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I'm sure it will since the island depicted here is on  the "wrong" side - at least for the vast majority of CV, CVN, LHDs, etc. who have it on the starboard side. 😄

 

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Edited by Gibsonm
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8 hours ago, Gibsonm said:

I'm sure it will since the island depicted here is on  the "wrong" side - at least for the vast majority of CV, CVN, LHDs, etc. who have it on the starboard side. 😄

 

The original Carrier Command: Gaea Mission is a futuristic game, so they followed the same path here. Same goes with Homeworld: Deserts of Kharak, both are Sci-Fi set. I guess they could have modeled it to it´s real world counterpart but I also doubt that´s going to put off the Carrier Command fans in any way as this is Sci-Fi.

 

Will have to wait till Sea Power is released if we want a semi-realistic approch.

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On 6/13/2021 at 2:28 PM, Apocalypse 31 said:

This is my most anticipated game this year.

 

I really hope the AI isn't a disaster like Gaea Mission.

In regards to AI, as I see it...

 

There was more talent/passion in making games 20 years ago, with some exceptions of course.  Iam afraid I don´t keep my hopes high when it comes to AI now day´s, but we gotta keep the faith or we are doomed in the PC entertainment gener, which goes like wise with movies 😆

 

I see better AI in a single dev making a roguelike game then some triple A games TBH.

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