Members Ssnake Posted April 29, 2016 Members Share Posted April 29, 2016 No crew positions in TAMs... was hard enough to get sufficient info on the vehicles in general. Fortunately, Tankograd published one of their brochures. 0 Quote Link to comment Share on other sites More sharing options...
Crusty Posted April 29, 2016 Share Posted April 29, 2016 1 hour ago, Swordsmandk said: At least now we can use the new line of TAM  as standin for the marder ?  Are they modeled of are they like the chally ?  EDIT WOOT crew in the turret  TAM, where? 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted April 29, 2016 Share Posted April 29, 2016 (edited) https://www.youtube.com/watch?v=3EOJrqB7Mtc  https://youtu.be/3EOJrqB7Mtc   Edited April 29, 2016 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted April 29, 2016 Share Posted April 29, 2016 (edited) Screw the TAM, there is 3D crewmembers in the hatches! Edited April 29, 2016 by Kingtiger 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted April 29, 2016 Share Posted April 29, 2016 And you can shoot at them...it works as intented 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 29, 2016 Members Share Posted April 29, 2016 Plus, in multiplayer it should track the player's chosen position and viewing direction, so there's now an actual tradeoff between situational awareness and vulnerability. 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted April 29, 2016 Share Posted April 29, 2016 Wonderful! so wonderful to hear! (ok read...) 0 Quote Link to comment Share on other sites More sharing options...
Lt DeFault Posted April 29, 2016 Share Posted April 29, 2016 Bitchin'! 0 Quote Link to comment Share on other sites More sharing options...
Crusty Posted April 29, 2016 Share Posted April 29, 2016 1 hour ago, Gibsonm said: https://www.youtube.com/watch?v=3EOJrqB7Mtc  https://youtu.be/3EOJrqB7Mtc   Thank you. 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted April 29, 2016 Share Posted April 29, 2016 (edited) Great to see new additions like this Should give mission designers plenty of scope creating different types of mission the cold war missions are great fun but variety is the spice of life.    PS, on the next wish list I am asking for a barrett 50 cal sniper rifle. so I can pick off any TC who stick there head out of the turret, LoL Edited April 29, 2016 by Marko 0 Quote Link to comment Share on other sites More sharing options...
Crusty Posted April 29, 2016 Share Posted April 29, 2016 1 hour ago, Ssnake said: Plus, in multiplayer it should track the player's chosen position and viewing direction, so there's now an actual tradeoff between situational awareness and vulnerability. Â Â Are the crew figures just for new vehicles or will it apply to existing vehicles as well? 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted April 29, 2016 Share Posted April 29, 2016 53 minutes ago, Crusty said:   Are the crew figures just for new vehicles or will it apply to existing vehicles as well?  all vehicles should have them by release. 0 Quote Link to comment Share on other sites More sharing options...
OrangeFr3ak Posted April 29, 2016 Share Posted April 29, 2016 Hopefully there'll be more fully driveable Russian armor like the T-55, T-64, T-80, T-90 and the BMP/BMD series of vehicles. For BLUFOR, I'd like to see the Stryker, LVTP-7/AAV-7A1, Leclerc and AMX-30. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 29, 2016 Members Share Posted April 29, 2016 45 minutes ago, dejawolf said: all vehicles should have them by release.  Maybe that's what should be; however, what you will get is that most vehicles will have them. All major combat vehicles have them, also all the vehicles where the absence of crews would be very noticeable. But there are a number of legacy vehicles, e.g. the YPRs, where the crews would not be much exposed typically, and/or where some artwork facelift is scheduled for the coming years anyway. We don't have the manpower and time to guarantee crews for every single vehicle, but about 80...90% will get them. Chances are, in 95% of all the scenarios you play you wouldn't notice the few cases where there are no visible crews. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted April 29, 2016 Share Posted April 29, 2016 But the TAM isn't playable? 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted April 29, 2016 Share Posted April 29, 2016 13 minutes ago, Ssnake said:  Maybe that's what should be; however, what you will get is that most vehicles will have them.  That is good enough for me. Having 3d modeled crew in any vehicle is an improvement.  I also agree with OrangeFr3ak's comment, although I can see why BLUFOR vehicles will get the majority of the attention. Still, the T-72M4 would be nice, and since the FCS is based on the Centauro it might be easier to model. 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted April 29, 2016 Share Posted April 29, 2016 oh my...  I just noticed at 1 minute 3 seconds part... Tam VC drivers hatch is closed, and still head sticks out. Looks really weird.  https://youtu.be/3EOJrqB7Mtc 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted April 29, 2016 Author Share Posted April 29, 2016 It's like a white water kayak: Â 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted April 29, 2016 Share Posted April 29, 2016 I'm just worried that drivers might be sticking their heads out too often and get shot too often. Hopefully there is way for commander to tell crew not to stick their heads out during combat or while enemy is known to be somewhere nearby. Â 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted April 29, 2016 Share Posted April 29, 2016 39 minutes ago, Lumituisku said: Hopefully there is way for commander to tell crew not to stick their heads out during combat or while enemy is known to be somewhere nearby.   I assume that telling your crew to button up (using the B key) would execute this exact action. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 29, 2016 Members Share Posted April 29, 2016 Don't worry about drivers sticking their heads out. Like I wrote in the disclaimer at eSimGames.com, the footage is based on late Alpha/early beta versions. I have to start producing the videos well in advance of the marketing campaign. Making these videos costs a lot of time - getting the right footage, splicing it together to show something coherent, ... anyway, that TAM driver is an example of a bug/incomplete implementation that you won't see in the final release. The beta testers are going through all the vehicles right now to find discrepancies like this, but I'm not redoing the videos that may occasionally show something like that. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted April 29, 2016 Share Posted April 29, 2016 What happens when the crew member dies or gets injured? Is there any visible feedback? Â What about bailing out? Â 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 29, 2016 Members Share Posted April 29, 2016 Injured crew members will simply disappear. Â No bailing, however. 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted April 29, 2016 Share Posted April 29, 2016 Uhm I have for long wanted to ask this...  On Steelbeast when there is crew damage such as lets say Gunner. Is he/ she considered injured, dead or just unable to fill that role? Also..  what kind of damage triggers this..  anything that even scratches hitbox of gunner? or does it need certain amount of erm..  from damaging effect? 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted April 29, 2016 Share Posted April 29, 2016 3 hours ago, Lumituisku said: I'm just worried that drivers might be sticking their heads out too often and get shot too often. Hopefully there is way for commander to tell crew not to stick their heads out during combat or while enemy is known to be somewhere nearby. Â Â Well on most of the tanks they need to be closed down anyway, otherwise the turret / barrel movement will crush them - let alone enemy fire. Â 0 Quote Link to comment Share on other sites More sharing options...
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