Bond_Villian Posted January 26, 2017 Share Posted January 26, 2017 I mentioned this in the Wishlist thread recently, but i think its more of a bug than a wishlist item, so im mentioning it here. I find that often i cannot get the infantry to stand/kneel (in order to observe with binculars) when theres contact, unless i make them run, which prohibits the use of binoculars anyway. I guess its a bug of sorts. Test Sce. attached. Notice that once the FO infantry 'sees' the enemy tank in the valley floor to his north (you may need to look at it through binos first), he will not stand/kneel thereafter. Cheers inf test.rar 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted January 27, 2017 Members Share Posted January 27, 2017 Somewhat known/to be expected. We don't want them to shoot/observe from a kneeling position ... until there's something to kneel behind. For that we need more detail in the terrain. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted January 27, 2017 Share Posted January 27, 2017 6 hours ago, Ssnake said: We don't want them to shoot/observe from a kneeling position I think most of the LOS issues would be mitigated if infantry were able to shoot from a kneel. Grass and debris is always getting in the way. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted January 27, 2017 Share Posted January 27, 2017 Understood, but the implication in the second part of his comment was that it will be implemented with (or soon after) the improved terrain modelling. Given that that new feature isn't too far away ... 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted January 27, 2017 Share Posted January 27, 2017 2 minutes ago, Gibsonm said: Understood, but the implication in the second part of his comment was that it will be implemented with (or soon after) the improved terrain modelling. Given that that new feature isn't too far away ... But whats wrong with taking a knee in the open? Especially if it means actually seeing your target versus being obstructed? 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted January 27, 2017 Share Posted January 27, 2017 (edited) Nothing, but what is the point of demanding it be fixed "now" if its going to be fixed "soon"? Implementing it "now" via some form of hotfix prior to the terrain update is just going to create more work for them and then you'll get people complaining about how their infantry are getting cut down unnecessarily. Edited January 27, 2017 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted January 27, 2017 Share Posted January 27, 2017 10 minutes ago, Gibsonm said: Nothing, but what is the point of demanding it be fixed "now" if its going to be fixed "soon"? Implementing it "now" via some form of hotfix prior to the terrain update is just going to create more work for them and then you'll get people complaining about how their infantry are getting cut down unnecessarily. Terrain isn't the problem, though. Whether it is fixed now or ...whenever (?), there will still be the issue of grass, rocks, debris and other 'stuff' that restricts LOS and prevents the infantry form engaging from the prone. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted January 28, 2017 Members Share Posted January 28, 2017 Note that the computer-controlled units do not "see" or in any other form recognize grass and other ground clutter. They do NOT suffer from that kind of LOS restriction. 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted January 29, 2017 Author Share Posted January 29, 2017 15 hours ago, Ssnake said: Note that the computer-controlled units do not "see" or in any other form recognize grass and other ground clutter. They do NOT suffer from that kind of LOS restriction. On 28/01/2017 at 4:09 AM, Apocalypse 31 said: there will still be the issue of grass, rocks, debris and other 'stuff' that restricts LOS and prevents the infantry form engaging from the prone. Just to be clear, i wasnt talking about firing from kneel; but observing with binoculars from a kneeling posture, in order to see over the grass and spot things accurately and give accurate reference points in multiplayer. If this wont change until the new terrain engine, then thats fine with me, and thankyou. Cheers 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted January 29, 2017 Share Posted January 29, 2017 That kinda goes along with a suggestion I had a long time ago for a "no ground clutter in gun sight/bino view" option, to balance the AI vs player sighting ability. 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted January 29, 2017 Author Share Posted January 29, 2017 6 hours ago, Rotareneg said: That kinda goes along with a suggestion I had a long time ago for a "no ground clutter in gun sight/bino view" option, to balance the AI vs player sighting ability. Yeah that would be a workaround, or perhaps even just raise the view or first person 'camera' up about a foot. Cheers 0 Quote Link to comment Share on other sites More sharing options...
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