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Miki765

4.019 AI collide with each other

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Increase the spacing in the formation.

 

If you are going very fast forward, close together, in column and then turn the platoon around, expect some "fender benders".

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That said, we're working on better behavior of vehicles in formation. Our primary effort for 4.0 was on the infantry (compare it now with 3.0 to see the difference...), now we're gradually expanding that. It's a bit slow-going since we have to replace code that has been growing since, well, about 1997, so it has tendrils going everywhere. After all, you expect backwards compatibility except in areas where the old ways aren't very good. Which is a concise statement for us normal people, but a nightmarishly fuzzy scope of work for a programmer.

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