Tankleader Posted August 15, 2008 Share Posted August 15, 2008 Hello All, I am going through the tutorials for the M1A1 Tanks and can fire the .50 from the commander's station but can't traverse it left or right or elevate or depress. What's the correct key combination using the commander's station?TanksAndy 0 Quote Link to comment Share on other sites More sharing options...
Administrators Sean Posted August 15, 2008 Administrators Share Posted August 15, 2008 Please check out the awesome wiki entry here: http://www.steelbeasts.com/sbwiki/index.php/M1A1%28HA%29and read the section on the commanders weapon station. 0 Quote Link to comment Share on other sites More sharing options...
Tankleader Posted August 15, 2008 Author Share Posted August 15, 2008 Please check out the awesome wiki entry here: http://www.steelbeasts.com/sbwiki/index.php/M1A1%28HA%29and read the section on the commanders weapon station.Sorry totally forgot about the Wiki, but I did RTFM which didn't say anything about the arrows.TanksAndy 0 Quote Link to comment Share on other sites More sharing options...
CalAB Posted August 16, 2008 Share Posted August 16, 2008 Hello All,I am going through the tutorials for the M1A1 Tanks and can fire the .50 from the commander's station but can't traverse it left or right or elevate or depress. What's the correct key combination using the commander's station?TanksAndyUse the arrow keys to move the .05 around. 0 Quote Link to comment Share on other sites More sharing options...
HardRock Posted August 24, 2008 Share Posted August 24, 2008 Why does the commander's station have to get damaged when you tap a tree?This can't be real and even if it is a bit unplayable.In the heat of battle you're getting shelled and backup in panic and boom hit a tree and there goes the commander.Got two tanks damaged out of 4 last night in counterstroke from that.Is my only 2nd bitch about the game. Which say a lot how good it is;-) 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 24, 2008 Members Share Posted August 24, 2008 The assumption was that the TC would be unbuttoned and hit by a branch of the tree. Of course - that is a bug, or an oversight - the TC damage should not occur if the commander/player is buttoned up. 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted August 24, 2008 Share Posted August 24, 2008 the major problem here is that the reverse speed cannot be adjusted. so you'll smack into a tree at 40kph, and lose your TC/gunner, or loader. personally i think the TC damage should be increased to 40kph. 0 Quote Link to comment Share on other sites More sharing options...
HardRock Posted August 24, 2008 Share Posted August 24, 2008 the major problem here is that the reverse speed cannot be adjusted. so you'll smack into a tree at 40kph, and lose your TC/gunner, or loader. personally i think the TC damage should be increased to 40kph.I don't think I was even going full speed in reverse.. unless its zero to full speed acceleration in 5 feet:) 0 Quote Link to comment Share on other sites More sharing options...
12Alfa Posted August 24, 2008 Share Posted August 24, 2008 the major problem here is that the reverse speed cannot be adjusted. so you'll smack into a tree at 40kph, and lose your TC/gunner, or loader. personally i think the TC damage should be increased to 40kph.I think you have never been hiy by a low branch then..................it hurts!!!!:decu: 0 Quote Link to comment Share on other sites More sharing options...
HardRock Posted August 24, 2008 Share Posted August 24, 2008 I think you have never been hiy by a low branch then..................it hurts!!!!:decu: hehehe Ok button up in the woods:) 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted August 24, 2008 Share Posted August 24, 2008 I think you have never been hiy by a low branch then..................it hurts!!!!:decu: I had my hatch torn of from the turret landing on the troop hatches with the 20cm thick branch, I was lucky that my head was so low down in the turret or I would had the head smashed... with my luck I was just pushed rough down in the seat /KT Edit: in ARRC im known as the tree killer, not because I kill the trees but they kill me.... 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted August 24, 2008 Share Posted August 24, 2008 Friggin trees. Since SB, I'm using twice the TP just to spite them. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 24, 2008 Members Share Posted August 24, 2008 Maybe we have overdone it a bit, but they are a serious issue in real life (I've had the one or other close shave, too). Especially young commanders tend to forget that they are now almost 3m above the ground in a region very close to the point where thick branches tend to cross the road on which they are traveling. That's "good enough" for most (civilian) traffic, so branches above that height tend to grow without being cut, and they get stronger and thicker with every year.Add to this distractions from radio messages, plotting one's own route on the paper map, counting the number of roads crossing, or the road bends to find the right spot to follow your planned route, dusk or fog, and the ever dominating sleep deprivation and you get a mixture that can easily be fatal already in peace time, let alone the additional stress if you are on the lookout for the enemy. You tend to ignore trees as an irrelevant annoyance then.So we decided to err on the side of caution to drive the lesson home that trees and tanks in close vicinity to each other require a fair bit of attention. 0 Quote Link to comment Share on other sites More sharing options...
Tibbs Posted August 24, 2008 Share Posted August 24, 2008 Yet another argument for the .50 cal. .... as a branch gaurd!:biggrin: 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted August 25, 2008 Share Posted August 25, 2008 I think you have never been hiy by a low branch then..................it hurts!!!!:decu:i was thinking more about the smacking your face into the GPS kinda thing when buttoned up. 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted August 25, 2008 Share Posted August 25, 2008 I seem to have aquired a non-corporeal TC then, I go hooning around in my leo without even thinking about trees, they just go straight through my TC without even doing anything. I even have to wince and think "shouldn't this hurt?"To me they just block LOS to the GPS which kinda annoys me. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 25, 2008 Members Share Posted August 25, 2008 Well, yeah, it WOULD and SHOULD hurt in real life, but then there are only so many things that you can model properly in a computer simulation before you turn it into something unusable. If every single twig collision in SB would result in a TC injury, nobody would want to use it any longer. A reminder now and then in the case of high speed collisions is a better compromise here IMO because it reminds you to be aware of the issue without bing totally preoccupied with it. 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted August 25, 2008 Share Posted August 25, 2008 I seem to have aquired a non-corporeal TC then, I go hooning around in my leo without even thinking about trees, they just go straight through my TC without even doing anything. I even have to wince and think "shouldn't this hurt?"To me they just block LOS to the GPS which kinda annoys me.Lucky bastard!me myself i can drive on a open field, hit one tree and have TC,Load and gunner taken out... :mad: 0 Quote Link to comment Share on other sites More sharing options...
HardRock Posted August 25, 2008 Share Posted August 25, 2008 Maybe we have overdone it a bit, but they are a serious issue in real life (I've had the one or other close shave, too). Especially young commanders tend to forget that they are now almost 3m above the ground in a region very close to the point where thick branches tend to cross the road on which they are traveling. That's "good enough" for most (civilian) traffic, so branches above that height tend to grow without being cut, and they get stronger and thicker with every year.Add to this distractions from radio messages, plotting one's own route on the paper map, counting the number of roads crossing, or the road bends to find the right spot to follow your planned route, dusk or fog, and the ever dominating sleep deprivation and you get a mixture that can easily be fatal already in peace time, let alone the additional stress if you are on the lookout for the enemy. You tend to ignore trees as an irrelevant annoyance then.So we decided to err on the side of caution to drive the lesson home that trees and tanks in close vicinity to each other require a fair bit of attention.Normally I err on the gaming side but since this is more a military trainer sim...I can deal with it now that I know the problem exists. I'll just have to check 6when backing up in a forest.Oddly enough you can breeze through branches but when you hit a tree it happens..which is ok for a computer because like you say you're not going to model every branch hitting or it would be unplayable.Thought it would be nice if you can check into if the hatch is closed it won't effect you. 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted August 25, 2008 Share Posted August 25, 2008 Lucky bastard!me myself i can drive on a open field, hit one tree and have TC,Load and gunner taken out... :mad:Oh I see, you idiots drive into them.It helps if you go around them. :biggrin: 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted August 25, 2008 Share Posted August 25, 2008 Oh I see, you idiots drive into them.It helps if you go around them. :biggrin:knew there was something I missed..... :sonic: 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted August 25, 2008 Share Posted August 25, 2008 Its always the simple things 0 Quote Link to comment Share on other sites More sharing options...
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