EasyE Posted April 21, 2019 Share Posted April 21, 2019 Looking forward to being able to do this.... 0 Quote Link to comment Share on other sites More sharing options...
TSe419E Posted April 21, 2019 Share Posted April 21, 2019 Same here. 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted April 22, 2019 Share Posted April 22, 2019 9 hours ago, EasyE said: Looking forward to being able to do this.... +1 Very much looking forward to seeing whats new in the map and scenario editors 0 Quote Link to comment Share on other sites More sharing options...
inexus Posted April 22, 2019 Share Posted April 22, 2019 Let’s see if it will ever happen. Been told for so long that one reason after another that it is constantly getting postponed. The graphics engine is so old and outdated. Sorry to sound pessimistic but the please look back at what improvements ther has been over the last many years. I’m impressed with the patience people have in this forum to keep saying ‘it’s ok’. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 22, 2019 Members Share Posted April 22, 2019 A lot of the changes that we had to work on were really hard to do. That invoked a lot of uncertainty about projected release dates. But I am now confident that we have a near release-ready product by now. I admit that I had my doubts around end of 2017/mid 2018 whether things would work out, but the latest version that we have demonstrates much improved frame rates (that is, better than in 4.0). This required a myriad of optimizations - including a complete replacement of all vegetation artwork to allow for the instancing of trees, and ground clutter. And the biggest effect was to be seen only relatively late in the process (like, a week ago). It's one thing to know that such a change is coming, and another to experience the effect first hand. Â 4.1 will bring much improved AI in select demonstration cases, for both vehicles and infantry, especially when navigating obstacles such as "parked cars" on the road side, "blocked" bridges by one immobilized vehicle, dealing with water, and wadi edges, infantry formations moving in urban terrain. Again, these improvements required massive changes to much of the underlying legacy code. Which, in turn, created a few hundred bug reports that had to be identified, reported, supplemented with a test case, then solved (and be tested again and again in daily automated test procedures). Â Finally, 4.1 will also come with an entirely new model of high explosive and fragmentation effects. We couldn't finish that work, but we have reached an intermediary stage that will already bring a lot of pretty cool improvements. But replacing the legacy code was, again, a tough nut to crack for the same reasons as outlined in the "AI" section above. Â The changes in the file structure for the map files caused a massive cascade of other changes since we wanted to retain user flexibility and some degree of convenience for multiplayer sessions; like the ability to pull a missing map from a server simply by copying a unique identifier code and pasting it into a dialog in SB Pro (and then to be able to define more than one server from which to query your files ... so every community can set up their own server, if so desired, for their own set of map files). Again, all that needs to be tested. Â Â You all cannot thank the beta testers enough. They really had it rough. More than any of you, we want this to be over! So you can believe me, we will not delay the release a minute longer than absolutely necessary. We're mere humans here at eSim Games. I cannot divine the future. I understand that you as customers want to know what's ahead, and I admit that we made a serious mistake in April 2016 when I released videos of the new engine in the mistaken belief that we would be ready a few months later when the beta testers told me that we were not. In April 2019 I'm telling you that we will be ready in a few months with more confidence because I've learned to listen more closely to the beta testers, and the beta testers have learned to voice their objections more bluntly. 0 Quote Link to comment Share on other sites More sharing options...
Nike-Ajax Posted April 22, 2019 Share Posted April 22, 2019 (edited) @Ssnake  Nils: give me a beep if I can help with anything.  I am so looking forward to the finished product.  For me this is software is already excellent and without any real peer in its niche. Does that mean its without faults, quirks and things that need and could do with improvement? Obviously and clearly not.  But I can still do most of what I want in making a scenario - and the future seems bright. Edited April 22, 2019 by Nike-Ajax 0 Quote Link to comment Share on other sites More sharing options...
Vikingo Posted April 23, 2019 Share Posted April 23, 2019 Thanks for the update! And please don't forget to check if the ERA bricks are exploding fine (T-72) I know it was corrected BUT maybe with the new changes they didn't work anymore (again) 0 Quote Link to comment Share on other sites More sharing options...
Scrapper_511 Posted April 23, 2019 Share Posted April 23, 2019 20 hours ago, Ssnake said: You all cannot thank the beta testers enough. They really had it rough. More than any of you, we want this to be over! THANK YOU! 0 Quote Link to comment Share on other sites More sharing options...
Hoover Posted April 23, 2019 Share Posted April 23, 2019 On 4/22/2019 at 9:58 AM, Ssnake said: More than any of you, we want this to be over! Thank you Ssnake 😀!  ... and greetings from bavaria to the community! 0 Quote Link to comment Share on other sites More sharing options...
Red2112 Posted April 23, 2019 Share Posted April 23, 2019 Thanks for the updated state of things Ssnake, looking forward to all the new goodness incoming ASAP 😊  Good care <S> 0 Quote Link to comment Share on other sites More sharing options...
Lumituisku Posted April 23, 2019 Share Posted April 23, 2019 Awesome news. Thank you. 0 Quote Link to comment Share on other sites More sharing options...
CalAB Posted April 23, 2019 Share Posted April 23, 2019 Thanks to the programmers and testers. Fingers crossed 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted April 24, 2019 Share Posted April 24, 2019 On 4/22/2019 at 8:58 AM, Ssnake said: Â You all cannot thank the beta testers enough. They really had it rough. More than any of you, we want this to be over! Â Until the next update rolls around.... Â On 4/22/2019 at 8:58 AM, Ssnake said: In April 2019 I'm telling you that we will be ready in a few months with more confidence because I've learned to listen more closely to the beta testers. Excellent! On 4/22/2019 at 8:58 AM, Ssnake said: Â and the beta testers have learned to voice their objections more bluntly. LoL. Â Â Bluntly. That word is charged with meaning. Â Â Â Â Â 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 24, 2019 Members Share Posted April 24, 2019 ...? 0 Quote Link to comment Share on other sites More sharing options...
Wolfseven Posted April 25, 2019 Share Posted April 25, 2019 Snake, are you guys using the Vulken API? 0 Quote Link to comment Share on other sites More sharing options...
Rotareneg Posted April 25, 2019 Share Posted April 25, 2019 Very no. DX9. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 25, 2019 Members Share Posted April 25, 2019 Correct, version 4.0 and 4.1 are still pretty close to each other as far as the render engine are concerned. But even at eSim Games, the days of DirectX 9 are numbered. 0 Quote Link to comment Share on other sites More sharing options...
Ingolf Posted April 25, 2019 Share Posted April 25, 2019 (edited) Thanks Ssnake for keeping us up-to-date! Thanks also to all beta-testers! This sim rocks - yesterday, today, tomorrow! Edited April 25, 2019 by Ingolf 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted April 27, 2019 Share Posted April 27, 2019 (edited) On 4/25/2019 at 7:53 AM, Ssnake said: Correct, version 4.0 and 4.1 are still pretty close to each other as far as the render engine are concerned. But even at eSim Games, the days of DirectX 9 are numbered. https://pin.it/rhdxlettvpdwxr Edited April 27, 2019 by Hedgehog 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 27, 2019 Members Share Posted April 27, 2019 There definitely are things worse than forced machine translation, but it's still pretty high up there. Not that you English speakers would ever notice.  Kriegshammer Memes... Dear Lord. 0 Quote Link to comment Share on other sites More sharing options...
Wolfseven Posted April 28, 2019 Share Posted April 28, 2019 On 4/24/2019 at 11:53 PM, Ssnake said: Correct, version 4.0 and 4.1 are still pretty close to each other as far as the render engine are concerned. But even at eSim Games, the days of DirectX 9 are numbered. I know it not a pressing issue as you're 1 or 2, old school computer players out there holding out from buying a new rig or upgrade from their old commodore 64, tandy machines. 0 Quote Link to comment Share on other sites More sharing options...
Vikingo Posted April 28, 2019 Share Posted April 28, 2019 (edited) Commodore 64 + Amiga 500 proud owner. No problems with upgrading but those two are keepers Edited April 28, 2019 by Vikingo 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted April 28, 2019 Share Posted April 28, 2019 (edited) 8 hours ago, Wolfseven said: I know it not a pressing issue as you're 1 or 2, old school computer players out there holding out from buying a new rig or upgrade from their old commodore 64, tandy machines. Well it is also important for the military users.  If I need to swap out X hundred boxes it does become a point of interest.  Edited April 28, 2019 by Gibsonm 0 Quote Link to comment Share on other sites More sharing options...
delta6 Posted April 29, 2019 Share Posted April 29, 2019 I need to know what the price will be for the upgrade...Not trying to be rude.but on a fixed income I must plan ahead... 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted April 30, 2019 Share Posted April 30, 2019 43 minutes ago, delta6 said: I need to know what the price will be for the upgrade...Not trying to be rude.but on a fixed income I must plan ahead... Typical past experience is about $40, i think  But Ssnake sets the price 0 Quote Link to comment Share on other sites More sharing options...
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