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SB Pro PE 4.0 - Discussion thread

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I have been waiting for a certain code module to be available before starting to work on a video with them. Now that it's there, I'm working on it.

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BTW do the turrets always end up same position when coming down after rocked like flying. Like those would be cats.. Always coming down feet first?

 

I'm curious of how many troops Merkava can carry to battle. 4?

 

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I've seen turrets coming down at all angles. However, for simplicity reasons they are flipped to a default position on landing. That way we can avoid having to render a complicated turret interior.

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So pleased to see the Chieftain make an appearance :D

 

What about the M60 in the video? as it's a new vehicle is it a new version or the existing M60A3 but now playable?

 

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Well, evacuated rather. It's not an IFV. Inserting troops with full equipment, two.

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4 hours ago, Ssnake said:

I have been waiting for a certain code module to be available before starting to work on a video with them. Now that it's there, I'm working on it.

Let me know if you need help ☺

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If the grunts get a much needed overhaul,Id be happy if eSim stopped right there.;)

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1 hour ago, dejawolf said:

merkava in it's correct element.

merkavacorrect.jpg

It has 3 MGs on the turret?Loader,TC whos the 3rd for?

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1 minute ago, mpow66m said:

If the grunts get a much needed overhaul,Id be happy if eSim stopped right there.;)

Dont encourage them to stop, man. 

 

Keep going. 

 

Lets get a WW2 Deck in here. Playable M4A3E8? yes!?

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Thats an 12.7mm MG attached to the gun mantle that can be fired by the gunner using the tanks FCS...

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1 minute ago, Apocalypse 31 said:

Dont encourage them to stop, man. 

 

Keep going. 

 

Lets get a WW2 Deck in here. Playable M4A3E8? yes!?

Before that,  I want a playable M48A5G :-)

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57 minutes ago, Grenny said:

Thats an 12.7mm MG attached to the gun mantle that can be fired by the gunner using the tanks FCS...

ahhh,so it has to be loaded from the outside of the turret?

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59 minutes ago, Apocalypse 31 said:

Dont encourage them to stop, man. 

 

Keep going. 

 

Lets get a WW2 Deck in here. Playable M4A3E8? yes!?

im pretty sure the best is yet to come,cant imagine what could top this so far.How about seeing some new Russkie junk?

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BP 101. killing M1A1(HA)s with M2A2. notice the lack of flaming basketballs:

 

Edited by dejawolf

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Outstanding.

 

New terrain looks great. New hit/dust/particle effects look great. 

 

Edit - did the loaders hatch always open on the Brad for TOW reloads?

Edited by Apocalypse 31

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Just now, Apocalypse 31 said:

Outstanding.

 

New terrain looks great. New effects look great. 

 

Edit - did the loaders hatch always open on the Brad for TOW reloads?

 

yeah loaders hatch has opened for the last 8 years at least.

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3 minutes ago, dejawolf said:

 

yeah loaders hatch has opened for the last 8 years at least.

 

....well it looks better now. 

 

Also - map looks like AS Desert.

Edited by Apocalypse 31

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new TOWs look good.KE round is also modeled.

Edited by mpow66m

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New terrain, bouncy road wheels, TOW guidance jets, Terminal / impact effects, Penetrator shown in the AAR, ...

 

All good. :)

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