Goga Posted August 20, 2016 Share Posted August 20, 2016 MG teams can't fire from upper floors of buildiings. ATGM must fires only from roofs(IMHO). 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted August 20, 2016 Share Posted August 20, 2016 20 minutes ago, Goga said:  ATGM must fires only from roofs(IMHO). In real life most of ATGMs can be safely fired from inside of buildings, if room's internal volume is sufficient. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted August 20, 2016 Share Posted August 20, 2016 (edited) 18 hours ago, Ssnake said: They still moved, lying on their sides? Â Yes - you can just see the dust behind them in the first two shots as they keep station with the ones on their wheels. Â Fully functional (moved on routes, changed formations, even crossed a MT-55 bridge, etc.) just two of the four on their side. Â Â Edited August 21, 2016 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
Azure Lion Posted August 20, 2016 Share Posted August 20, 2016 13 hours ago, Retro said: Thanks for the report, we may have a fix for this already Glad to be of help! ^.^ 0 Quote Link to comment Share on other sites More sharing options...
Lusik Posted August 21, 2016 Share Posted August 21, 2016 (edited) HMG troops start floating in the air as soon as one of the soldiers in the unit is killed. The stop going up once they're killed. Edited August 21, 2016 by Lusik 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 21, 2016 Members Share Posted August 21, 2016 Behold... THE ROCKETEER! 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted August 21, 2016 Share Posted August 21, 2016 (edited) James Bond's Jet pack finally gets to the battlefield? Â Â Â Edited August 21, 2016 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
rob17 Posted August 21, 2016 Share Posted August 21, 2016 (edited) 56 minutes ago, Ssnake said: Behold... THE ROCKETEER! Â And here I thought they were just trying to get a jump on their trip to heaven Edited August 21, 2016 by rob17 0 Quote Link to comment Share on other sites More sharing options...
Scrapper_511 Posted August 21, 2016 Author Share Posted August 21, 2016 (edited) I've seen a "Rocketeer" in AAR as well. Given the stop-motion nature of an AAR, it was doubly surprising seeing an infantryman get beamed up like that. I have no clue what the conditions were for it to occur. Edited August 21, 2016 by Scrapper_511 0 Quote Link to comment Share on other sites More sharing options...
munckmb Posted August 21, 2016 Share Posted August 21, 2016 (edited) https://youtu.be/cf5lptLy4rs M60A3 going in reverse, tracks move forward. Â Edited August 21, 2016 by munckmb video embed 0 Quote Link to comment Share on other sites More sharing options...
Lt DeFault Posted August 21, 2016 Share Posted August 21, 2016 47 minutes ago, munckmb said: https://youtu.be/cf5lptLy4rs M60A3 going in reverse, tracks move forward. Â Â Probably due to the wagon wheel effect. 0 Quote Link to comment Share on other sites More sharing options...
munckmb Posted August 21, 2016 Share Posted August 21, 2016 39 minutes ago, Lt DeFault said: Â Probably due to the wagon wheel effect. It looks like it, it's more pronounced on different vehicles, some less, some more. 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted August 21, 2016 Share Posted August 21, 2016 I looked and didn't see this posted before... Â In the Boxer, the crewman sticks his head through the hatch. Â I think it might happen in a couple of APCs, this is the one where I remembered to get a screen shot. Â It might be just that the devs didn't yet update the vehicle model to have moving hatches. 0 Quote Link to comment Share on other sites More sharing options...
Azure Lion Posted August 22, 2016 Share Posted August 22, 2016 (edited) A couple of very minor things dealing with the MANs  MAN 10t: when equipping either of the the roof mounted remote systems, ammo counts are off and unable to add in reserve grenades.         MG3 just has default ammo count off. MAN SX45: starboard wheels are still 'inverted' as opposed to spare and, as far as perspective is concerned, port wheels.   Edited August 22, 2016 by Azure Lion 0 Quote Link to comment Share on other sites More sharing options...
jppsx Posted August 22, 2016 Share Posted August 22, 2016 cv9040b tis focus reset is self if you switch position not sure if it normal or if it all the same for every tank 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted August 23, 2016 Moderators Share Posted August 23, 2016 12 hours ago, Azure Lion said: A couple of very minor things dealing with the MANs  MAN 10t: when equipping either of the the roof mounted remote systems, ammo counts are off and unable to add in reserve grenades.         MG3 just has default ammo count off. MAN SX45: starboard wheels are still 'inverted' as opposed to spare and, as far as perspective is concerned, port wheels.  The inverted wheels on the MAN SX45 should be fixed now -- amazing that no one noticed this all these years!  As for the MAN 10t issues, all of those should be fixed now as well.   0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted August 23, 2016 Moderators Share Posted August 23, 2016 On 8/21/2016 at 3:29 PM, thewood said: I looked and didn't see this posted before... Â In the Boxer, the crewman sticks his head through the hatch. Â I think it might happen in a couple of APCs, this is the one where I remembered to get a screen shot. Â It might be just that the devs didn't yet update the vehicle model to have moving hatches. Â Â I am guessing that is in the Planning Phase? If so, then this is known/intentional - the commanders show up in the min position with hatches closed. There are technical reasons for that at the moment. However, in EXE Phase they should be fine (not sticking through hatch). Â Or as my assumption incorrect and you are indeed seeing them like this in the EXE Phase? Â Â 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted August 23, 2016 Share Posted August 23, 2016 It was planning...good to know. 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted August 23, 2016 Moderators Share Posted August 23, 2016 OK well, perhaps we can improve this at some point and just have the crew be buttoned up in Planning Phase (and Mission Editor). It doesn't exactly look good as it is now, I admit. 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted August 23, 2016 Moderators Share Posted August 23, 2016 On 8/20/2016 at 4:39 AM, Gibsonm said: Â Yes - you can just see the dust behind them in the first two shots as they keep station with the ones on their wheels. Â Fully functional (moved on routes, changed formations, even crossed a MT-55 bridge, etc.) just two of the four on their side. Â Â Thanks for the report. We have observed the same thing (side ways wheeled vehicles) in cases where the network conditions are quite bad (packet loss, high ping, etc). Â Did it ever clear up for you in game with them moving right-side-up? Or were they like that the entire time? 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted August 23, 2016 Share Posted August 23, 2016 I think they stayed like that throughout (or at least when I looked). Â Its was one platoon out of many so I wasn't focused on it. 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted August 23, 2016 Share Posted August 23, 2016 4 hours ago, Volcano said: OK well, perhaps we can improve this at some point and just have the crew be buttoned up in Planning Phase (and Mission Editor). It doesn't exactly look good as it is now, I admit. Don't waste the effort. Â I never even realized it was only in planning phase. 0 Quote Link to comment Share on other sites More sharing options...
Azure Lion Posted August 23, 2016 Share Posted August 23, 2016 10 hours ago, Volcano said: Â The inverted wheels on the MAN SX45 should be fixed now -- amazing that no one noticed this all these years! Â As for the MAN 10t issues, all of those should be fixed now as well. Â Â Well, if they were like me, just thought it was too minor to mention. Considering all that you guys have been up to, I still felt loathe to trouble you with these. 0 Quote Link to comment Share on other sites More sharing options...
Azure Lion Posted August 23, 2016 Share Posted August 23, 2016 (edited) 10 hours ago, Volcano said: Â I am guessing that is in the Planning Phase? If so, then this is known/intentional - the commanders show up in the min position with hatches closed. There are technical reasons for that at the moment. However, in EXE Phase they should be fine (not sticking through hatch). Â Or as my assumption incorrect and you are indeed seeing them like this in the EXE Phase? Â Â Â Actually, I have seen this in the exe phase. There are occasions where the commander will pop up and the hatch will remain closed. (I do not recall seeing this when they button up.) It will auto correct itself, but somewhere during transitioning, the commander will be up and the hatch closed. (another one of those very minor bugs) Â Edit: If I recall properly, I think it is when the commander goes to fully exposed, not semi-exposed. Edited August 23, 2016 by Azure Lion 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted August 23, 2016 Moderators Share Posted August 23, 2016 5 hours ago, Azure Lion said: Â Actually, I have seen this in the exe phase. There are occasions where the commander will pop up and the hatch will remain closed. (I do not recall seeing this when they button up.) It will auto correct itself, but somewhere during transitioning, the commander will be up and the hatch closed. (another one of those very minor bugs) Â Edit: If I recall properly, I think it is when the commander goes to fully exposed, not semi-exposed. Â That is something different. We are aware that the crew will pop out of the hatch first, then the hatch will open - but they should never ride around with hatch closed and head stuck through it (unless it is a driver's hatch that does not open on very old vehicles, but we try not to allow that crewman to unbutton in that case, like the BMP-2 driver). 0 Quote Link to comment Share on other sites More sharing options...
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