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Kanium Sunday 29th of OCT 1900 UTC "Operation Steel Claw" by Apocalypse


Major duck

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Kanium Sunday 29th of OCT 1900 UTC "Operation Steel Claw" by Apocalypse
Where: Kanium TS : teamspeak3.i3d.net:10077

World clock 1900 UTC

 

Please notice the daytimes saving settings have change in europa

 

Operation Steel Claw
by Apocalypse


1. SITUATION 

a. Enemy. An Armored Battalion from the 881th Brigade Tactical Group (BTG) is established in a deliberate defense along the Cay River, with strongholds in two vital towns along our Brigade's Axis of Advance. 

Their current disposition is unknown, but they are composed of 6x Platoons of T-55A tanks, 6x Platoons of BMP-1's, 1x Recon platoon (BRDM-2), and 1x Platoon of 2S1 Artillery. Additionally, the 1-881 has minelaying capabilities and may lay up to 3 medium sized minefields. 

b. Friendly forces will conduct an attack to defeat the 881 BTG, in order to allow friendly forces from 2nd Battalion to pass through our area of operations, along Highway 5.

To the east, Team Apache will conduct an attack to fix the 2-881 BTG, and to our West, Team Bulldog will attack to fix the 3-881 BTG. Simultaneously, Team Kanium will attack to clear enemy forces along Highway 5 in order pass elements from 2nd Battalion that will continue their attack to the south to defeat the 882 BTG .

2. MISSION 

Team Kanium attacks to clear the 1-881 BTG between PL BLACK and PL GOLD in order to pass friendly forces for follow on operations. 

3. EXECUTION 

a. Purpose. The purpose of this operation is to clear enemy forces from Highway 5 so that that follow-on forces have freedom of movement along the high-speed avenue of approach. 

b. Key Tasks 

1. Clear 1-881 BTG
2. Seize OBJ PANTHER
3. Seize OBJ COUGAR

c. End State 

i. Terrain. Objectives PANTHER & COUGAR are seized; Highway 5 is cleared for 2nd Battalion.

ii. Friendly: Friendly forces are established in a hasty defense along PL GOLD, prepared to safely pass follow-on forces from 2nd Battalion. 

ii. Enemy: The 1-881 is cleared between PL BLACK and PL GOLD; unable to interfere with follow-on friendly forces. 

iii. Civilian: Minimal collateral damage and disruption to the civilian way of life. 


d. Fires 

6x Tubes of 120mm Mortar (organic)
3x Sorties of CAS (AH-64 w/ 2x Hellfires ea - yes, I know this is not realistic or era-specific - but it works well as "notional" CAS). Call-sign "Troublemaker" will begin their approach and engage targets of opportunity upon call (Trigger by A66/A65) then RTB.
 

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Edited by Major duck
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