted May 8, 2016 merkava in it's correct element. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted May 8, 2016 Share Posted May 8, 2016 4 hours ago, Ssnake said: I have been waiting for a certain code module to be available before starting to work on a video with them. Now that it's there, I'm working on it. Let me know if you need help ☺ 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted May 8, 2016 Share Posted May 8, 2016 If the grunts get a much needed overhaul,Id be happy if eSim stopped right there. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted May 8, 2016 Share Posted May 8, 2016 1 hour ago, dejawolf said: merkava in it's correct element. It has 3 MGs on the turret?Loader,TC whos the 3rd for? 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted May 8, 2016 Share Posted May 8, 2016 1 minute ago, mpow66m said: If the grunts get a much needed overhaul,Id be happy if eSim stopped right there. Dont encourage them to stop, man.  Keep going.  Lets get a WW2 Deck in here. Playable M4A3E8? yes!? 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted May 8, 2016 Share Posted May 8, 2016 Thats an 12.7mm MG attached to the gun mantle that can be fired by the gunner using the tanks FCS... 0 Quote Link to comment Share on other sites More sharing options...
Stratos Posted May 8, 2016 Share Posted May 8, 2016 Can't wait to start seeing a new playable vehicles list!! 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted May 8, 2016 Share Posted May 8, 2016 1 minute ago, Apocalypse 31 said: Dont encourage them to stop, man.  Keep going.  Lets get a WW2 Deck in here. Playable M4A3E8? yes!? Before that, I want a playable M48A5G :-) 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted May 8, 2016 Share Posted May 8, 2016 57 minutes ago, Grenny said: Thats an 12.7mm MG attached to the gun mantle that can be fired by the gunner using the tanks FCS... ahhh,so it has to be loaded from the outside of the turret? 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted May 8, 2016 Share Posted May 8, 2016 59 minutes ago, Apocalypse 31 said: Dont encourage them to stop, man.  Keep going.  Lets get a WW2 Deck in here. Playable M4A3E8? yes!? im pretty sure the best is yet to come,cant imagine what could top this so far.How about seeing some new Russkie junk? 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted May 8, 2016 Share Posted May 8, 2016 Tree strikes would be awesome too. 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted May 8, 2016 Share Posted May 8, 2016 (edited) BP 101. killing M1A1(HA)s with M2A2. notice the lack of flaming basketballs:  Edited May 8, 2016 by dejawolf 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted May 8, 2016 Share Posted May 8, 2016 (edited) Outstanding.  New terrain looks great. New hit/dust/particle effects look great.  Edit - did the loaders hatch always open on the Brad for TOW reloads? Edited May 8, 2016 by Apocalypse 31 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted May 8, 2016 Share Posted May 8, 2016 Just now, Apocalypse 31 said: Outstanding.  New terrain looks great. New effects look great.  Edit - did the loaders hatch always open on the Brad for TOW reloads?  yeah loaders hatch has opened for the last 8 years at least. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted May 8, 2016 Share Posted May 8, 2016 (edited) 3 minutes ago, dejawolf said:  yeah loaders hatch has opened for the last 8 years at least.  ....well it looks better now.  Also - map looks like AS Desert. Edited May 8, 2016 by Apocalypse 31 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted May 8, 2016 Share Posted May 8, 2016 (edited) new TOWs look good.KE round is also modeled. Edited May 8, 2016 by mpow66m 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted May 8, 2016 Share Posted May 8, 2016 New terrain, bouncy road wheels, TOW guidance jets, Terminal / impact effects, Penetrator shown in the AAR, ... Â All good. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted May 8, 2016 Share Posted May 8, 2016 Will the new terrain effect how infantry units 'dig in' when set on Defend or Guard? Â Â 0 Quote Link to comment Share on other sites More sharing options...
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