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Rotareneg

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I'm not going to upload a full TGIF video this week because I spent most of the time on the map messing around with artillery after I lost my vehicles, so there's not much to see beyond these few clips:

 

 

When I was engaging those infantry it wouldn't reload HE rounds unless I jumped to the external view, which I thought was a bug, but looking at the video now I can see the commander was dead, so I should have just used shift-del to reload the magazine myself (the commander normally reloads automatically it if he's alive.)

Edited by Rotareneg

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19 hours ago, Rotareneg said:

I'm not going to upload a full TGIF video this week because I spent most of the time on the map messing around with artillery after I lost my vehicles, so there's not much to see beyond these few clips:

 

 

When I was engaging those infantry it wouldn't reload HE rounds unless I jumped to the external view, which I thought was a bug, but looking at the video now I can see the commander was dead, so I should have just used shift-del to reload the magazine myself (the commander normally reloads automatically it if he's alive.)

 

You make the Scimitar seem like a fun little vehicle to play.

 

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6 hours ago, Bond_Villian said:

 

Because war never changes?

 

No, because the file was timestamped 2616, not 2016. Don't worry, Rotar worked it out.

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Hmm, at 1:47:17 the T-64 completely ignores the enemy tank, strange. The previous event in the AAR at 1:41:04 is another T-64 killing a T-72 so they weren't blind.

Edited by Rotareneg

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Use Shift+Lase to mark the enemy tank. That's a safe method to guarantee that the computer-controlled unit is aware of the threat. It doesn't guarantee that they will open fire if multiple threats are registered, but in that situation it would probably have helped.

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Short action clip from the TGIF today, I'll get the full video up sooner or later:

 

 

Edited by Rotareneg

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