Canadus Posted September 9, 2016 Share Posted September 9, 2016 56 minutes ago, Red2112 said: Regarding Dangerous Waters and it´s mod, what I don´t like about the mod is that there´s no limit to sonar. I wrote up on this sometime ago over at Subguru when I found out about the mod asking them about sonar and torp limit with the mod. With Jane´s 688i H/K there is a limit to both, of course the longer you have sonar on, the more it can reach just like real life, but not so in DW there´s not limit there, which makes multiplayer "knife fights" to easy! Was playing DW years ago (I might even have the cd's somewhere... beside 688i & Sub Command), but wasn't aware of that "sonar-issue"...?! Quote That´s why I pref. Fleet Command. Oh Fleet Command... that brings back so much memories. I should have the original cd somewhere. Does it still run on modern computers? Why can't someone develop such games like these today? Or ist there just no market for such sims, not even a niche one... Am I really that old? Dennis 0 Quote Link to comment Share on other sites More sharing options...
Red2112 Posted September 9, 2016 Share Posted September 9, 2016 Just now, Canadus said: Was playing DW years ago (I might even have the cd's somewhere... beside 688i & Sub Command), but wasn't aware of that "sonar-issue"...?! Oh Fleet Command... that brings back so much memories. I should have the original cd somewhere. Does it still run on modern computers? Why can't someone develop such games like these today? Or ist there just no market for such sims, not even a niche one... Am I really that old? Dennis The sonar issue is "if" you use the mod. Without the mod DW is the same as Sub Command but with all the extra goddies. Unfortunatly they all have there bugs. Regarding Sub Command and Fleet Command working on modern comps. They work now with the Steam edition! Minor fixes that you can do (see Steam´s user forums) Fleet Command even works with the NWP mod Yes we are old now 0 Quote Link to comment Share on other sites More sharing options...
RENEGADE-623 Posted September 11, 2016 Share Posted September 11, 2016 used to play: Steel Thunder (commodore 64 version) silent hunter 3 & 4 half-life and half-life 2 battle field 1942 Americas army online armored fist m1 tank platoon 2 steel beasts original CoD modern warfare unreal tournament now: Steel Beasts Pro PE 0 Quote Link to comment Share on other sites More sharing options...
Maj.Hans Posted September 11, 2016 Share Posted September 11, 2016 On 9/9/2016 at 5:50 AM, Canadus said: Was playing DW years ago (I might even have the cd's somewhere... beside 688i & Sub Command), but wasn't aware of that "sonar-issue"...?! DW does a good, if basic job of modeling passive sonar. The active system is all screwed up though. 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted September 12, 2016 Share Posted September 12, 2016 (edited) Some games that I am playing right now: Steel Beasts Pro PE Command Modern Air/Naval Operations - very fun. Pretty easy to start playing, but much harder to master. Highly recommended if you can get it on sale. SAM Simulator (occasionally, have to keep current on operating the SA-2F ) Star Citizen (my most recent addiction) Kerbal Space Program (occasionally) Warhammer 40K: Armageddon Edited September 12, 2016 by Mirzayev 0 Quote Link to comment Share on other sites More sharing options...
Major duck Posted September 12, 2016 Share Posted September 12, 2016 Game that i play besides SB: Wargame Red Dragon Men at war assault squad 2 Company of heroes (New steam version) Sins of the solar empire : Rebellion with mod "Thrawn's Revenge: Ascendancy" Civ5 I used to play Eve-Online Wargame European Escalation Wargame Airland Battle Arma 3 0 Quote Link to comment Share on other sites More sharing options...
Toastman Posted September 12, 2016 Share Posted September 12, 2016 For me its a split between ... Verdun 14-18 ( great hardcore WW1 fps , which I am currently obcessed with !! ) AC pCars BF4 SB 4 of course. 0 Quote Link to comment Share on other sites More sharing options...
MDF Posted September 12, 2016 Share Posted September 12, 2016 Apart from SB, the only game I play with any regularity is Insurgency. In the not-too-distant past, I've played Flashpoint: Red Storm and Steam & Iron. I've had my eye on Command: Modern Air-Naval Combat for a while, and it's only a matter of time before I pull the trigger. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted September 12, 2016 Share Posted September 12, 2016 (edited) Currently: SB Pro SB Pro PE WarSIM JSAF OneSAF JCATS LOTS ... Used to: CM series 1 CM BS series Masa Sword Brigade Combat Team A bunch of Avalon Hill and SPI titles 1/300 scale micro armour ... Edited September 16, 2016 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
enigma6584 Posted September 13, 2016 Share Posted September 13, 2016 Playing now or in near future: SBPE Arma 3 (play using High Command feature) Scourge of War (Waterloo Editions) DCS World IL-2 Battle of Stalingrad (only the aircraft) Command Modern Air/Naval Operations Flashpoint Campaigns Red Storm Used to Play: Combat Mission Series from Battlefront X-Plane 10 Gary Grigby's War in the East Many John Tiller Games (Kurst 43 for example) War in the Pacific Admiral's Edition Decisive Campaigns Case Blue Alea Jacta Est Achtung Panzer Operation Star 0 Quote Link to comment Share on other sites More sharing options...
TankHunter Posted September 13, 2016 Share Posted September 13, 2016 SB ArmA C:MA/NO HOI4 CK2 0 Quote Link to comment Share on other sites More sharing options...
Canadus Posted September 13, 2016 Share Posted September 13, 2016 7 hours ago, MDF said: I've had my eye on Command: Modern Air-Naval Combat for a while, and it's only a matter of time before I pull the trigger. Same here... I'm on the constant lookout for Command getting a reduced price tag. Flashpoint Campaigns is also on my list. For the moment I'm investing most of my "PC-time" into getting better at mastering SB; alot of reading PDFs about controls, gameplay, tactics, amoured & infantery warfare, etc... After some years out of the "warfare business", it's really so much fun getting used to it again. 0 Quote Link to comment Share on other sites More sharing options...
Homer Posted September 13, 2016 Share Posted September 13, 2016 On 9/9/2016 at 2:50 AM, Red2112 said: Vice Admiral Homer I remember that guy. 0 Quote Link to comment Share on other sites More sharing options...
Red2112 Posted September 13, 2016 Share Posted September 13, 2016 (edited) 1 hour ago, Homer said: I remember that guy. I have been tempted to ask you if you wear the same person But yes, had the pleasure of playing some knife fights with him with 688i (one of the hardest to beat) and speaking with him in sunday morning meetings we had over at the Seawolves. Very nice man, like most Admirals there. I was known as LCDR Deep2112 CO (AW), LT Deep2112 XO (SW) and CLP Deep2112. Edited September 13, 2016 by Red2112 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted September 13, 2016 Share Posted September 13, 2016 (edited) Currently: Steel Beasts - armor DCS - Combined armor/air ArmA - Combined armor, infantry, air Hopefully Steel Beasts will continue to develop their infantry so that I can remove ArmA from my list. ArmA does everything, but nothing particularly well. 15 hours ago, enigma6584 said: Flashpoint Campaigns Red Storm FCRS is interesting, and I think it has a lot of potential. However, its also extremely ugly and based of primitive software. I'm not asking for something that looks beautiful, but it needs some eye candy. It doesn't even have dynamic zoom... Edited September 13, 2016 by Apocalypse 31 0 Quote Link to comment Share on other sites More sharing options...
enigma6584 Posted September 13, 2016 Share Posted September 13, 2016 6 minutes ago, Apocalypse 31 said: FCRS is interesting, and I think it has a lot of potential. However, its also extremely ugly and based of primitive software. I'm not asking for something that looks beautiful, but it needs some eye candy. It doesn't even have dynamic zoom... Well it is in an old or traditional game format but I wouldn't call it ugly or primitive. They have redone the unit chits and the map terrains have gotten a make-over which is quite beautiful. It reminds me (affectionately) of the times I used to play the old Avalon Hill board-games. I personally think it is one of the best games out there simulating command and control aspect of warfare. I am always on the edge of my seat when a my turn and the AI or my opponent's turn is playing out in real-time. 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted September 13, 2016 Share Posted September 13, 2016 SB. DCS CA but not played in awhile, wish it has SB fidelity. Or esim would buy out DCS. LoL 0 Quote Link to comment Share on other sites More sharing options...
MDF Posted September 13, 2016 Share Posted September 13, 2016 (edited) 22 hours ago, Gibsonm said: Currently: SB Pro SB Pro PE WarSIM JSAF OneSAF JCATS LOTS ... If you can say, what's your opinion of WarSim (I assume you mean Lockheed Martin's Warfighters Simulation) and OneSAF? I've done a bit of reading on both of these over the years in furtherance of my own simulation design efforts. Edited September 13, 2016 by MDF 0 Quote Link to comment Share on other sites More sharing options...
MDF Posted September 13, 2016 Share Posted September 13, 2016 3 hours ago, Apocalypse 31 said: FCRS is interesting, and I think it has a lot of potential. However, its also extremely ugly and based of primitive software. I'm not asking for something that looks beautiful, but it needs some eye candy. It doesn't even have dynamic zoom... I thought FCRS was adequate-looking (there's a nice map mod). Where it falls (way) short for me is in the unit tasking model, especially defensive taskings that bear virtually no relationship to the real world. Also, the ballyhooed OODA loop doesn't make sense when you personally have to control multiple echelons of command. Sure, a division or brigade might have a 3-hour OODA cycle, but companies and platoons don't. Anyway, I've shelved FCRS for the time being but definitely am looking forward to the "Southern Storm" expansion (or module, or whatever). 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted September 13, 2016 Share Posted September 13, 2016 Just now, MDF said: Also, the ballyhooed OODA loop doesn't make sense when you personally have to control multiple echelons of command. Sure, a division or brigade might have a 3-hour OODA cycle, but companies and platoons don't. Anyway, I've shelved FCRS for the time being I also agree here. Managing EVERY platoon for an entire Regiment or Brigade was entirely too time consuming. I also thought the orders delay was incredibly unrealistic - performed at the platoon level - since you cant technically give anything above a platoon an 'order' . in terms of graphics - i hate how the chits move across the map in a staggered way. this game would look beautiful in 3d - perhaps along the lines of CIV 5 or Order of Battle. 0 Quote Link to comment Share on other sites More sharing options...
MDF Posted September 13, 2016 Share Posted September 13, 2016 5 minutes ago, Apocalypse 31 said: I also thought the orders delay was incredibly unrealistic - performed at the platoon level - since you cant technically give anything above a platoon an 'order' . Exactly. A division might only be able to issue an order to its brigades every, say, three hours, but the brigade has a shorter OODA cycle, and should be able to issue commands to its battalions more frequently, and so on down to platoon-level. Rather than forcing you to issue orders to your platoons but at the (slow) pace of the division's OODA cycle, the game should let you give orders to your brigades, which then (via AI) develop and issue orders to their battalions, and so forth). I get it....AI is hard. They really ought to devote serious development time to developing a first-order organizational AI -- say, at the company-level, since most units (NATO, at least) are platoons. Then work their way up from there. Easier said than done, I suppose. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted September 13, 2016 Share Posted September 13, 2016 4 minutes ago, MDF said: Easier said than done, I suppose. Command Ops does it, but I found the results to be mixed. AI is hard. 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted September 13, 2016 Share Posted September 13, 2016 The latest version of Flashpoint does allow you to group units and issue one order that affects all of them, but the issue is that it doesn't work when you have the limited staff option enabled, which ruins the whole aspect of having to decide what the best use of your limited orders is. Also, the turns can take an extremely long time to resolve. I wish there was an option where you could only view the highlights of what happened during that action phase, as opposed to watching two NATO icons shoot at each other for 10 minutes without inflicting any casualties. Those two issues have made it very hard for me to sink any large amount of time into the game. 0 Quote Link to comment Share on other sites More sharing options...
Red2112 Posted September 13, 2016 Share Posted September 13, 2016 1 hour ago, Apocalypse 31 said: Command Ops does it, but I found the results to be mixed. AI is hard. You made my day Sir, thank you for the heads-up on this one Did not know about Command Ops 2 till now and downloading the core game right now. I see it´s a Panthers Game just like Conquest of the Aegean which I used to play and still have the CD somewhere. 0 Quote Link to comment Share on other sites More sharing options...
Homer Posted September 14, 2016 Share Posted September 14, 2016 14 hours ago, Red2112 said: I have been tempted to ask you if you wear the same person But yes, had the pleasure of playing some knife fights with him with 688i (one of the hardest to beat) and speaking with him in sunday morning meetings we had over at the Seawolves. Very nice man, like most Admirals there. I was known as LCDR Deep2112 CO (AW), LT Deep2112 XO (SW) and CLP Deep2112. You are from Spain and was assigned to the 16th? 0 Quote Link to comment Share on other sites More sharing options...
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