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delta6

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31 minutes ago, delta6 said:

Is there any way to change the missile load on gunships??

 

You can change the type (i.e. different models of Hellfire) but you can't swap rockets for ATGM, etc. (apart from setting the number of ATGMs to 0 and increasing the number of rockets).

 

But that's not a "mod", its done in the Mission Editor.

 

Edited by Gibsonm
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Tried that you can take off weapons but cannot replace with different rockets..And example if you want a full loadout of hydra's consisting of 72 rockets you won't get them...You have either 2 pods of hydr's and 2 pods of atgm or just 2 pods of which ever you choose atgm or hydra..

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So that means if I take off the atgm I cannot replace with ffar...Doesn't make sense..Some real life missions call for balanced or certain weapons according to the mission...Would you go into a grunt heavy (no armor support)contact with atgm's or would you favor more ffar's?? Can a update be made to change this to where we can have the weapons we need for each situation??

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Well it may be a legacy thing based on SB's "armour centric" heritage where the primary target would be vehicles and reducing the number of ATGMs carried would be thought of as unusual.

 

In any case that's a "Wish List" / Support thread topic, not a Mod.

 

Edited by Gibsonm
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