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Possibly of general interest.


foxlarry

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@ Foxlarry just read that, what a great tool, would love to have a go myself, sounds very versatile great idea, thanks. Guess more and more will go down this route as technology moves on, will save money and help no end, cheers

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Well you can do this sort of thing now in SB.

 

Baseline scenario

Baseline + night

Baseline + raining

Baseline + night and raining

Baseline vs "better" OPFOR

Baseline vs "worse" OPFOR

Baseline with "better" BLUE ammunition

Baseline with "worse" BLUE ammunition

...

 

One scenario can have lots of permutations

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18 hours ago, Gibsonm said:

Well you can do this sort of thing now in SB.

Seems like apples and oranges to me.

 

SB is a tool to simulate tactics.

 

Operation Overmatch seems like it is more focused on challenging it's "players" to  innovate and use technology to drive tactics.

 

Possibly training it's players on the [very] broad strokes of the acquisition process and how it relates/adapts to tactics on battlefield.

 

The name, Operation Overmatch, even suggests that decisions made before (ie, what you bring to the battle) will have consequences.

 

Also, the article stops before the game even starts, and doesn't describe any gameplay, short of "there are no dismounts in game yet". 

 

The army has a bad habbit of letting engineers develop simulations. Hopefully they're not following suit on this.

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