Gibsonm Posted July 21, 2016 Share Posted July 21, 2016 1 hour ago, Marko said: Rather then have to jump to the map and send each platoon individually. You do know you can copy routes? Also you can set up independent waypoints and once a unit reaches the first one, they'll follow that route? 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted July 21, 2016 Share Posted July 21, 2016 (edited) 39 minutes ago, Gibsonm said: You do know you can copy routes? Also you can set up independent waypoints and once a unit reaches the first one, they'll follow that route? Yes I am aware of plotting and copying multiple routes in the planning phase. But it would be much more effective if you could react to a developing situation such as an ambush With a few clicks if a company command menu were available. Edited July 21, 2016 by Marko 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted July 21, 2016 Author Share Posted July 21, 2016 Hmm, another thing I noticed in some of the 4.0 videos I've seen uploaded: Time acceleration doesn't seem to be tied to frame rate anymore. Currently time acceleration is always FPS/10, so it maxes out at 6.3x (62.5 fps, rounded up) and goes down if your FPS drops, but in the 4.0 videos I've seen people getting 10x time acceleration while at 30 fps. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted July 21, 2016 Share Posted July 21, 2016 37 minutes ago, Marko said: Yes I am aware of plotting and copying multiple routes in the planning phase. But it would be much more effective if you could react to a developing situation such as an ambush With a few clicks if a company command menu were available. I just think it will be problematic. "everyone turn 90 degrees left" wont always work (say that leads one of the platoons into a swamp or something). But maybe that's more of a wish list thing than a Ver 4 discussion thing anyway (since the feature set for 4 is locked down by now). 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted July 21, 2016 Share Posted July 21, 2016 2 hours ago, Gibsonm said: I just think it will be problematic. "everyone turn 90 degrees left" wont always work (say that leads one of the platoons into a swamp or something). But maybe that's more of a wish list thing than a Ver 4 discussion thing anyway (since the feature set for 4 is locked down by now). I will add it to the wish list. I agree though it would require a lot of thought on how to implement a company command menu system. But it would certainly make controlling your units a lot easier for the single player. 0 Quote Link to comment Share on other sites More sharing options...
delta6 Posted July 24, 2016 Share Posted July 24, 2016 Just a question...Which of the camouflage tank skins in the option folder is Isreali in 3.028?? 0 Quote Link to comment Share on other sites More sharing options...
Lt DeFault Posted July 24, 2016 Share Posted July 24, 2016 I'm not at my main PC right now, so I can't check...but the NATO code for Israel is "IS". 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted July 24, 2016 Share Posted July 24, 2016 IL 0 Quote Link to comment Share on other sites More sharing options...
Scrapper_511 Posted July 26, 2016 Share Posted July 26, 2016 Will the lack of hi-res terrain affect the cool new suspension effects (to the point it's unnoticeable)? 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted July 26, 2016 Author Share Posted July 26, 2016 I'm not sure if if the visible terrain bumpiness is part of higher resolution terrain in general or a separate thing. 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted July 26, 2016 Share Posted July 26, 2016 31 minutes ago, Scrapper_511 said: Will the lack of hi-res terrain affect the cool new suspension effects (to the point it's unnoticeable)? less pronounced, but still noticable... 0 Quote Link to comment Share on other sites More sharing options...
Scrapper_511 Posted July 27, 2016 Share Posted July 27, 2016 Good to know. Thanks Grenny, Rotar'. 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted July 27, 2016 Share Posted July 27, 2016 On 7/3/2016 at 1:39 PM, Grenny said: You see how exited the Marders are for a release: https://www.youtube.com/watch?v=cisO9uAhCPU&feature=youtu.be *note: of course this bug is fixed by now... LoL 0 Quote Link to comment Share on other sites More sharing options...
TankGirl90 Posted July 27, 2016 Share Posted July 27, 2016 5 minutes ago, Hedgehog said: LoL Mixing the two together made the funniest thing I have ever seen, so funny I haven't laughed this hard in a while. 0 Quote Link to comment Share on other sites More sharing options...
delta6 Posted July 27, 2016 Share Posted July 27, 2016 (edited) In the new 4.0 have the dev's removed the G2 from the M1A2 SEP??? PLEASE SAY YES!!!! I checked out the 3rd ACR units and G troop is infantry..So please remove the shoot me here G2... Edited July 27, 2016 by delta6 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted July 27, 2016 Share Posted July 27, 2016 Dude isn't that just a decal? The that something you can change yourself in Photoshop for example 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted July 27, 2016 Share Posted July 27, 2016 17 minutes ago, delta6 said: In the new 4.9 have the dev's removed the G2 from the M1A2 SEP??? PLEASE SAY YES!!!! I checked out the 3rd ACR units and G troop is infantry..So please remove the shoot me here G2... Guessing that's another one best posted in the Wish List thread, since I'm pretty sure the feature set of 4.x is locked down now. 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted July 27, 2016 Share Posted July 27, 2016 56 minutes ago, TankGun said: Mixing the two together made the funniest thing I have ever seen, so funny I haven't laughed this hard in a while. That's the idea! 0 Quote Link to comment Share on other sites More sharing options...
delta6 Posted July 27, 2016 Share Posted July 27, 2016 59 minutes ago, Kingtiger said: Dude isn't that just a decal? The that something you can change yourself in Photoshop for example Yes it is a decal but if I remove it I have white boxes all over the tank... 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted July 28, 2016 Share Posted July 28, 2016 10 hours ago, delta6 said: Yes it is a decal but if I remove it I have white boxes all over the tank... Yes removing it is not the answer, making a blank one is. Open up the decal file in photoshop or any other program that handles alpha layers, go into alpha layer and paint it all black (or is it white? cant remember). That way the decal becomes invisible. So its there but you do not see it. or modify it so it shows for example A1 instead of G2 ? /KT 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted July 28, 2016 Share Posted July 28, 2016 (edited) 12 hours ago, delta6 said: Yes it is a decal but if I remove it I have white boxes all over the tank... tank which decal is based on, "G2" in iraq. Edited July 28, 2016 by dejawolf 0 Quote Link to comment Share on other sites More sharing options...
delta6 Posted July 28, 2016 Share Posted July 28, 2016 12 hours ago, Kingtiger said: Yes removing it is not the answer, making a blank one is. Open up the decal file in photoshop or any other program that handles alpha layers, go into alpha layer and paint it all black (or is it white? cant remember). That way the decal becomes invisible. So its there but you do not see it. or modify it so it shows for example A1 instead of G2 ? /KT I finally got into paint net and made the decal all black but when trying to save I am denied permission...What shall I try next??? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted July 28, 2016 Members Share Posted July 28, 2016 I finally got into paint net and made the decal all black but when trying to save I am denied permission...What shall I try next??? Save it in a different location ... the mods folder (the SB user manual should tell you where to look). 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted July 28, 2016 Author Share Posted July 28, 2016 (edited) If you're still having trouble with it, attached is a version of the decal without the "G2". Extract the .dds file and place it in the appropriate places: Documents\eSim Games\Steel Beasts\mods\textures\woodland\us Documents\eSim Games\Steel Beasts\mods\textures\desert\us Documents\eSim Games\Steel Beasts\mods\textures\winter\us Documents\eSim Games\Steel Beasts\mods\textures\autumn\us M1A2abrams_decals_.7z Edited July 28, 2016 by Rotareneg 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted July 29, 2016 Share Posted July 29, 2016 16 hours ago, dejawolf said: tank which decal is based on, "G2" in iraq. Forget the "G2", why isn't the Traffic Cone modelled? 0 Quote Link to comment Share on other sites More sharing options...
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