oscar19681 Posted October 7, 2008 Share Posted October 7, 2008 I was wondering while reading through the development news , if we get low light envirements that come close to pitch black and the AI driver is gonna drive slower becuase of it will we see some nightvision in the drivers position when manned by the player? and simulated night vision for the AI? 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted October 7, 2008 Share Posted October 7, 2008 Hmm Thats a good point OscarIt would stand to reason, otherwise the driver will have all the effectivness of a blind Hog looking for acorns.**Thump**"Thats a tree, Speers"**Crunch**"Thats a rock"**BANG**"Thats a mine":cul: 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted October 7, 2008 Members Share Posted October 7, 2008 Right now there is an option in the mission editor to keep a minimum light level; e.g. at 30% navigation is difficult but still possible. Obviously that's a temporary solution, in the medium term we will have to implement image intensifier type NVGs. 0 Quote Link to comment Share on other sites More sharing options...
oscar19681 Posted October 7, 2008 Author Share Posted October 7, 2008 Thats my poiny exactly. Would be cool to have nvg,s in the drivers position. 0 Quote Link to comment Share on other sites More sharing options...
oscar19681 Posted October 7, 2008 Author Share Posted October 7, 2008 Now that we are covering the low light aspect of the patch anyway, will there be any use for the beam light on the leo2a5dk,s gun? 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted October 7, 2008 Share Posted October 7, 2008 I guess so, you wouldn't want to use much anyways.A NVG set for the TC would be adviseable as well.Esp on the M1 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted October 7, 2008 Members Share Posted October 7, 2008 Now that we are covering the low light aspect of the patch anyway, will there be any use for the beam light on the leo2a5dk,s gun?Sooner or later we'll have to address that, as well as teaching all the T-72s how - and especially when, and when not - to use their searchlights. I don't expect this to be part of the next release though. 0 Quote Link to comment Share on other sites More sharing options...
oscar19681 Posted October 7, 2008 Author Share Posted October 7, 2008 well i find this a very interessting aspect of the sim. Even though we dont have NVG,s yet and the opfor gunners might not know how to use the searchlights yet its a step in the right direction. And i like nighttime operations. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted October 7, 2008 Members Share Posted October 7, 2008 Personally, I think the current implementation is best suited for creating atmosphere. Maybe it will also work well for multiplayer games (if you like knife fights). I have created the one or other test scenario that starts a few minutes before sunrise or where night falls near the end of the mission. That works well, and it avoids the kind of trouble that is related to those imperfections. 0 Quote Link to comment Share on other sites More sharing options...
alpha6 Posted October 7, 2008 Share Posted October 7, 2008 what do you mean by "knife fights"? *grabs K-bar* 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted October 7, 2008 Members Share Posted October 7, 2008 Stabbing in the dark at someone you can't see. Switch on the flashlight, and you might die. Leave it off, and you still might die. Life sucks, and then you die. 0 Quote Link to comment Share on other sites More sharing options...
alpha6 Posted October 7, 2008 Share Posted October 7, 2008 Kinda like Russian rullet with a clip loading pistol? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted October 7, 2008 Members Share Posted October 7, 2008 No. 0 Quote Link to comment Share on other sites More sharing options...
alpha6 Posted October 8, 2008 Share Posted October 8, 2008 aww but it's so much fun:sonic:... hey oscar you're first... no I'm not that mean 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted October 8, 2008 Share Posted October 8, 2008 what do you mean by "knife fights"? *grabs K-bar*Its when your poking the enemy tank with your big gun. (okay, that sounds wrong)Realistically its anything under 1200m.Fastest trigger wins. (in a Leo I find the backspace key invaluable)See the book: Heavy Metal.Its all about charlie company 3rd ID in 2003 0 Quote Link to comment Share on other sites More sharing options...
alpha6 Posted October 8, 2008 Share Posted October 8, 2008 yes it does now I understand 0 Quote Link to comment Share on other sites More sharing options...
oscar19681 Posted October 10, 2008 Author Share Posted October 10, 2008 why would you have knife fights when you have that sexy thermal imager? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted October 10, 2008 Members Share Posted October 10, 2008 Because that gives you severe tunnel vision. Like, 5° out of 360. 0 Quote Link to comment Share on other sites More sharing options...
GH_Lieste Posted October 11, 2008 Share Posted October 11, 2008 Which only aggravates the tendancy for short range contacts in European type terrain. IIRC the average daytime-clear ranges are near 1000-1500m for much of the built-up, rural central european plains (yes I know that sounds like a contradiction, but it isn't really ) From what I gather Finland/Sweden are even more restricted as there are no dominating heights to open up long vistas. 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted October 11, 2008 Share Posted October 11, 2008 Which only aggravates the tendancy for short range contacts in European type terrain.IIRC the average daytime-clear ranges are near 1000-1500m for much of the built-up, rural central european plains (yes I know that sounds like a contradiction, but it isn't really ) From what I gather Finland/Sweden are even more restricted as there are no dominating heights to open up long vistas. I read a table once, or a map rather from the armys HQ that listed average view distance in sweden. Down here in the open Scania it was like 1500-2000m, Further up in "småland" it was like 200-400m 0 Quote Link to comment Share on other sites More sharing options...
Tacbat Posted October 11, 2008 Share Posted October 11, 2008 Further up in "småland" it was like 200-400m Now that's my kind of engagement. 0 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted October 11, 2008 Share Posted October 11, 2008 Now that's my kind of engagement. The average view of Småland. I really enjoys the forests there. as im used to the open plains of Scania the dark forests of Småland is a welcome change. 0 Quote Link to comment Share on other sites More sharing options...
oscar19681 Posted October 11, 2008 Author Share Posted October 11, 2008 that forest looks like a fairy tail. How cool would it be to take some magic mushrooms and just roam through those forests. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted October 11, 2008 Members Share Posted October 11, 2008 It also has free-running bears in it. I bet they love stoned teenagers for breakfast. 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted October 11, 2008 Share Posted October 11, 2008 its the moose you have to be careful about. you'll rarely, if ever see a bear, but moose, they're never happy to see you. up where i lived in alta, you'd frequently see moose,and there was always some story about people getting attacked by them(my mother was attacked twice during my childhood living there) and everyone in my class had some story about being chased by moose. 0 Quote Link to comment Share on other sites More sharing options...
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