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4 hours ago, Captain_Colossus said:

is there some way of scaling down the height of the palm trees in the map editor?  examples at 3:19

They came out like that when i applied them as a 'woods' type terrain. It seems that 'woods' are automatically shorter at the margins and taller in the centre, so they are all short unless its a large contiguous area of woods. 

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13 minutes ago, Ssnake said:

Right... I suppose we need to refine that behavior. Shouldn't apply to individual trees.

These are just my observations and may not be accurate, but trees placed with the 'tree' tool/brush (as opposed to 'woods') are always their largest size

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