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Red2112

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11 minutes ago, Mirzayev said:

If Flashpoint Southern Storm is ANYTHING like Flashpoint Campaigns I'm not touch it with a 500 foot pole.

 

I don't see what people saw in Flashpoint Campaigns. The one premises that made it special versus every other similar wargame out there (EW and variable orders cycle times) was ruined by having to give orders 4+ levels down in echelon... which makes zero sense. 

 

Awful game that I regret buying and wasting a very small portion of my life playing. 

I just don't understand the love for the game. I truly believe that people hype the game without playing it.

 

It's so painful to play. I can't see how anyone would ever enjoy it.

 

The same for Armored Brigade.

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17 hours ago, Apocalypse 31 said:

Which military uses it?

 

The US Army doesn't officially use it.

For the US only : Marine Corps War College use it extensively as well the the Expeditionary Warfare School, Command and Staff College, School of Advanced Warfighting; the United States Army Future Studies Group used it (don't known it they are still).

And for foreign I known for sure that the UK DSTL choose it for the MoD decision support wargame program.

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9 minutes ago, Galileo said:

For the US only : Marine Corps War College use it extensively as well the the Expeditionary Warfare School, Command and Staff College, School of Advanced Warfighting; the United States Army Future Studies Group used it (don't known it they are still).

And for foreign I known for sure that the UK DSTL choose it for the MoD decision support wargame program.

 

Yeah but what do they know! 😁

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20 hours ago, Galileo said:

This doesn't bother the military, agency and university who use their products. 

 

News flash: organizations sometimes use poor quality products. 

 

Just because the Estonians decided to equip their rifles with Holosuns doesn't suddenly make Holosuns good optics to use in warfare. 

 

🤷‍♂️

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2 hours ago, Galileo said:

For the US only : Marine Corps War College use it extensively as well the the Expeditionary Warfare School, Command and Staff College, School of Advanced Warfighting; the United States Army Future Studies Group used it (don't known it they are still).

And for foreign I known for sure that the UK DSTL choose it for the MoD decision support wargame program.

You should see the alternatives that the military has to use...

 

oh wait...

 

It's either VBS or JCATs. If you're familiar with either of those then yeah....the Marines probably LOVE flashpoint. That doesn't make it good. Just less crappy than a government-purchased product)

 

As a GAME (remember that word?) its terrible and not fun. 

Edited by Apocalypse 31
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It´s a good listen Mirzayev. I did so yesterday (live) with a hot drink as It´s pretty cold around here, and I really enjoyed it. The first part is mainly about what there up to (Larry and Chris), and the second part Is about fire and control and how they Implemented it. I forgot that Chris was Captain of a Virginia class sub and I really enjoy his knowledge. Even if someone is not Interested in the Harpoon rules set It´s still Interesting to give it a listen as how they make design choices, and how they come up with systems (AEGIS) implementations and how complex It can all be In a maritime scenario.  Needless to say how difficult it is to make it all happen in a wargame.

 

Personally I am quite fascinated with naval warfare and again with how complex and versatile It can be.  I am glad someone here Is Into the Harpoon series, so If I run Into some Issues (which I do), I can maybe ask for some help! 

 

I guess I too need to start getting the site-reps that are coming out now after this fifth edition of Harpoon as It makes sense now to keep up to date with the new rules and adjustments. BTW I now also have a softcover of HV because I wanted to see how Wargame Vault Is doing the binding. It´s not bad, you get the front cover In color and the binding Is done In what´s called the American binding which means It´s glued directly to the spine (not sowed).

Edited by Red2112
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14 hours ago, Galileo said:

 

Thanks for sharing...

 

But I really don´t get these types of trailers. In this case, the game footage could have been from Wargame Red Dragon. I mean what´s different? Unless you know every single unit (which I don´t) maybe someone would say "hey they added xxx unit to the decks", or the graphics look better. Personally I don´t get it.

 

At least they showed some "game" footage on this trailer, some games not even that! 😄

Edited by Red2112
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6 hours ago, Red2112 said:

In this case, the game footage could have been from Wargame Red Dragon

 

The entirety of the trailer could have been made from W:RD, but what's even more concerning is that it is a sign that the game has not evolved much. There have been a handful of 'reaction' videos (where every YouTuber is hyping the game) but it fails to show anything.....new. 

 

Same exact historical timeframe as previous titles (no modern conflict), same exact gameplay mechanics, even the SAME user interface. 

 

Is there any innovation with these games anymore? It's bad enough 3 other Wargame clones are being developed. 

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@Red2112 I'm definitely not at the level of Harpoon V yet. I'm starting with Dawn of the Battleship due to 1. the relative simplicity of the technology at the time, and 2. a bit of a more streamlined experience based on less "extra" things to worry about (like airplanes, missiles, etc.)

 

I also find that since the time period from 1890 to 1905 contained relatively few conflicts (the Spanish-American War and the Russo-Japanese War being notable exceptions) scenarios are based much more on "what-if" criteria... which IMO makes for a bit more interesting gameplay from an alternate history perspective. 

 

I usually just buy the .pdf and print them (or have them printed at a local office store) before placing them in sheet protectors and a binder. I find this helps with controlling the "quality" of the print, and it makes it a lot easier for organization (I can store the entirety of all published products for Dawn of the Battleship and Dawn of the Rising Sun in one large binder.) 

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8 hours ago, Mirzayev said:

@Red2112 I'm definitely not at the level of Harpoon V yet. I'm starting with Dawn of the Battleship due to 1. the relative simplicity of the technology at the time, and 2. a bit of a more streamlined experience based on less "extra" things to worry about (like airplanes, missiles, etc.)

 

I also find that since the time period from 1890 to 1905 contained relatively few conflicts (the Spanish-American War and the Russo-Japanese War being notable exceptions) scenarios are based much more on "what-if" criteria... which IMO makes for a bit more interesting gameplay from an alternate history perspective. 

 

I usually just buy the .pdf and print them (or have them printed at a local office store) before placing them in sheet protectors and a binder. I find this helps with controlling the "quality" of the print, and it makes it a lot easier for organization (I can store the entirety of all published products for Dawn of the Battleship and Dawn of the Rising Sun in one large binder.) 

Oh I see, that´s a great start If I may say. Short range engagements and as you say, no high-tech or airplanes, which all together make it less daunting as a start. Now that you mentioned it, Its the most logical thing to do if one want´s to get Into the system and terms found In the ATG´s series of naval warfare games. Mind you I am not even at a beginners level of Harpoon V, there´s a lot to digest here, but as It stands now, Harpoon V Is finally at the level of the new (more streamlined) system found with Command at Sea, so basically If you know one system you can play any of the ATG series naval simulations.

 

Another good alternative of which I picked up recently Is Convoy: Deadly Waters, by Clash of Arms. Not through it yet but It is much easier to grasp and for now it looks a tad bit more solo friendly. It´s not available as PDF so you do need to buy a physical copy, you get two booklets, one for the opfor and another for the convoy. You don´t actually control the convoy but you do so the escort fleet. You also get a CD with all the data cards.  There´s a dedicated group over at Groups.io with Info and user made data cards etc. I´ll be doing a video review soon.

https://boardgamegeek.com/boardgame/63972/convoy-deadly-waters-gibraltar-run-1941-1942

 

I did end up collecting a bunch of sheets etc. with the Fighting Wings collection by J.D. Webster (CoA). I recently bought Wings for the Motherland (my Christmas present ), and I also have Whistling Death and you can easily build a lot of paper work with these types of systems. I still have to make up my mind how to organize everything, but I do find that having the data annexes on PDF is very convenient because you really only need the data for the units that are in the scenario your playing, and all those go into there own reference/stats and log sheets while playing so for me there´s really no need to print the whole book out, just what you need to play the given scenario.  

 

I am very fascinated with both the ATG series and the Fighting Wings series, great stuff IMHO. I am waiting for CoA to re-release Close Action: The Age of Fighting Sail Vol. 1, I was so close to picking that up in It´s box version last year, and I really regret that I didn´t now!  That´s the problem with wargame boardgames, short prints and they go out of stock fast!  At least the good one´s do.

https://boardgamegeek.com/boardgame/3553/close-action-age-fighting-sail-vol-1

 

Still glad your into this, and I am not the only one here!

 

Cheers 

 

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On 12/20/2021 at 8:21 AM, Red2112 said:

This is a good read as well, consider the man´s age so It just might end up being a classic...

 

 

If you like to  know more about Greek or Napoleonic naval war tactics yes is a book is worth reading (as a summary) but for modern warfare at the age of missiles just don't bother. The chapter on AsuW and missile is so laughable!

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2 hours ago, Galileo said:

If you like to  know more about Greek or Napoleonic naval war tactics yes is a book is worth reading (as a summary) but for modern warfare at the age of missiles just don't bother. The chapter on AsuW and missile is so laughable!

 

Thanks for the Info. Do you have any recommendations for modern naval warfare (ASUW)?

 

@Mirzayev

Sorry to hear that. I am late to the news.

Edited by Red2112
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So the chapter 3 of the 15 of the book is from 1865 to 1918. 

 

You can read this book on Scribd if you can't get in a library. 

 

As for modern ASuW no book, thesis or manuals even those classified can give you any good reading apart the : "scout and counter scout". But we all know that. 

Navy tactics depend so much on the who, the what and to achieve what that. There is so many possibilities it's impossible to write a book on this subject unlike the land force. In the army they have standard formation, equipments, they known what the enemy will have in front of them, they known the terrain. In the navy it's so different. 

In the navy it depend on what ships, boats your fleet is composed, what technology, do you have foreign ships attached, .... Only training or wargames can teach you

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