foxlarry Posted June 9, 2018 Share Posted June 9, 2018 I subscribe to a number of U.S. Defense Dept. newsletters. I thought some members, may find the article that I am providing the link to here. Of some interests. War game introduces early synthetic prototyping, which enables the Army to explore thousands more ideas than what is possible today 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted June 9, 2018 Share Posted June 9, 2018 Thanks for posting. 0 Quote Link to comment Share on other sites More sharing options...
Wardog Posted June 10, 2018 Share Posted June 10, 2018 @ Foxlarry just read that, what a great tool, would love to have a go myself, sounds very versatile great idea, thanks. Guess more and more will go down this route as technology moves on, will save money and help no end, cheers 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted June 10, 2018 Share Posted June 10, 2018 Well you can do this sort of thing now in SB. Baseline scenario Baseline + night Baseline + raining Baseline + night and raining Baseline vs "better" OPFOR Baseline vs "worse" OPFOR Baseline with "better" BLUE ammunition Baseline with "worse" BLUE ammunition ... One scenario can have lots of permutations 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted June 11, 2018 Share Posted June 11, 2018 18 hours ago, Gibsonm said: Well you can do this sort of thing now in SB. Seems like apples and oranges to me. SB is a tool to simulate tactics. Operation Overmatch seems like it is more focused on challenging it's "players" to innovate and use technology to drive tactics. Possibly training it's players on the [very] broad strokes of the acquisition process and how it relates/adapts to tactics on battlefield. The name, Operation Overmatch, even suggests that decisions made before (ie, what you bring to the battle) will have consequences. Also, the article stops before the game even starts, and doesn't describe any gameplay, short of "there are no dismounts in game yet". The army has a bad habbit of letting engineers develop simulations. Hopefully they're not following suit on this. 0 Quote Link to comment Share on other sites More sharing options...
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