Marko Posted May 13, 2016 Share Posted May 13, 2016 (edited) 32 minutes ago, Panzer_Leader said: A thing of beauty! I can feel an early 80s Fulda Gap 11th ACR scenario coming on - M60A3, M113A2, M901 ITV, M1025 AND AH-1Q. Now that's an ORBAT I can have fun with! I call your ORBAT and raise you A T-62, T-55AM, BTR-80 BMP-1, BRDM, BRDM-AT, MTLB, ZSU-23/24, MI-24 ,MI-8/17 not all playable but enough is to make it fun as hell. LoL and maybe some VDV units BMD-2 Edited May 13, 2016 by Marko 0 Quote Link to comment Share on other sites More sharing options...
CharlieB Posted May 13, 2016 Share Posted May 13, 2016 As has already been said... JUST TAKE MY MONEY!!!!! looking forward to seeing you guys in London next week! 0 Quote Link to comment Share on other sites More sharing options...
Crusty Posted May 13, 2016 Share Posted May 13, 2016 13 minutes ago, CharlieB said: As has already been said... JUST TAKE MY MONEY!!!!! looking forward to seeing you guys in London next week! Agreed it all looks amazing, crew members visible inside the fighting compartment really is the icing on the cake, looking forward to a sneaky peak next week 0 Quote Link to comment Share on other sites More sharing options...
ghostdog688 Posted May 13, 2016 Share Posted May 13, 2016 I'm waiting for a Certain well known individual to come and comment on his m60a3 tanks being crewed and internally accurate... I might have been a little insistent seeing as how I know how much he'd love this to show up. 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted May 13, 2016 Moderators Share Posted May 13, 2016 1 hour ago, RogueSnake79 said: Well, at least CavGunner will be happy with this update. Well, IIRC he was on the A1, not the A3(TTS), so maybe not. Of course you can always disabled stabilization, and thermals and make it sort of like the A1. 0 Quote Link to comment Share on other sites More sharing options...
TSe419E Posted May 13, 2016 Share Posted May 13, 2016 Why? My 'A1s had stab. Only questions I have, atm, are the crew members animated (does the loader load) and does the TC's passive sight work? 0 Quote Link to comment Share on other sites More sharing options...
Rosmarus Posted May 13, 2016 Share Posted May 13, 2016 Any chance of having Leo 2A6 and/or 2A7 in the update? 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted May 13, 2016 Moderators Share Posted May 13, 2016 50 minutes ago, TSe419E said: Why? My 'A1s had stab. Only questions I have, atm, are the crew members animated (does the loader load) and does the TC's passive sight work? I wouldn't call what the A1 had as stab. Let's call it "stab". IIRC, the A3 had an integrated and greatly improved stab (as opposed to a crude add-on system)... No, the crew just sits there. We just added them, so no, they are not animated, you cannot click on them and tell them to do things, they are there for collision purposes (projectiles), which gives them more accurate placement for damages over the old way. Also, not every vehicle will have a 3D crew members for each position, depending on how old the model is.... 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted May 13, 2016 Members Share Posted May 13, 2016 TSe419E, no elaborate crew member animations. We'd need one specific animation SET per vehicle and per crew member, I'm not ready to blow our money on things like that. Rosmarus: Next Friday we'll tell more.. 0 Quote Link to comment Share on other sites More sharing options...
Panzer_Leader Posted May 13, 2016 Share Posted May 13, 2016 3 minutes ago, Ssnake said: Rosmarus: Next Friday we'll tell more.. That sort of sounds like a "Yes"... 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted May 13, 2016 Share Posted May 13, 2016 ''Rosmarus: Next Friday we'll tell more.. '' C'mon thats like a whole week away!!!! 0 Quote Link to comment Share on other sites More sharing options...
Panzer_Leader Posted May 13, 2016 Share Posted May 13, 2016 2 hours ago, Marko said: I call your ORBAT and raise you A T-62, T-55AM, BTR-80 BMP-1, BRDM, BRDM-AT, MTLB, ZSU-23/24, MI-24 ,MI-8/17 not all playable but enough is to make it fun as hell. LoL and maybe some VDV units BMD-2 How about 11th ACR going up against a GSFG MRR still equipped with T-62? I've been keen to include T-62 somehow and now have a crewable Blue vehicle that fits the time frame and doesn't overmatch it too much. 2nd Squadron still had M60A3 in 1983 while 1st Squadron was re-equipping with M1. Watch this space... 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted May 13, 2016 Share Posted May 13, 2016 5 minutes ago, Panzer_Leader said: How about 11th ACR going up against a GSFG MRR still equipped with T-62? I've been keen to include T-62 somehow and now have a crewable Blue vehicle that fits the time frame and doesn't overmatch it too much. 2nd Squadron still had M60A3 in 1983 while 1st Squadron was re-equipping with M1. Watch this space... Don't forget to include the T-64 that was a pretty big oversight on my behalf. Having seen your previous work looking forward to it. 0 Quote Link to comment Share on other sites More sharing options...
Parachuteprone Posted May 13, 2016 Share Posted May 13, 2016 Love seeing the crews !! 0 Quote Link to comment Share on other sites More sharing options...
TSe419E Posted May 13, 2016 Share Posted May 13, 2016 43 minutes ago, Ssnake said: TSe419E, no elaborate crew member animations. We'd need one specific animation SET per vehicle and per crew member, I'm not ready to blow our money on things like that. And, PLEASE, don't even think of doing it. There are other things that I , and I am sure you, would rather you spend your resources on. 0 Quote Link to comment Share on other sites More sharing options...
mpow66m Posted May 13, 2016 Share Posted May 13, 2016 anything on the grunts before Friday? 0 Quote Link to comment Share on other sites More sharing options...
TSe419E Posted May 13, 2016 Share Posted May 13, 2016 47 minutes ago, Volcano said: I wouldn't call what the A1 had as stab. Let's call it "stab". IIRC, the A3 had an integrated and greatly improved stab (as opposed to a crude add-on system)... No, the crew just sits there. We just added them, so no, they are not animated, you cannot click on them and tell them to do things, they are there for collision purposes (projectiles), which gives them more accurate placement for damages over the old way. Also, not every vehicle will have a 3D crew members for each position, depending on how old the model is.... "Stab" is what we called it. I don't know how much better the 'A3's stab was but I was shown a movie (they didn't have VCRs yet) while at reception that was a highlight piece on the improvements they had come up with for the then XM1 and its stab was phenomenal compared to the M60's AOS. That said, the M60's worked and it worked well within its limitations. TC's passive sight? 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted May 13, 2016 Moderators Share Posted May 13, 2016 Yes the M60A3 stab was fully integrated, and much better than the A1 (it could shoot on the move, which is something the A1 couldn't do very well, AFAIK). Removing stab might be more representative to simulate the A1, or maybe not, because then the turret wouldn't counter rotate. Either way it was mostly a joke. Passive sight? You mean the IR optic that rotates with his .50 cal cupola? AFAIK it is modeled. That vehicle has more sight views three tanks put together... 0 Quote Link to comment Share on other sites More sharing options...
cobrabase Posted May 13, 2016 Share Posted May 13, 2016 Wow.... just....... wow. Christmas in June. 0 Quote Link to comment Share on other sites More sharing options...
enigma6584 Posted May 13, 2016 Share Posted May 13, 2016 I think I'm going to feint. My oh my Christmas did indeed come early. 0 Quote Link to comment Share on other sites More sharing options...
TSe419E Posted May 13, 2016 Share Posted May 13, 2016 30 minutes ago, Volcano said: Yes the M60A3 stab was fully integrated, and much better than the A1 (it could shoot on the move, which is something the A1 couldn't do very well, AFAIK). Removing stab might be more representative to simulate the A1, or maybe not, because then the turret wouldn't counter rotate. Either way it was mostly a joke. Passive sight? You mean the IR optic that rotates with his .50 cal cupola? AFAIK it is modeled. That vehicle has more sight views three tanks put together... Whole point of stab was firing on the move. An 'A1 without it would be before my time. The night vision devices in the 'A3 were initially passive sights for gunner, TC and driver. The gunner shortly after its introduction got the TTS. The driver and the TC still had passive sights, the same as the 'A1 RISE(Passive). 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted May 13, 2016 Moderators Share Posted May 13, 2016 6 minutes ago, TSe419E said: Whole point of stab was firing on the move. An 'A1 without it would be before my time. The night vision devices in the 'A3 were initially passive sights for gunner, TC and driver. The gunner shortly after its introduction got the TTS. The driver and the TC still had passive sights, the same as the 'A1 RISE(Passive). Are you saying you didn't practice "short halts" on the A1? If you did (as my old M1 commanders said was the case), then I wouldn't exactly call that true fire-on-the-move capability, hence not true stab. More like T-62 stab (although much better, obviously). But really who cares, this is not the A1 anyway. I am not sure what to tell you about the passive IR sight. There is a sight in the TC's position that has passive IR. And, as mentioned, this is not the A1. Other than that, I have no idea and care not to split hairs. 0 Quote Link to comment Share on other sites More sharing options...
TSe419E Posted May 13, 2016 Share Posted May 13, 2016 We did practice from short halts. We also practiced fire on the move. There was concern that the stab system was unreliable but I never had an issue with it. I generally shot gunnery with it on continuously. 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted May 13, 2016 Moderators Share Posted May 13, 2016 Ah, well, on gunnery range roads it was fine, I am sure, as these were generally maintained and level on all the ranges I have been on. FWIW, my old TC (who playfully mocked us for our "fancy M1 fire control system") said the 'A1 stab was useless in cross country engagements however, and short halts had to be used. That might be why you guys practiced it as I am sure it would depend on how rough the ground was, or maybe he was exaggerating. I have no idea. Oh well, interesting. They certainly upgraded the 'A3 stabilization for a reason though. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted May 13, 2016 Members Share Posted May 13, 2016 The ACTUAL stabilization quality of guns hasn't improved dramatically since the 1960s. What HAS changed is making the sights primary stabilized, and to put an electronic inhibitor into the firing circuit that allows the gun to fire only if coincidence for the gun is given. So, the gun still swings more or less wildly like a pendulum through the ideal position, but the trigger gets blocked whenever a hit can no longer guaranteed. From the 1940s to the 1960s the guns were primary stabilized and the sights were slaved to these guns. So, in rough terrain the gun could not get actuated fast enough to remain exacxtly on target all the time. Add to that the compound error of thermic barrel warp and the lack of thermal sleeves until the introduction of the 105mm gun and it becomes clear that in difficult terrain the use of a firing halt was still needed. The stabilization however DID help to spot targets easier while on the move, and to open fire much faster from the firing halt than, say, during WW2. 0 Quote Link to comment Share on other sites More sharing options...
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