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Wardog

GTK Boxer

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GTK Boxer
In Woodland Green,Black and Green, Tan and Batus Camo 1024 and 2048 files included, in download.

Regards

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Thank you Fabfire,  PS  sure you know but for those who don't i'm afraid the dark areas underside front and on each side is a graphics bug, until the next major update she wont show any detail in those areas all the Best.   Also currently awaiting approval in the download section.   :)

Edited by Wardog

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2 hours ago, DK-DDAM said:

Whats up with the wheels... all detail seems to have gone from them

It appears to me as though he's painting his mud above the detail layer(s) rather than below. It does, however, provide an illusion of dried, caked-on mud ... an effect that might be he helped by some edits to the normal/specular maps.

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13 hours ago, Splash said:

 It does, however, provide an illusion of dried, caked-on mud ...

 

FWIW, I like the effect. It's what stood out to me when I first looked at the pics.

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If anyone wants a version without heavy dirt on the wheels let me know, i'm happy to provide, Cheers Peeps  ^_^

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The dust and heavy dirt make it look very realistic. I can never get dusting/dirt correct - how do you guys do it? Is it made up of several layers?

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Daskal, i usually use several layers each at different levels of transparency, bottom layer 80%  next 50% and then play around with top layer, generally end up with between 25-35%, all depends on the particular vehicles light levels. Trial and error not a science, lol   :)

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