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Veteran66

preset groups

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Formation Handling

It is now possible to assign multiple (up to 240) units to “preset groups” – e.g. a company team. It is then possible at runtime to enter a New group route that will automatically get cop- ied over to all other members of that preset group; the first route leg is always on hold to allow individual route adjustments before then a “group proceed” command can be given. 

 

How will it work?

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You must assign these groups in the planning phase. Mark all member platoons (Shift+click? Ctrl+Click?) then assign them to one of the "preset group" numbers. Whenever you later right-click on a member of such a group you may then select "new group route". After you plotted the prototpype route all units are still in "stay" orders, so you have tome to adjust the individual route before you then give the command to move out.

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3 hours ago, Ssnake said:

You must assign these groups in the planning phase.

Mark all member platoons (Shift+click? Ctrl+Click?) then assign them to one of the "preset group" numbers.

Whenever you later right-click on a member of such a group you may then select "new group route".

After you plotted the prototpype route all units are still in "stay" orders, so you have tome to adjust the individual route before you then give the command to move out.

How do you get them in preset groups?

 

What is Shift+click? and Ctrl+click?  ?

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One of these key + mouse click combos lets you select multiple units. Then use the context menu, as always. 90% of everything in Steel Beasts is in the context menus.

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12 minutes ago, Ssnake said:

Then use the context menu, as always

 

Edit: I see it.

 

File -> Presets

 

Not the result I expected. It just allows me to give simultaneous & parallel waypoints. I was hoping this would allow me to plan a single waypoint for multiple units. 

Edited by Apocalypse 31

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Tried it out myself this afternoon.  Works beautifully IMHO.  Makes it much, much easier to handle large formations in real time.  Thank you Esim!  

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Very nice !

 

But for scenariodesigners: why not available in Mission Editor ?

 

Rgds, K

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