Zaphod Posted July 10, 2016 Share Posted July 10, 2016 13 minutes ago, Swordsmandk said: AAR Thx for everyone. Lessons learned. 1. Shorter Start - Will have to look into that. 2. Awesome turnout. Best I have seen on a normal sunday. 3. DOW - Thx a bunch. Sweet swift manouvering once the fail bridge was done (I was fail engineer) With that amount of people there the start wasn't that bad , could of easily been worst. You guys did well. I didn't have time to do a head count , how many were we? 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted July 10, 2016 Share Posted July 10, 2016 And that bridge was nice. I have done many worse... erm seen Thank you guys. For everyone for awesome mission. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted July 10, 2016 Share Posted July 10, 2016 Great game! Outstanding work among the VU's, both laterally and adjacently. The communication and coordination was on par with military exercises that I've participated in. Abbadon did a superb job as BG CO. Also, big thanks to the team that threw the mission together. It felt flawless. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted July 10, 2016 Share Posted July 10, 2016 1 hour ago, Swordsmandk said: AAR Thx for everyone. Lessons learned. 1. Shorter Start - Will have to look into that. 2. Awesome turnout. Best I have seen on a normal sunday. 3. DOW - Thx a bunch. Sweet swift manouvering once the fail bridge was done (I was fail engineer) #1 should be a sustain! The start time was excellent! You guys did a great job, and I've seen games with 1/2 that amount take twice as long to get started. With the amount of participants, we didn't have any late joins, either. My only feedback (mission related) The Jaguars used as the ATGM platoon were not good, and should be replaced with the M113 TOW (not the M901 variant). At one point my Jaguars were engaging a BMP with their 7.62mm machine gun. Those vehicles are too important to be non-playable vehicles. I suspect the LAVs will be replaced with the Luchs when 4.0 is released. 0 Quote Link to comment Share on other sites More sharing options...
TSe419E Posted July 11, 2016 Share Posted July 11, 2016 Here is one video: 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted July 11, 2016 Share Posted July 11, 2016 6 hours ago, Apocalypse 31 said: #1 should be a sustain! The start time was excellent! You guys did a great job, and I've seen games with 1/2 that amount take twice as long to get started. With the amount of participants, we didn't have any late joins, either. My only feedback (mission related) The Jaguars used as the ATGM platoon were not good, and should be replaced with the M113 TOW (not the M901 variant). At one point my Jaguars were engaging a BMP with their 7.62mm machine gun. Those vehicles are too important to be non-playable vehicles. I suspect the LAVs will be replaced with the Luchs when 4.0 is released. If its meant to be "german-ish" one could claim it is a Jaguar-2. Then the M113 is a perfect fit and you just need to squint a little. 0 Quote Link to comment Share on other sites More sharing options...
chrisreb Posted July 11, 2016 Share Posted July 11, 2016 Thank you for a great mission. Had to leave late one when tank destroyed and too late to take on another unfortunately. Look forward to another!! 0 Quote Link to comment Share on other sites More sharing options...
chrisreb Posted July 11, 2016 Share Posted July 11, 2016 (edited) 8 hours ago, Zaphod said: With that amount of people there the start wasn't that bad , could of easily been worst. You guys did well. I didn't have time to do a head count , how many were we? I counted 33 near start - how long did it go on after I left. I thought starting on another tank way back from front line would extend session for a good long while Edited July 11, 2016 by chrisreb 0 Quote Link to comment Share on other sites More sharing options...
Abaddon Posted July 11, 2016 Share Posted July 11, 2016 10 hours ago, Grenny said: Thanks for that game to all who organized and took part. The OPDORD was top notch! Thanks for leading Abbadon! Can I have you as my S3 for the next mission I command? You write the Situation analysis, probale RED CoAs and OPRODs for 3 different BLUE CoAs and then I can pick one :-P (just like IRL) Aww beginners luck ? But thanks for the feedback! Your did your part as FO in good standards so I enjoyed working with you. 9 hours ago, Apocalypse 31 said: Great game! Outstanding work among the VU's, both laterally and adjacently. The communication and coordination was on par with military exercises that I've participated in. Abbadon did a superb job as BG CO. Also, big thanks to the team that threw the mission together. It felt flawless. Thanks XO! Looking forward in fighting with you in future missions. Speaking of future missions: Grenny & Apocalypse you guys available for the Swedish BG attack mission 24th July? It's going to be a good ride also! XO and FO positions are available ? 0 Quote Link to comment Share on other sites More sharing options...
Swordsmandk Posted July 11, 2016 Author Share Posted July 11, 2016 (edited) OPORD Plan PDF Edited July 11, 2016 by Swordsmandk 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted July 11, 2016 Share Posted July 11, 2016 24th of july i'm already on vacation...not internet no telephone :-) 0 Quote Link to comment Share on other sites More sharing options...
Zaphod Posted July 11, 2016 Share Posted July 11, 2016 2 hours ago, chrisreb said: I counted 33 near start - how long did it go on after I left. I thought starting on another tank way back from front line would extend session for a good long while no more than a half an hour about 0 Quote Link to comment Share on other sites More sharing options...
chrisreb Posted July 11, 2016 Share Posted July 11, 2016 34 minutes ago, Zaphod said: no more than a half an hour about Could probably stayed if I had realised that short but looked like another hour or more at the time. Still best to be safe and not annoy the wife! Enjoyed it - just wish my shots had the same effect as OPFOR. 3 solid hits and he still fires back and destroys me! 0 Quote Link to comment Share on other sites More sharing options...
Zaphod Posted July 11, 2016 Share Posted July 11, 2016 1 minute ago, chrisreb said: Could probably stayed if I had realised that short but looked like another hour or more at the time. Still best to be safe and not annoy the wife! Enjoyed it - just wish my shots had the same effect as OPFOR. 3 solid hits and he still fires back and destroys me! Nothing much or more to say really nothing happened after. We were given (Bravo 3) two tanks far away from action. To get there we had to drive fast, me I hit a tree over compensating a curve and my wingman got stuck in a swamp a few feet from a bridge and solid ground .... we waited for help .... then shortly after the mission ended ..... 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted July 11, 2016 Share Posted July 11, 2016 (edited) 33 minutes ago, Zaphod said: Nothing much or more to say really nothing happened after. We were given (Bravo 3) two tanks far away from action. To get there we had to drive fast, me I hit a tree over compensating a curve and my wingman got stuck in a swamp a few feet from a bridge and solid ground .... we waited for help .... then shortly after the mission ended ..... Thats where you see how realistic SB is...things like that fuck up battle plan IRL since the bronze age Edited July 11, 2016 by Grenny 0 Quote Link to comment Share on other sites More sharing options...
Zaphod Posted July 11, 2016 Share Posted July 11, 2016 1 minute ago, Grenny said: Thats where you see how realistic SB is...things like that fuck up battle plan IRL since the bronze age I am not that old ! 0 Quote Link to comment Share on other sites More sharing options...
chrisreb Posted July 11, 2016 Share Posted July 11, 2016 Didn't miss much at the end at least. Certainly a great event and a feeling of being part of a large operation. Zaphod - as you said worth listening in to the Company Net as gave me a better picture. Just about able to keep tabs on that and following out orders. My only issue was that at times we moved off without warning and had I not been in Observer mode at times would have been left behind. That said we did look very professional at times streaming forward (or backward) in perfect formation 0 Quote Link to comment Share on other sites More sharing options...
Zaphod Posted July 11, 2016 Share Posted July 11, 2016 1 minute ago, chrisreb said: Didn't miss much at the end at least. Certainly a great event and a feeling of being part of a large operation. Zaphod - as you said worth listening in to the Company Net as gave me a better picture. Just about able to keep tabs on that and following out orders. My only issue was that at times we moved off without warning and had I not been in Observer mode at times would have been left behind. That said we did look very professional at times streaming forward (or backward) in perfect formation Noted , when Garmon posts his vid I will study it and watch out for that. 0 Quote Link to comment Share on other sites More sharing options...
chrisreb Posted July 11, 2016 Share Posted July 11, 2016 6 minutes ago, Zaphod said: Noted , when Garmon posts his vid I will study it and watch out for that. Not a biggie - most times move was flagged, just sometimes I was "where are they off to?" Very happy to be part of your platoon as we worked well together. I know 34 and 33 were out of position a couple of times but felt it more important to stick with my element leader even if he went off course. Anyway back to jobs. 0 Quote Link to comment Share on other sites More sharing options...
Zaphod Posted July 11, 2016 Share Posted July 11, 2016 2 minutes ago, chrisreb said: Not a biggie - most times move was flagged, just sometimes I was "where are they off to?" Very happy to be part of your platoon as we worked well together. I know 34 and 33 were out of position a couple of times but felt it more important to stick with my element leader even if he went off course. Anyway back to jobs. That you did 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted July 11, 2016 Share Posted July 11, 2016 (edited) Just for the statistics. Called down 52 Fire mission mostly on call of BNCO or line companies. Average 4 rounds per mission(per tube) So some 800 rounds fired by mortars und guns in total...thats much for a BN size attack ? but if it available you use it. Hope limited rounds for offmap arty become an option one day. Edited July 11, 2016 by Grenny 0 Quote Link to comment Share on other sites More sharing options...
Swordsmandk Posted July 11, 2016 Author Share Posted July 11, 2016 8 minutes ago, Grenny said: Just for the statistics. Called down 52 Fire mission mostly on call of BNCO or line companies. Average 4 rounds per mission(per tube) So some 800 rounds fired by mortars und guns in total...thats much for a BN size attack ? but if it available you use it. Hope limited rounds for offmap arty become an option one day. Jep - First versio had on map arty with limited rounds. But had to reduce number of vehicles and load due to possible 4.0 Completely agree. Limited off map ftw 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted July 11, 2016 Share Posted July 11, 2016 1 hour ago, Swordsmandk said: Jep - First versio had on map arty with limited rounds. But had to reduce number of vehicles and load due to possible 4.0 Completely agree. Limited off map ftw The removal of on-map guns was also suggested by me IOT streamline the scenario. ( many players+many unit=possible FPS or even crash issues) I hoped for more self disciplin in using the guns...but that was lacking on my side ? 0 Quote Link to comment Share on other sites More sharing options...
Sunken Posted July 11, 2016 Share Posted July 11, 2016 Had a great first online experience yesterday. Looking forward to 24th game. Special thanks to swordsmandk for help with startup issues and to gunsling for ingame help! 0 Quote Link to comment Share on other sites More sharing options...
AlphaOneSix Posted July 11, 2016 Share Posted July 11, 2016 4 hours ago, Zaphod said: Noted , when Garmon posts his vid I will study it and watch out for that. Oh man, I cannot WAIT to see this video! For the record, my platoon (Charlie 2) lost three tanks this mission (two destroyed, one mobility kill (engine)). All frats. 0 Quote Link to comment Share on other sites More sharing options...
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