Jump to content
Wardog

GTK Boxer

Recommended Posts

GTK Boxer
In Woodland Green,Black and Green, Tan and Batus Camo 1024 and 2048 files included, in download.

Regards

G1.thumb.jpg.c2be37e06fa29d925c7c61b52d01933a.jpg

G2.thumb.jpg.0e6eaf3ce522b15ac3cd6facaf71716d.jpg

G1.thumb.jpg.eeb867221a2a5c5389675c5ded777c52.jpg

 

BTP4.thumb.jpg.3867563e29633a9198c2d17fde392980.jpg

GB2.thumb.jpg.42edf906f31614ee7f455995496c1196.jpg

TN1.thumb.jpg.046d9f549c8320567e57a0e07ba9ae65.jpg

GB3.thumb.jpg.802bee4f6a769802ff64de688fe489d3.jpg

TN4.thumb.jpg.aa4ab3812e8a6f86c2f74c0171199e06.jpg

G3.thumb.jpg.87369ffba7fb05f4da2ed297fcaf04cc.jpg

BTP3.thumb.jpg.a473ec9932b7b9f8ff01dacd8bc66916.jpg

 

GB1.thumb.jpg.311d63824072dc4227fd5aa0a5719e97.jpg

 

BTP1.thumb.jpg.9dbcacb64e1437aaf4f2bc42b726fb02.jpg

Share this post


Link to post
Share on other sites

What, no version covered in the Union Jack?

 

I thought that was the new official paint scheme. ;)

Share this post


Link to post
Share on other sites

Thank you Fabfire,  PS  sure you know but for those who don't i'm afraid the dark areas underside front and on each side is a graphics bug, until the next major update she wont show any detail in those areas all the Best.   Also currently awaiting approval in the download section.   :)

Edited by Wardog

Share this post


Link to post
Share on other sites
2 hours ago, DK-DDAM said:

Whats up with the wheels... all detail seems to have gone from them

It appears to me as though he's painting his mud above the detail layer(s) rather than below. It does, however, provide an illusion of dried, caked-on mud ... an effect that might be he helped by some edits to the normal/specular maps.

Share this post


Link to post
Share on other sites

 

13 hours ago, Splash said:

 It does, however, provide an illusion of dried, caked-on mud ...

 

FWIW, I like the effect. It's what stood out to me when I first looked at the pics.

Share this post


Link to post
Share on other sites

If anyone wants a version without heavy dirt on the wheels let me know, i'm happy to provide, Cheers Peeps  ^_^

Share this post


Link to post
Share on other sites

The dust and heavy dirt make it look very realistic. I can never get dusting/dirt correct - how do you guys do it? Is it made up of several layers?

Share this post


Link to post
Share on other sites

Daskal, i usually use several layers each at different levels of transparency, bottom layer 80%  next 50% and then play around with top layer, generally end up with between 25-35%, all depends on the particular vehicles light levels. Trial and error not a science, lol   :)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×